Player Matchup

Mulan
Mulan
Buff Shiesty
Mulan
Level 92
God Stats
4W - 0L
1,820 SR
Queue Stats
66W - 53L
1,538 Elo+
Party 1
Charybdis
Charybdis
cDule
Charybdis
Level 26
God Stats
2W - 1L
1,334 SR
Queue Stats
38W - 31L
1,500 Elo+
Party 1
Scylla
Scylla
zCyno
Scylla
Level 142
God Stats
2W - 3L
1,685 SR
Queue Stats
52W - 41L
1,603 Elo+
Party 1
Team Averages
Level 87
1,613 SR
1,547 Elo+

VS

Team Averages
Level 41
1,487 SR
1,437 Elo+
Chiron
Chiron
DEC94
Chiron
Level 60
God Stats
2W - 7L
1,460 SR
Queue Stats
237W - 441L
1,333 Elo+
Solo
Loki
Loki
DREWSUAREZ
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,587 Elo+
Party 2
Chang'e
Chang'e
Direwolf728
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,315
732
6,706
7,506
5,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
cDule
Charybdis
12
1 / 0 / 6
6,859
686
2,895
4,206
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
zCyno
Scylla
13
8 / 1 / 3
8,313
831
12,490
7,961
2,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DEC94
Chiron
10
1 / 2 / 1
6,792
679
6,468
6,615
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
6,059
606
3,774
8,845
3,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Direwolf728
Chang'e
11
1 / 5 / 0
6,408
641
4,135
10,877
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Chiron
DEC94
Chiron
1
2
1
0.75
L
0
4
1
0.13
L
Chang'e
Direwolf728
Chang'e
1
5
0
0.2
W
Charybdis
cDule
Charybdis
1
0
6
4
W
Scylla
zCyno
Scylla
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,091
Damage
14,377
19,673
Taken
26,337
10,187
Mitigated
10,614
5,599
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,706
680
0
3,895
7,506
5,734
0
1,835
5,671
218
19,902
L
Chiron
DEC94
Chiron
6,468
1,641
806
1,207
6,615
3,050
0
3,842
2,738
0
23,413
L
3,774
365
0
242
8,845
3,324
0
4,417
4,428
0
12,062
L
Chang'e
Direwolf728
Chang'e
4,135
152
1,553
1,879
10,877
4,240
132
4,514
6,363
13,892
0
W
Charybdis
cDule
Charybdis
2,895
1,254
0
1,229
4,206
1,487
0
664
3,542
0
18,058
W
Scylla
zCyno
Scylla
12,490
1,071
0
475
7,961
2,966
48
1,994
5,967
38,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
19,259
124
Minions Killed
91
7
Camps Cleared
3
519,839
Distance Traveled
545,202
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,315
732
20
2
3
180,879
2
L
Chiron
6,792
679
40
4
1
169,936
1
L
Loki
6,059
606
23
2
0
199,572
0
L
Chang'e
6,408
641
28
3
2
175,694
3
W
Charybdis
6,859
686
47
5
2
168,796
0
W
Scylla
8,313
831
57
6
2
170,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role