Player Matchup

Ganesha
Ganesha
TheNug
Ganesha
Level 109
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 1
Kuzenbo
Kuzenbo
TryHardPenguin69
Kuzenbo
Level 96
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
raisondeter
Sylvanus
Level 123
God Stats
2W - 1L
1,762 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 1
Team Averages
Level 109
1,767 SR
1,681 Elo+

VS

Team Averages
Level 98
1,496 SR
1,390 Elo+
Ah Muzen Cab
Ah Muzen Cab
EquinoxQT
Ah Muzen Cab
Level 109
God Stats
4W - 3L
1,580 SR
Queue Stats
64W - 88L
1,389 Elo+
Solo
Achilles
Achilles
Ok Boomer9821
Achilles
Level 68
God Stats
4W - 8L
1,457 SR
Queue Stats
80W - 101L
1,407 Elo+
Solo
Ah Puch
Ah Puch
uptownzone1
Ah Puch
Level 118
God Stats
22W - 18L
1,451 SR
Queue Stats
77W - 110L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TheNug
Ganesha
15
0 / 2 / 7
10,598
662
9,096
18,388
20,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 2
10,877
680
11,938
15,264
12,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
raisondeter
Sylvanus
14
2 / 2 / 6
9,838
615
6,902
20,221
17,862
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EquinoxQT
Ah Muzen Cab
16
1 / 2 / 4
10,402
650
14,178
9,246
4,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Ok Boomer9821
Achilles
16
3 / 2 / 3
11,429
714
11,643
18,507
24,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
uptownzone1
Ah Puch
15
2 / 4 / 3
10,635
665
19,206
11,426
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
8
Kills
6
6
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EquinoxQT
Ah Muzen Cab
1
2
4
1.5
W
Achilles
Ok Boomer9821
Achilles
3
2
3
2.25
L
Ganesha
TheNug
Ganesha
0
2
7
1.75
L
6
2
2
3.5
L
Sylvanus
raisondeter
Sylvanus
2
2
6
2.5
W
Ah Puch
uptownzone1
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
45,027
53,873
Taken
39,179
51,610
Mitigated
33,783
11,719
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EquinoxQT
Ah Muzen Cab
14,178
4,202
518
2,925
9,246
4,081
1,432
6,114
3,132
0
55,712
W
Achilles
Ok Boomer9821
Achilles
11,643
2,038
182
5,191
18,507
24,779
308
13,234
5,273
0
23,915
L
Ganesha
TheNug
Ganesha
9,096
705
0
2,655
18,388
20,871
368
5,626
12,762
32,701
0
L
11,938
3,957
0
1,646
15,264
12,877
759
4,710
10,554
36,942
0
L
Sylvanus
raisondeter
Sylvanus
6,902
2,492
3,765
3,653
20,221
17,862
603
9,407
10,814
22,605
0
W
Ah Puch
uptownzone1
Ah Puch
19,206
388
759
2,801
11,426
4,923
825
9,339
2,087
63,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
32,466
190
Minions Killed
215
8
Camps Cleared
7
851,522
Distance Traveled
819,396
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,402
650
78
5
5
263,523
3
W
Achilles
11,429
714
36
2
0
297,578
2
L
Ganesha
10,598
662
17
1
1
294,094
3
L
Kuzenbo
10,877
680
80
5
6
294,565
5
L
Sylvanus
9,838
615
93
6
1
262,863
3
W
Ah Puch
10,635
665
101
6
2
258,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role