Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jayt1738
Amaterasu
Level 143
God Stats
13W - 7L
1,562 SR
Queue Stats
202W - 194L
1,579 Elo+
Solo
Yemoja
Yemoja
PoiPitz
Yemoja
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 98L
1,563 Elo+
Solo
Hades
Hades
PurpleDragon692
Hades
Level 160
God Stats
8W - 3L
1,737 SR
Queue Stats
104W - 104L
1,527 Elo+
Solo
Fenrir
Fenrir
l R3FL3X l
Fenrir
Level 121
God Stats
3W - 2L
1,439 SR
Queue Stats
38W - 44L
1,405 Elo+
Solo
Team Averages
Level 138
1,548 SR
1,515 Elo+

VS

Team Averages
Level 126
1,575 SR
1,529 Elo+
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
OfficerRanGer
Mulan
Level 86
God Stats
90W - 65L
1,619 SR
Queue Stats
147W - 122L
1,588 Elo+
Solo
Ares
Ares
SaulNF
Ares
Level 147
God Stats
0W - 1L
1,797 SR
Queue Stats
6W - 9L
1,542 Elo+
Solo
Ullr
Ullr
ai-MAX-
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
548W - 560L
1,544 Elo+
Solo
Hel
Hel
limaelfica
Hel
Level 89
God Stats
6W - 9L
1,456 SR
Queue Stats
72W - 90L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 0 / 0
10,456
581
5,973
11,389
5,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Jayt1738
Amaterasu
16
2 / 4 / 1
10,247
569
8,457
18,187
13,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
PoiPitz
Yemoja
12
1 / 0 / 1
8,410
467
4,965
6,830
4,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 2 / 4
8,559
476
9,463
11,339
6,748
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
l R3FL3X l
Fenrir
15
2 / 1 / 0
9,100
506
6,237
16,206
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
0 / 0 / 0
9,409
523
2,048
9,528
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 1
8,444
469
5,749
12,863
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
SaulNF
Ares
14
1 / 2 / 5
8,440
469
13,461
14,019
14,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
ai-MAX-
Ullr
15
3 / 2 / 0
8,994
500
7,278
13,022
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 1
7,363
409
3,132
7,431
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Loki
 
Loki
0
0
0
0
W
Amaterasu
Jayt1738
Amaterasu
2
4
1
0.63
L
0
1
1
0.5
W
Yemoja
PoiPitz
Yemoja
1
0
1
1.5
W
1
2
4
1.5
L
Ares
SaulNF
Ares
1
2
5
1.75
L
Ullr
ai-MAX-
Ullr
3
2
0
1.5
W
Fenrir
l R3FL3X l
Fenrir
2
1
0
2
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
31,668
63,951
Taken
56,863
38,088
Mitigated
41,899
29,268
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,973
4,073
0
6,978
11,389
5,231
1,068
0
11,389
0
124,270
L
Loki
 
Loki
2,048
303
0
2,519
9,528
4,378
793
2,418
7,110
0
92,440
W
Amaterasu
Jayt1738
Amaterasu
8,457
3,334
0
8,346
18,187
13,349
640
9,273
8,914
0
86,768
L
5,749
216
0
6,712
12,863
13,338
0
1,342
11,521
0
66,116
W
Yemoja
PoiPitz
Yemoja
4,965
787
3,511
2,667
6,830
4,309
22
1,718
5,112
23,527
4,094
W
9,463
1,383
350
4,448
11,339
6,748
0
3,798
7,541
53,233
0
L
Ares
SaulNF
Ares
13,461
1,500
467
2,647
14,019
14,802
0
3,176
10,843
61,789
0
L
Ullr
ai-MAX-
Ullr
7,278
3,890
0
1,418
13,022
5,756
0
2,888
10,134
0
75,380
W
Fenrir
l R3FL3X l
Fenrir
6,237
878
0
2,968
16,206
8,451
0
2,141
14,065
0
81,412
L
3,132
170
1,699
3,900
7,431
3,625
0
4,327
3,104
39,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
42,650
630
Minions Killed
571
0
Camps Cleared
0
1,772,898
Distance Traveled
1,824,140
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,456
581
199
11
0
331,337
3
L
Loki
9,409
523
183
10
0
403,777
13
W
Amaterasu
10,247
569
162
9
0
359,163
2
L
Mulan
8,444
469
103
6
0
366,075
3
W
Yemoja
8,410
467
41
2
0
363,042
2
W
Hades
8,559
476
91
5
0
327,909
4
L
Ares
8,440
469
98
5
0
332,096
3
L
Ullr
8,994
500
115
6
0
363,027
4
W
Fenrir
9,100
506
137
8
0
391,447
4
L
Hel
7,363
409
72
4
0
359,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role