Player Matchup

Ishtar
Ishtar
Pickkel
Ishtar
Level 106
God Stats
3W - 0L
1,624 SR
Queue Stats
57W - 26L
1,729 Elo+
Party 2
Neith
Neith
TheGoldenSaint
Neith
Level 129
God Stats
2W - 0L
1,468 SR
Queue Stats
52W - 26L
1,716 Elo+
Party 2
Geb
Geb
krungfou
Geb
Level 66
God Stats
7W - 2L
1,757 SR
Queue Stats
49W - 22L
1,737 Elo+
Party 2
Team Averages
Level 100
1,616 SR
1,727 Elo+

VS

Team Averages
Level 115
1,678 SR
1,598 Elo+
Scylla
Scylla
HftwRaven
Scylla
Level 128
God Stats
1W - 1L
1,677 SR
Queue Stats
31W - 27L
1,600 Elo+
Party 1
Chaac
Chaac
LeperMessiah7237
Chaac
Level 129
God Stats
5W - 2L
1,657 SR
Queue Stats
46W - 35L
1,578 Elo+
Party 1
Neith
Neith
Switchyy
Neith
Level 87
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Pickkel
Ishtar
16
1 / 1 / 8
10,122
675
15,096
14,665
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 4
10,632
709
15,283
10,338
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 5
11,442
763
6,552
13,582
16,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HftwRaven
Scylla
14
2 / 3 / 4
9,607
640
12,283
12,245
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 5
9,297
620
6,047
15,024
15,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Switchyy
Neith
14
3 / 5 / 1
9,507
634
15,213
16,049
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
HftwRaven
Scylla
2
3
4
1.33
L
1
2
5
1.75
W
Ishtar
Pickkel
Ishtar
1
1
8
5
L
Neith
Switchyy
Neith
3
5
1
0.7
W
5
3
4
2.33
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
33,543
38,585
Taken
43,318
29,490
Mitigated
29,937
10,357
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
HftwRaven
Scylla
12,283
1,520
0
2,428
12,245
5,597
0
2,283
9,962
43,952
0
L
6,047
1,251
0
3,109
15,024
15,605
0
2,310
12,714
0
24,284
W
Ishtar
Pickkel
Ishtar
15,096
8,715
0
4,701
14,665
7,095
2,066
6,047
8,618
0
50,217
L
Neith
Switchyy
Neith
15,213
7,190
0
2,160
16,049
8,735
126
2,353
13,696
0
34,594
W
15,283
5,385
0
2,647
10,338
5,730
665
3,261
7,077
0
58,185
W
6,552
976
504
2,505
13,582
16,665
150
3,645
9,937
14,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
28,411
186
Minions Killed
152
11
Camps Cleared
4
798,755
Distance Traveled
777,254
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,607
640
67
4
2
251,396
3
L
Chaac
9,297
620
27
2
1
273,599
4
W
Ishtar
10,122
675
84
6
5
277,712
0
L
Neith
9,507
634
58
4
1
252,259
4
W
Neith
10,632
709
94
6
5
229,036
2
W
Geb
11,442
763
8
1
1
292,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role