Player Matchup

Mercury
Mercury
Cyanidekoolaid
Mercury
Level 146
God Stats
5W - 4L
1,679 SR
Queue Stats
501W - 301L
1,776 Elo+
Party 2
Nox
Nox
DIETBEEFCAKE
Nox
Level 139
God Stats
7W - 4L
1,798 SR
Queue Stats
548W - 337L
1,675 Elo+
Party 2
Maui
Maui
ReapingJester
Maui
Level 125
God Stats
8W - 6L
1,689 SR
Queue Stats
262W - 197L
1,591 Elo+
Party 2
Team Averages
Level 137
1,722 SR
1,680 Elo+

VS

Team Averages
Level 81
1,722 SR
1,614 Elo+
Atlas
Atlas
GhostHeart131
Atlas
Level 36
God Stats
29W - 19L
1,661 SR
Queue Stats
112W - 51L
1,643 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OhWindex
Ah Muzen Cab
Level 126
God Stats
9W - 4L
1,828 SR
Queue Stats
179W - 106L
1,601 Elo+
Party 1
Chang'e
Chang'e
RadioactiveLynx
Chang'e
Level 80
God Stats
17W - 7L
1,676 SR
Queue Stats
114W - 98L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,236
634
6,477
10,973
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
8,432
649
11,192
10,719
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 3
8,567
659
4,872
18,843
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
9,218
709
6,031
12,271
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
OhWindex
Ah Muzen Cab
15
4 / 1 / 1
9,633
741
18,544
10,915
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 5
8,769
675
10,041
11,506
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
5
5
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
1
2
1
0.75
W
1
1
2
2
W
Ah Muzen Cab
OhWindex
Ah Muzen Cab
4
1
1
4.5
W
0
1
5
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
34,616
40,535
Taken
34,692
22,264
Mitigated
26,088
10,603
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,477
2,555
0
2,133
10,973
4,315
0
3,291
7,682
0
22,571
L
11,192
922
0
750
10,719
4,437
0
4,067
6,652
41,689
0
W
6,031
3,373
216
3,722
12,271
15,044
517
6,828
5,443
10,528
0
W
Ah Muzen Cab
OhWindex
Ah Muzen Cab
18,544
6,654
0
3,820
10,915
5,169
2,099
2,933
7,982
0
66,927
W
10,041
451
3,609
4,898
11,506
5,875
638
7,020
4,486
31,334
0
L
4,872
1,177
0
7,720
18,843
13,512
0
9,036
9,807
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
27,620
147
Minions Killed
136
4
Camps Cleared
6
738,981
Distance Traveled
796,708
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,236
634
43
3
1
262,840
2
L
Nox
8,432
649
82
6
2
233,074
4
W
Atlas
9,218
709
10
1
0
268,506
0
W
Ah Muzen Cab
9,633
741
73
6
4
271,807
3
W
Chang'e
8,769
675
53
4
2
256,395
1
L
Maui
8,567
659
22
2
1
243,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role