Player Matchup

Nemesis
Nemesis
Anarchy_Celtic
Nemesis
Level 110
God Stats
1W - 2L
1,128 SR
Queue Stats
68W - 87L
1,350 Elo+
Party 2
Ishtar
Ishtar
Barenz-1
Ishtar
Level 149
God Stats
3W - 4L
1,615 SR
Queue Stats
278W - 298L
1,433 Elo+
Solo
Sobek
Sobek
SSJFearing
Sobek
Level 128
God Stats
14W - 12L
1,458 SR
Queue Stats
850W - 942L
1,420 Elo+
Solo
Mulan
Mulan
angiemuchacha982
Mulan
Level 44
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 8L
1,161 Elo+
Party 2
Artemis
Artemis
stevemon75
Artemis
Level 155
God Stats
6W - 3L
1,613 SR
Queue Stats
222W - 221L
1,345 Elo+
Solo
Team Averages
Level 117
1,421 SR
1,342 Elo+

VS

Team Averages
Level 81
1,514 SR
1,436 Elo+
Merlin
Merlin
Desmothes
Merlin
Level 114
God Stats
4W - 1L
1,943 SR
Queue Stats
44W - 61L
1,378 Elo+
Party 1
Kuzenbo
Kuzenbo
LiT Slumpy
Kuzenbo
Level 88
God Stats
0W - 2L
1,196 SR
Queue Stats
36W - 38L
1,417 Elo+
Party 1
Poseidon
Poseidon
NotSilent1
Poseidon
Level 108
God Stats
0W - 3L
1,646 SR
Queue Stats
22W - 27L
1,523 Elo+
Party 3
Pele
Pele
OddyMcBally
Pele
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 26L
1,512 Elo+
Party 3
Neith
Neith
REDoxoDER
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 22
14,748
702
15,603
35,603
29,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Barenz-1
Ishtar
20
12 / 7 / 16
16,338
778
32,134
27,660
15,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
20
3 / 3 / 26
15,407
734
13,224
38,181
66,073
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 8 / 13
15,481
737
36,947
39,716
49,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
stevemon75
Artemis
20
3 / 5 / 19
14,209
677
24,715
19,591
10,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Desmothes
Merlin
20
4 / 8 / 15
14,892
709
15,248
22,294
13,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
LiT Slumpy
Kuzenbo
20
6 / 4 / 14
14,607
696
16,970
39,591
81,687
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
NotSilent1
Poseidon
20
9 / 6 / 9
14,013
667
38,601
20,666
11,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 10 / 13
13,218
629
22,701
24,971
21,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
REDoxoDER
Neith
20
7 / 7 / 12
14,873
708
31,726
25,367
16,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
93
35
Kills
30
30
Deaths
35
96
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
7
22
2
W
Ishtar
Barenz-1
Ishtar
12
7
16
2.86
L
Merlin
Desmothes
Merlin
4
8
15
1.44
L
Kuzenbo
LiT Slumpy
Kuzenbo
6
4
14
3.25
L
Poseidon
NotSilent1
Poseidon
9
6
9
2.25
L
4
10
13
1.05
L
Neith
REDoxoDER
Neith
7
7
12
1.86
W
Sobek
3
3
26
5.33
W
14
8
13
2.56
W
Artemis
stevemon75
Artemis
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,623
Damage
125,246
160,751
Taken
132,889
171,051
Mitigated
145,259
69,554
Healing
48,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,603
3,153
7,324
11,700
35,603
29,600
1,716
14,935
20,668
1,053
35,409
W
Ishtar
Barenz-1
Ishtar
32,134
21,591
2,069
7,574
27,660
15,940
4,603
11,896
15,764
0
76,148
L
Merlin
Desmothes
Merlin
15,248
334
2,906
3,117
22,294
13,841
1,024
2,052
20,242
38,735
0
L
Kuzenbo
LiT Slumpy
Kuzenbo
16,970
4,690
1,972
17,243
39,591
81,687
315
4,015
35,576
33,108
0
L
Poseidon
NotSilent1
Poseidon
38,601
6,256
2,624
7,130
20,666
11,589
1,351
1,701
18,965
58,195
0
L
22,701
3,661
2,963
1,878
24,971
21,203
1,027
3,179
21,792
0
40,073
L
Neith
REDoxoDER
Neith
31,726
12,646
1,316
7,227
25,367
16,939
1,084
3,247
22,120
0
63,596
W
Sobek
13,224
540
1,673
13,754
38,181
66,073
315
14,406
23,775
33,591
0
W
36,947
5,289
3,875
12,429
39,716
49,256
1,345
20,116
19,600
185
52,311
W
Artemis
stevemon75
Artemis
24,715
7,984
4,947
4,209
19,591
10,182
2,792
9,466
10,125
0
63,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,183
Gold Earned
71,603
244
Minions Killed
213
0
Camps Cleared
0
1,796,058
Distance Traveled
1,710,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,748
702
28
1
0
419,950
0
W
Ishtar
16,338
778
75
4
0
308,184
0
L
Merlin
14,892
709
57
3
0
306,341
0
L
Kuzenbo
14,607
696
26
1
0
381,715
0
L
Poseidon
14,013
667
43
2
0
382,395
0
L
Pele
13,218
629
39
2
0
313,278
1
L
Neith
14,873
708
48
2
0
326,374
0
W
Sobek
15,407
734
38
2
0
396,562
0
W
Mulan
15,481
737
22
1
0
323,930
0
W
Artemis
14,209
677
81
4
0
347,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role