Player Matchup

Odin
Odin
ANGUS 1380
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 122L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Extroverts
Sylvanus
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
348W - 346L
1,537 Elo+
Solo
Discordia
Discordia
Kitaslion
Discordia
Level 83
God Stats
2W - 0L
1,422 SR
Queue Stats
24W - 26L
1,385 Elo+
Solo
Fenrir
Fenrir
OIGINALSTONER
Fenrir
Level 139
God Stats
8W - 12L
1,334 SR
Queue Stats
521W - 573L
1,435 Elo+
Solo
Sol
Sol
phlips on it
Sol
Level 146
God Stats
42W - 51L
1,464 SR
Queue Stats
1,815W - 1,899L
1,509 Elo+
Solo
Team Averages
Level 122
1,444 SR
1,456 Elo+

VS

Team Averages
Level 97
1,473 SR
1,407 Elo+
Apollo
Apollo
ArchMageLVL72
Apollo
Level 160
God Stats
21W - 34L
1,379 SR
Queue Stats
1,282W - 1,357L
1,412 Elo+
Solo
Chang'e
Chang'e
PrincessPeach7
Chang'e
Level 102
God Stats
0W - 2L
1,534 SR
Queue Stats
64W - 64L
1,294 Elo+
Solo
Danzaburou
Danzaburou
Sleepish7336
Danzaburou
Level 52
God Stats
2W - 4L
1,277 SR
Queue Stats
62W - 95L
1,392 Elo+
Solo
Sol
Sol
StealthxNinja75
Sol
Level 140
God Stats
5W - 3L
1,672 SR
Queue Stats
244W - 260L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
lagunesephitor
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 17
12,721
670
12,043
27,002
36,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Extroverts
Sylvanus
20
4 / 1 / 22
12,671
667
10,948
35,879
38,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
Kitaslion
Discordia
20
5 / 3 / 17
12,632
665
23,223
16,792
10,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 14
14,216
748
25,836
32,855
32,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
12 / 2 / 18
14,281
752
35,527
13,618
8,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 10
10,558
556
8,602
24,242
11,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 4 / 11
12,273
646
19,641
25,930
13,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Sleepish7336
Danzaburou
20
3 / 7 / 8
12,974
683
22,561
27,354
15,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 2 / 5
14,383
757
38,481
18,538
9,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
lagunesephitor
Cu Chulainn
19
1 / 10 / 10
11,894
626
13,683
32,678
38,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
61
34
Kills
17
18
Deaths
34
88
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
L
0
11
10
0.45
W
Sylvanus
Extroverts
Sylvanus
4
1
22
15
W
Discordia
Kitaslion
Discordia
5
3
17
4.5
W
10
7
14
2.43
L
3
4
11
2.13
L
Danzaburou
Sleepish7336
Danzaburou
3
7
8
1
L
10
2
5
6.25
L
Cu Chulainn
lagunesephitor
Cu Chulainn
1
10
10
0.6
W
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,577
Damage
102,968
126,146
Taken
128,742
126,123
Mitigated
88,673
62,086
Healing
46,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,043
2,350
2,351
2,341
27,002
36,049
1,002
13,496
13,506
0
27,768
L
8,602
4,807
434
2,320
24,242
11,903
926
14,100
10,037
0
20,349
W
Sylvanus
Extroverts
Sylvanus
10,948
4,058
15,399
21,083
35,879
38,334
1,205
15,842
20,037
23,280
0
W
Discordia
Kitaslion
Discordia
23,223
439
1,331
1,944
16,792
10,553
1,041
7,846
8,946
57,146
0
W
25,836
7,221
2,070
10,542
32,855
32,608
1,925
15,938
16,917
0
51,609
L
19,641
888
14,734
12,542
25,930
13,792
632
13,701
12,054
37,886
0
L
Danzaburou
Sleepish7336
Danzaburou
22,561
10,895
438
6,534
27,354
15,319
1,995
17,854
9,388
0
48,074
L
38,481
16,121
1,343
7,294
18,538
9,399
4,332
7,767
10,460
62,271
0
L
Cu Chulainn
lagunesephitor
Cu Chulainn
13,683
2,349
0
774
32,678
38,260
365
16,276
16,020
0
30,618
W
35,527
8,408
1,826
3,199
13,618
8,579
3,855
5,000
8,618
60,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,521
Gold Earned
62,082
218
Minions Killed
225
0
Camps Cleared
0
1,650,411
Distance Traveled
1,553,095
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,721
670
45
2
0
330,080
0
L
Apollo
10,558
556
22
1
0
258,254
0
W
Sylvanus
12,671
667
23
1
0
324,335
0
W
Discordia
12,632
665
46
2
0
332,286
1
W
Fenrir
14,216
748
37
2
0
329,327
3
L
Chang'e
12,273
646
44
2
0
393,446
0
L
Danzaburou
12,974
683
55
3
0
293,241
1
L
Sol
14,383
757
72
4
0
317,439
0
L
Cu Chulainn
11,894
626
32
2
0
290,715
0
W
Sol
14,281
752
67
4
0
334,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role