Player Matchup

Medusa
Medusa
Bananamalz
Medusa
Level 26
God Stats
2W - 2L
1,482 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 2
Shiva
Shiva
BanditoCappy
Shiva
Level 66
God Stats
2W - 2L
1,482 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
Catmilks
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,406 Elo+
Party 2
Team Averages
Level 40
1,488 SR
1,406 Elo+

VS

Team Averages
Level 138
1,533 SR
1,617 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Taco Chiefin
Zhong Kui
Level 153
God Stats
5W - 6L
1,534 SR
Queue Stats
208W - 173L
1,669 Elo+
Party 1
Lancelot
Lancelot
iMainSunWukong
Lancelot
Level 154
God Stats
29W - 24L
1,564 SR
Queue Stats
310W - 225L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bananamalz
Medusa
12
2 / 2 / 2
8,609
662
6,319
9,221
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 2
8,207
631
11,145
13,018
9,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Catmilks
Baron Samedi
13
1 / 4 / 3
8,351
642
9,070
13,502
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 3 / 7
8,634
664
8,527
9,715
4,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Taco Chiefin
Zhong Kui
16
5 / 0 / 3
10,042
772
14,739
11,669
9,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
13
3 / 2 / 5
9,266
713
7,637
12,087
12,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
8
8
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
3
7
1.17
L
Medusa
Bananamalz
Medusa
2
2
2
1.5
L
2
2
2
1.5
L
Baron Samedi
Catmilks
Baron Samedi
1
4
3
0.63
W
Zhong Kui
Taco Chiefin
Zhong Kui
5
0
3
6.5
W
Lancelot
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
30,903
35,741
Taken
33,471
20,328
Mitigated
26,461
8,815
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,527
1,879
187
464
9,715
4,617
649
4,584
5,131
0
33,952
L
Medusa
Bananamalz
Medusa
6,319
3,333
0
714
9,221
3,661
795
3,726
5,495
0
21,047
L
11,145
2,477
1,248
2,418
13,018
9,906
392
6,148
6,870
0
20,845
L
Baron Samedi
Catmilks
Baron Samedi
9,070
375
1,166
3,269
13,502
6,761
371
4,999
8,503
36,295
0
W
Zhong Kui
Taco Chiefin
Zhong Kui
14,739
543
0
5,042
11,669
9,305
1,479
2,200
9,469
51,874
0
W
Lancelot
7,637
1,534
0
1,013
12,087
12,539
370
2,811
9,276
0
19,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
27,942
116
Minions Killed
160
3
Camps Cleared
8
735,991
Distance Traveled
728,303
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,634
664
62
5
2
222,691
2
L
Medusa
8,609
662
35
3
1
232,109
0
L
Shiva
8,207
631
24
2
0
276,813
6
L
Baron Samedi
8,351
642
57
4
2
227,069
1
W
Zhong Kui
10,042
772
75
6
6
247,778
2
W
Lancelot
9,266
713
23
2
0
257,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role