Player Matchup

Yemoja
Yemoja
HattoriMyWaifu
Yemoja
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Justiniey
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,567 Elo+
Party 2
Chernobog
Chernobog
MrDisappointment
Chernobog
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 75L
1,501 Elo+
Solo
Tyr
Tyr
cooooooooola
Tyr
Level 128
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 3L
1,543 Elo+
Solo
Fenrir
Fenrir
iQuirks
Fenrir
Level 129
God Stats
10W - 4L
1,622 SR
Queue Stats
211W - 192L
1,473 Elo+
Party 2
Team Averages
Level 72
1,566 SR
1,514 Elo+

VS

Team Averages
Level 74
1,445 SR
1,516 Elo+
Neith
Neith
LarJaynis00
Neith
Level 41
God Stats
2W - 3L
1,418 SR
Queue Stats
63W - 77L
1,428 Elo+
Solo
Vulcan
Vulcan
Mrs slimjim
Vulcan
Level 109
God Stats
1W - 2L
1,437 SR
Queue Stats
40W - 42L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
SunMalco
Xing Tian
Level 129
God Stats
1W - 2L
1,646 SR
Queue Stats
502W - 488L
1,669 Elo+
Party 3
Kuzenbo
Kuzenbo
YesClay
Kuzenbo
Level 49
God Stats
3W - 12L
1,227 SR
Queue Stats
278W - 253L
1,670 Elo+
Party 3
Thor
Thor
glenski28
Thor
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 149L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,260
486
4,237
13,432
9,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Justiniey
Kukulkan
15
2 / 0 / 6
9,013
530
13,580
6,721
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
16
3 / 1 / 2
8,985
529
10,269
15,278
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 0
9,438
555
9,977
21,473
18,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
iQuirks
Fenrir
15
5 / 1 / 3
8,861
521
7,651
16,284
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,427
496
10,999
9,370
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
13
0 / 4 / 0
7,716
454
6,701
12,968
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SunMalco
Xing Tian
15
0 / 1 / 2
9,193
541
12,735
12,138
11,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
YesClay
Kuzenbo
10
1 / 2 / 3
7,759
456
5,765
15,983
18,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
13
3 / 4 / 2
8,014
471
7,922
14,870
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
6
6
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Kukulkan
Justiniey
Kukulkan
2
0
6
5
L
2
3
1
0.83
W
Chernobog
3
1
2
4
L
Vulcan
0
4
0
0
L
Xing Tian
SunMalco
Xing Tian
0
1
2
1
L
Kuzenbo
YesClay
Kuzenbo
1
2
3
1.25
W
3
2
0
1.5
L
Thor
3
4
2
1
W
Fenrir
iQuirks
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,714
Damage
44,122
73,188
Taken
65,329
45,389
Mitigated
48,504
32,624
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,237
1,241
4,275
3,382
13,432
9,794
87
3,719
9,713
19,709
3,086
W
Kukulkan
Justiniey
Kukulkan
13,580
1,516
0
456
6,721
3,052
0
3,715
2,972
84,319
0
L
10,999
3,488
0
2,481
9,370
4,600
1,465
666
8,704
0
76,957
W
Chernobog
10,269
5,052
0
8,022
15,278
6,419
319
1,576
13,702
0
91,989
L
Vulcan
6,701
2,769
0
770
12,968
7,273
0
5,725
7,243
61,808
0
L
Xing Tian
SunMalco
Xing Tian
12,735
1,830
0
1,870
12,138
11,493
0
761
11,377
72,733
0
L
Kuzenbo
YesClay
Kuzenbo
5,765
2,672
2,674
4,314
15,983
18,825
0
7,883
8,100
15,738
0
W
9,977
2,198
0
12,473
21,473
18,307
0
12,250
8,408
0
72,032
L
Thor
7,922
3,478
0
121
14,870
6,313
0
2,489
12,381
0
48,385
W
Fenrir
iQuirks
Fenrir
7,651
1,915
0
4,016
16,284
7,817
0
3,086
13,192
0
79,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
41,109
575
Minions Killed
471
0
Camps Cleared
0
1,593,530
Distance Traveled
1,526,192
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,260
486
36
2
0
303,551
2
W
Kukulkan
9,013
530
141
8
0
332,241
1
L
Neith
8,427
496
115
7
0
271,467
5
W
Chernobog
8,985
529
147
9
0
303,961
3
L
Vulcan
7,716
454
106
6
0
292,660
1
L
Xing Tian
9,193
541
155
9
0
334,463
6
L
Kuzenbo
7,759
456
27
2
0
330,606
1
W
Tyr
9,438
555
149
9
0
297,663
3
L
Thor
8,014
471
68
4
0
296,996
2
W
Fenrir
8,861
521
102
6
0
356,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role