Player Matchup

Sobek
Sobek
Gold IV
BradB47ANCE_
Sobek
Gold IV
Level 125
God Stats
3W - 4L
1,434 SR
Queue Stats
457W - 455L
1,240 MMR
Solo
Cupid
Cupid
Silver I
Kcovarr
Cupid
Silver I
Level 145
God Stats
24W - 10L
1,669 SR
Queue Stats
101W - 105L
1,316 MMR
Solo
Thanatos
Thanatos
Silver I
SithisIV
Thanatos
Silver I
Level 107
God Stats
3W - 3L
1,350 SR
Queue Stats
97W - 102L
1,258 MMR
Solo
Ra
Ra
Silver I
Thuggoz-
Ra
Silver I
Level 87
God Stats
5W - 8L
1,520 SR
Queue Stats
507W - 516L
1,239 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
iSpxxt
Baron Samedi
Gold V
Level 138
God Stats
7W - 4L
1,601 SR
Queue Stats
154W - 156L
1,230 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,515 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,514 SR
1,302 MMR
Nu Wa
Nu Wa
Silver III
Hershtian
Nu Wa
Silver III
Level 103
God Stats
0W - 1L
1,517 SR
Queue Stats
6W - 9L
1,450 MMR
Party 2
Cerberus
Cerberus
Gold IV
Hobblett-
Cerberus
Gold IV
Level 150
God Stats
2W - 2L
1,458 SR
Queue Stats
54W - 59L
1,277 MMR
Party 1
Rama
Rama
Silver I
The Guzzy9585
Rama
Silver I
Level 157
God Stats
3W - 3L
1,699 SR
Queue Stats
34W - 40L
1,497 MMR
Party 2
Cliodhna
Cliodhna
Silver I
Warlord_Mohican_
Cliodhna
Silver I
Level 127
God Stats
3W - 3L
1,281 SR
Queue Stats
88W - 98L
1,086 MMR
Party 1
Izanami
Izanami
Silver I
yashka93
Izanami
Silver I
Level 119
God Stats
27W - 26L
1,614 SR
Queue Stats
482W - 481L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,466
529
8,093
11,782
11,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Kcovarr
Cupid
14
2 / 2 / 6
8,539
534
6,804
10,790
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SithisIV
Thanatos
13
6 / 3 / 6
8,628
539
8,311
12,137
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 0 / 5
9,146
572
7,960
7,853
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
iSpxxt
Baron Samedi
14
3 / 2 / 9
8,439
527
9,649
10,855
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetHadesKaliAtlas

VS

Bans
ArachneAwilixBellonaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hershtian
Nu Wa
11
0 / 2 / 4
6,486
405
5,683
7,862
3,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Hobblett-
Cerberus
10
2 / 6 / 4
6,664
417
5,778
17,112
15,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 2
7,835
490
9,456
15,042
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 2
7,558
472
4,786
14,506
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
yashka93
Izanami
10
0 / 4 / 0
6,185
387
2,491
8,466
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
6
7
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Nu Wa
Hershtian
Nu Wa
0
2
4
1
L
Cerberus
Hobblett-
Cerberus
2
6
4
0.67
W
Cupid
Kcovarr
Cupid
2
2
6
2.5
W
Thanatos
SithisIV
Thanatos
6
3
6
3
L
2
3
2
1
W
5
0
5
7.5
L
2
5
2
0.6
W
Baron Samedi
iSpxxt
Baron Samedi
3
2
9
3.75
L
Izanami
yashka93
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,817
Damage
28,194
53,417
Taken
62,988
29,623
Mitigated
32,747
32,445
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,093
1,276
0
5,293
11,782
11,586
0
1,136
10,646
40,840
0
L
Nu Wa
Hershtian
Nu Wa
5,683
812
0
2,437
7,862
3,496
0
5,729
2,133
34,229
0
L
Cerberus
Hobblett-
Cerberus
5,778
302
315
3,253
17,112
15,224
0
7,971
9,141
34,732
0
W
Cupid
Kcovarr
Cupid
6,804
4,702
363
4,438
10,790
4,052
762
1,662
9,128
0
60,536
W
Thanatos
SithisIV
Thanatos
8,311
1,401
0
10,462
12,137
5,506
0
2,086
10,051
0
51,413
L
9,456
7,557
0
7,458
15,042
5,685
94
4,676
10,366
0
65,553
W
7,960
1,355
2,107
3,613
7,853
3,544
28
3,497
4,356
71,425
0
L
4,786
285
0
4,466
14,506
5,586
0
3,487
11,019
0
56,672
W
Baron Samedi
iSpxxt
Baron Samedi
9,649
854
1,521
4,648
10,855
4,935
0
3,404
7,451
58,235
3,528
L
Izanami
yashka93
Izanami
2,491
1,168
0
2,842
8,466
2,756
207
3,480
4,986
0
35,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
34,728
437
Minions Killed
403
0
Camps Cleared
0
1,535,106
Distance Traveled
1,293,164
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,466
529
65
4
0
287,111
4
L
Nu Wa
6,486
405
68
4
0
223,195
2
L
Cerberus
6,664
417
68
4
0
289,396
7
W
Cupid
8,539
534
113
7
0
285,442
2
W
Thanatos
8,628
539
65
4
0
330,649
2
L
Rama
7,835
490
108
7
0
280,313
10
W
Ra
9,146
572
111
7
0
329,854
2
L
Cliodhna
7,558
472
97
6
0
303,242
0
W
Baron Samedi
8,439
527
83
5
0
302,050
1
L
Izanami
6,185
387
62
4
0
197,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role