Player Matchup

Skadi
Skadi
Silver I
BigMonyThingz
Skadi
Silver I
Level 87
God Stats
29W - 25L
1,526 SR
Queue Stats
264W - 282L
1,300 MMR
Solo
Set
Set
Gold IV
BradB47ANCE_
Set
Gold IV
Level 125
God Stats
191W - 168L
1,532 SR
Queue Stats
457W - 455L
1,338 MMR
Solo
Ra
Ra
Silver I
IKUZOUUU
Ra
Silver I
Level 159
God Stats
3W - 6L
1,646 SR
Queue Stats
328W - 340L
1,256 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
TheSkinner1
Zhong Kui
Gold III
Level 63
God Stats
19W - 8L
1,608 SR
Queue Stats
209W - 218L
1,480 MMR
Solo
Odin
Odin
Gold III
dru_kid
Odin
Gold III
Level 160
God Stats
10W - 10L
1,535 SR
Queue Stats
199W - 192L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,569 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,516 SR
1,366 MMR
Eset
Eset
Bronze III
BENTFlawless
Eset
Bronze III
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 78L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Caizo4102
Xing Tian
Gold V
Level 159
God Stats
1W - 5L
1,460 SR
Queue Stats
150W - 157L
1,270 MMR
Solo
Poseidon
Poseidon
Gold II
RoKuang8421
Poseidon
Gold II
Level 85
God Stats
4W - 5L
1,563 SR
Queue Stats
218W - 225L
1,270 MMR
Solo
Hercules
Hercules
Silver I
Thuggoz-
Hercules
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
507W - 516L
1,252 MMR
Solo
Apollo
Apollo
Gold V
V2 Sticky
Apollo
Gold V
Level 69
God Stats
4W - 6L
1,556 SR
Queue Stats
38W - 43L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,671
484
4,440
9,102
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 1
10,092
505
14,428
16,386
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 1 / 5
9,446
472
12,301
12,555
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TheSkinner1
Zhong Kui
17
3 / 0 / 4
10,775
539
10,246
16,704
13,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
dru_kid
Odin
18
3 / 2 / 3
11,289
564
11,591
15,644
18,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AresIshtarLancelot

VS

Bans
ThorHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,531
477
8,416
10,852
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Caizo4102
Xing Tian
12
0 / 1 / 1
8,201
410
5,793
16,339
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
RoKuang8421
Poseidon
15
2 / 4 / 2
9,386
469
8,262
16,229
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Thuggoz-
Hercules
14
1 / 4 / 0
8,919
446
8,036
21,173
18,895
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
V2 Sticky
Apollo
14
0 / 3 / 0
8,706
435
7,094
15,960
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
0
0
2
1
W
6
2
1
3.25
L
Xing Tian
Caizo4102
Xing Tian
0
1
1
0.5
W
3
1
5
5.5
L
Poseidon
RoKuang8421
Poseidon
2
4
2
0.75
W
Zhong Kui
TheSkinner1
Zhong Kui
3
0
4
5
L
Hercules
Thuggoz-
Hercules
1
4
0
0.25
L
Apollo
V2 Sticky
Apollo
0
3
0
0
W
Odin
dru_kid
Odin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,006
Damage
37,601
70,391
Taken
80,553
50,804
Mitigated
54,020
28,369
Healing
25,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,416
218
1,140
3,483
10,852
4,508
0
3,527
7,259
82,186
0
W
4,440
1,787
0
2,380
9,102
3,999
582
2,779
6,323
0
77,034
W
14,428
5,027
0
4,025
16,386
9,613
0
5,394
10,992
0
80,654
L
Xing Tian
Caizo4102
Xing Tian
5,793
387
0
3,362
16,339
17,362
0
5,837
10,108
31,189
0
W
12,301
503
1,993
7,062
12,555
5,507
67
5,738
6,817
64,593
4,828
L
Poseidon
RoKuang8421
Poseidon
8,262
1,160
0
4,768
16,229
6,354
73
2,591
13,548
86,653
2,126
W
Zhong Kui
TheSkinner1
Zhong Kui
10,246
266
0
7,060
16,704
13,438
151
7,385
9,319
88,061
0
L
Hercules
Thuggoz-
Hercules
8,036
1,968
0
4,912
21,173
18,895
0
3,839
17,169
0
65,455
L
Apollo
V2 Sticky
Apollo
7,094
4,323
0
7,461
15,960
6,901
1,464
6,523
9,131
0
76,492
W
Odin
dru_kid
Odin
11,591
2,763
0
5,849
15,644
18,247
276
2,905
12,739
262
77,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
44,743
635
Minions Killed
561
0
Camps Cleared
0
1,983,446
Distance Traveled
1,777,351
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,531
477
157
8
0
373,384
3
W
Skadi
9,671
484
126
6
0
379,258
9
W
Set
10,092
505
102
5
0
422,799
7
L
Xing Tian
8,201
410
26
1
0
416,543
3
W
Ra
9,446
472
101
5
0
404,129
5
L
Poseidon
9,386
469
129
6
0
370,380
3
W
Zhong Kui
10,775
539
156
8
0
394,332
1
L
Hercules
8,919
446
111
6
0
314,394
2
L
Apollo
8,706
435
138
7
0
302,650
7
W
Odin
11,289
564
150
8
0
382,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role