Player Matchup

Anhur
Anhur
JaiThePie
Anhur
Level 128
God Stats
2W - 0L
2,136 SR
Queue Stats
130W - 93L
1,603 Elo+
Party 2
Horus
Horus
SethyPrime
Horus
Level 129
God Stats
9W - 2L
1,995 SR
Queue Stats
124W - 78L
1,614 Elo+
Party 2
Eset
Eset
TheOtherChifo
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,383 Elo+
Solo
Sylvanus
Sylvanus
VahzBar
Sylvanus
Level 66
God Stats
9W - 7L
1,607 SR
Queue Stats
135W - 143L
1,489 Elo+
Solo
Hercules
Hercules
xSH4D0VVST4LK3Rx
Hercules
Level 129
God Stats
1W - 0L
1,655 SR
Queue Stats
119W - 72L
1,631 Elo+
Party 2
Team Averages
Level 112
1,778 SR
1,544 Elo+

VS

Team Averages
Level 111
1,564 SR
1,485 Elo+
Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AngrySeagull
Bacchus
Level 125
God Stats
4W - 3L
1,595 SR
Queue Stats
218W - 232L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
flamesfault
Jing Wei
Level 129
God Stats
17W - 14L
1,570 SR
Queue Stats
235W - 227L
1,495 Elo+
Party 1
Osiris
Osiris
w0nd3r1ngSt0n3r
Osiris
Level 119
God Stats
6W - 4L
1,657 SR
Queue Stats
284W - 342L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JaiThePie
Anhur
5
0 / 0 / 0
3,339
668
1,835
2,341
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
5
2 / 0 / 0
3,590
718
2,734
3,251
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
3,115
623
362
2,223
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
VahzBar
Sylvanus
7
0 / 0 / 1
4,212
842
623
1,444
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 1
3,786
757
1,241
3,056
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 1
3,348
670
1,487
769
172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
 
Kali
5
1 / 1 / 0
3,253
651
907
4,166
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
AngrySeagull
Bacchus
5
0 / 1 / 0
3,245
649
891
3,512
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
flamesfault
Jing Wei
5
0 / 0 / 0
3,117
623
1,738
2,568
287
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 1 / 0
2,548
510
641
1,658
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Kali
 
Kali
1
1
0
1
L
Bacchus
AngrySeagull
Bacchus
0
1
0
0
W
Anhur
JaiThePie
Anhur
0
0
0
0
W
Horus
2
0
0
2
W
0
1
1
0.5
W
Sylvanus
VahzBar
Sylvanus
0
0
1
0.5
L
Jing Wei
flamesfault
Jing Wei
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,795
Damage
5,664
12,315
Taken
12,673
4,038
Mitigated
3,939
5,759
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,487
388
0
125
769
172
0
84
685
17,486
0
L
Kali
 
Kali
907
390
0
1,502
4,166
1,210
0
278
3,888
0
14,688
L
Bacchus
AngrySeagull
Bacchus
891
213
0
1,137
3,512
1,536
0
0
3,512
7,070
0
W
Anhur
JaiThePie
Anhur
1,835
1,048
0
1,795
2,341
506
0
332
2,009
0
17,312
W
Horus
2,734
1,208
70
1,851
3,251
1,188
0
559
2,692
0
5,531
W
362
116
0
480
2,223
621
0
930
1,189
10,836
0
W
Sylvanus
VahzBar
Sylvanus
623
299
0
978
1,444
660
123
0
1,444
19,869
6,259
L
Jing Wei
flamesfault
Jing Wei
1,738
1,449
0
1,050
2,568
287
0
0
2,568
0
14,471
L
641
409
0
722
1,658
734
0
421
1,237
0
2,480
W
1,241
705
0
585
3,056
1,063
0
427
2,603
0
14,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,042
Gold Earned
15,511
143
Minions Killed
106
0
Camps Cleared
0
505,341
Distance Traveled
427,185
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,348
670
38
8
0
98,313
0
L
Kali
3,253
651
24
5
0
107,321
2
L
Bacchus
3,245
649
9
2
0
91,469
1
W
Anhur
3,339
668
26
5
0
92,686
1
W
Horus
3,590
718
8
2
0
106,123
1
W
Eset
3,115
623
14
3
0
107,391
2
W
Sylvanus
4,212
842
57
11
0
84,732
3
L
Jing Wei
3,117
623
32
6
0
99,066
1
L
Osiris
2,548
510
3
1
0
31,016
0
W
Hercules
3,786
757
38
8
0
114,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role