Player Matchup

Terra
Terra
Jembow
Terra
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 40L
1,369 Elo+
Party 4
Ishtar
Ishtar
KlötasResolo
Ishtar
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 43L
1,395 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
PortalScience27
Ah Muzen Cab
Level 148
God Stats
4W - 0L
1,767 SR
Queue Stats
639W - 562L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Smexeh
Cthulhu
Level 160
God Stats
2W - 2L
1,683 SR
Queue Stats
356W - 344L
1,583 Elo+
Solo
Fenrir
Fenrir
bacon25
Fenrir
Level 131
God Stats
20W - 14L
1,602 SR
Queue Stats
426W - 350L
1,530 Elo+
Party 2
Team Averages
Level 102
1,611 SR
1,487 Elo+

VS

Team Averages
Level 116
1,587 SR
1,536 Elo+
Chaac
Chaac
Ima_lil_man
Chaac
Level 33
God Stats
4W - 2L
1,844 SR
Queue Stats
33W - 26L
1,468 Elo+
Party 3
Aphrodite
Aphrodite
MusicBoxEra1993
Aphrodite
Level 159
God Stats
21W - 22L
1,426 SR
Queue Stats
278W - 275L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
SrFloyd
Baron Samedi
Level 155
God Stats
2W - 1L
1,764 SR
Queue Stats
58W - 34L
1,698 Elo+
Solo
Bastet
Bastet
Xeiruh
Bastet
Level 106
God Stats
4W - 6L
1,325 SR
Queue Stats
117W - 155L
1,350 Elo+
Party 3
Medusa
Medusa
Xileena
Medusa
Level 125
God Stats
23W - 17L
1,577 SR
Queue Stats
155W - 132L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jembow
Terra
9
2 / 0 / 7
6,713
610
2,581
8,458
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 0 / 4
6,389
581
8,569
7,825
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
PortalScience27
Ah Muzen Cab
11
0 / 0 / 2
6,550
595
3,785
5,922
3,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Smexeh
Cthulhu
10
0 / 0 / 1
6,056
551
3,707
7,125
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
bacon25
Fenrir
8
6 / 4 / 0
5,839
531
5,531
8,455
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
4,975
452
4,238
9,999
3,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
MusicBoxEra1993
Aphrodite
11
1 / 1 / 0
6,231
566
3,270
6,162
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SrFloyd
Baron Samedi
9
0 / 2 / 0
5,341
486
1,976
5,392
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Xeiruh
Bastet
7
0 / 2 / 1
4,610
419
1,364
7,039
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Xileena
Medusa
7
2 / 3 / 0
4,830
439
6,063
6,548
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Terra
Jembow
Terra
2
0
7
5.5
W
5
0
4
7
L
Aphrodite
MusicBoxEra1993
Aphrodite
1
1
0
1
W
Ah Muzen Cab
PortalScience27
Ah Muzen Cab
0
0
2
1
W
Cthulhu
Smexeh
Cthulhu
0
0
1
0.5
L
Baron Samedi
SrFloyd
Baron Samedi
0
2
0
0
L
Bastet
Xeiruh
Bastet
0
2
1
0.25
L
Medusa
Xileena
Medusa
2
3
0
0.67
W
Fenrir
bacon25
Fenrir
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
16,911
37,785
Taken
35,140
19,006
Mitigated
15,010
17,955
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,238
1,295
0
1,990
9,999
3,965
125
1,368
8,631
0
20,559
W
Terra
Jembow
Terra
2,581
714
2,591
3,180
8,458
5,184
75
0
8,458
15,907
0
W
8,569
6,274
0
2,310
7,825
3,108
933
0
7,825
0
50,484
L
Aphrodite
MusicBoxEra1993
Aphrodite
3,270
325
0
4,223
6,162
4,602
0
3,484
2,678
33,934
0
W
Ah Muzen Cab
PortalScience27
Ah Muzen Cab
3,785
1,891
0
3,260
5,922
3,275
0
1,806
4,116
0
48,470
W
Cthulhu
Smexeh
Cthulhu
3,707
819
0
4,108
7,125
4,284
0
2,406
4,397
39,551
0
L
Baron Samedi
SrFloyd
Baron Samedi
1,976
0
0
896
5,392
2,700
0
0
5,392
33,171
0
L
Bastet
Xeiruh
Bastet
1,364
426
0
1,161
7,039
2,133
0
626
6,413
0
22,715
L
Medusa
Xileena
Medusa
6,063
2,783
0
796
6,548
1,610
0
810
5,738
0
22,279
W
Fenrir
bacon25
Fenrir
5,531
1,567
0
2,506
8,455
3,155
0
666
7,743
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
25,987
329
Minions Killed
263
0
Camps Cleared
0
1,079,480
Distance Traveled
993,412
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,975
452
29
3
0
201,640
0
W
Terra
6,713
610
20
2
0
227,034
0
W
Ishtar
6,389
581
83
8
0
171,383
2
L
Aphrodite
6,231
566
83
8
0
210,285
3
W
Ah Muzen Cab
6,550
595
94
9
0
208,975
2
W
Cthulhu
6,056
551
80
7
0
234,927
5
L
Baron Samedi
5,341
486
67
6
0
198,835
1
L
Bastet
4,610
419
48
4
0
191,949
2
L
Medusa
4,830
439
36
3
0
190,703
2
W
Fenrir
5,839
531
52
5
0
237,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role