Player Matchup

Nike
Nike
BornDiff
Nike
Level 29
God Stats
4W - 2L
1,752 SR
Queue Stats
50W - 63L
1,397 Elo+
Party 2
Bakasura
Bakasura
HalfFoot
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,160 Elo+
Party 1
Hades
Hades
StanleyVincent
Hades
Level 39
God Stats
0W - 1L
1,364 SR
Queue Stats
29W - 43L
1,162 Elo+
Party 1
Hachiman
Hachiman
zXPlayzerXz
Hachiman
Level 76
God Stats
0W - 2L
1,315 SR
Queue Stats
83W - 95L
1,399 Elo+
Party 2
Chaac
Chaac
zXex0ticXz
Chaac
Level 68
God Stats
1W - 5L
1,516 SR
Queue Stats
65W - 84L
1,378 Elo+
Party 2
Team Averages
Level 46
1,489 SR
1,299 Elo+

VS

Team Averages
Level 61
1,595 SR
1,449 Elo+
Artemis
Artemis
ALWAYS KILLZ
Artemis
Level 91
God Stats
70W - 50L
1,588 SR
Queue Stats
223W - 241L
1,407 Elo+
Party 3
Chang'e
Chang'e
AerWitchgand
Chang'e
Level 28
God Stats
6W - 0L
1,825 SR
Queue Stats
83W - 91L
1,492 Elo+
Party 4
Hel
Hel
ErickValve
Hel
Level 129
God Stats
6W - 2L
1,607 SR
Queue Stats
190W - 198L
1,527 Elo+
Party 4
Bacchus
Bacchus
dedustwo
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 3
Pele
Pele
sephoraimi
Pele
Level 49
God Stats
102W - 90L
1,453 SR
Queue Stats
113W - 114L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 3 / 0
7,007
501
4,340
13,994
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
HalfFoot
Bakasura
9
0 / 4 / 0
6,052
432
3,332
11,982
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 5 / 1
6,154
440
3,797
14,099
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
zXPlayzerXz
Hachiman
9
0 / 7 / 1
5,625
402
7,026
10,312
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
9
1 / 4 / 0
6,347
453
7,364
14,349
10,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALWAYS KILLZ
Artemis
13
8 / 2 / 6
8,213
587
10,625
10,082
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
AerWitchgand
Chang'e
15
4 / 0 / 3
8,837
631
10,089
8,327
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 6
8,203
586
13,161
9,117
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
dedustwo
Bacchus
11
1 / 0 / 9
7,197
514
5,578
9,463
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 8
7,488
535
5,862
9,873
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
21
23
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALWAYS KILLZ
Artemis
8
2
6
5.5
W
Chang'e
AerWitchgand
Chang'e
4
0
3
5.5
L
Nike
0
3
0
0
W
5
0
6
8
L
Bakasura
HalfFoot
Bakasura
0
4
0
0
L
1
5
1
0.3
W
Bacchus
dedustwo
Bacchus
1
0
9
5.5
W
3
0
8
7
L
Hachiman
zXPlayzerXz
Hachiman
0
7
1
0.07
L
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
45,315
64,736
Taken
46,862
32,826
Mitigated
24,880
13,116
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALWAYS KILLZ
Artemis
10,625
4,805
0
3,733
10,082
4,099
1,093
707
9,320
0
53,624
W
Chang'e
AerWitchgand
Chang'e
10,089
1,512
948
4,240
8,327
3,148
234
0
8,327
64,693
0
L
Nike
4,340
678
0
4,486
13,994
9,084
196
8,298
5,072
0
54,567
W
13,161
896
940
4,848
9,117
3,728
0
1,344
7,433
66,562
0
L
Bakasura
HalfFoot
Bakasura
3,332
2,391
0
844
11,982
4,085
24
2,893
9,059
0
39,283
L
3,797
908
169
3,682
14,099
6,128
0
7,352
6,739
24,904
0
W
Bacchus
dedustwo
Bacchus
5,578
1,197
0
1,958
9,463
10,193
209
1,251
8,062
20,708
2,288
W
5,862
1,113
94
2,989
9,873
3,712
0
495
9,338
0
55,022
L
Hachiman
zXPlayzerXz
Hachiman
7,026
3,796
66
1,242
10,312
3,021
682
3,413
6,891
0
23,282
L
Chaac
7,364
1,377
216
2,411
14,349
10,508
77
5,900
8,445
0
31,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
39,938
266
Minions Killed
407
0
Camps Cleared
0
1,225,263
Distance Traveled
1,407,914
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,213
587
66
5
0
265,546
0
W
Chang'e
8,837
631
130
9
0
258,219
3
L
Nike
7,007
501
88
6
0
234,264
3
W
Hel
8,203
586
106
8
0
294,800
4
L
Bakasura
6,052
432
74
5
0
244,478
2
L
Hades
6,154
440
29
2
0
237,862
1
W
Bacchus
7,197
514
21
2
0
274,623
3
W
Pele
7,488
535
84
6
0
314,726
0
L
Hachiman
5,625
402
33
2
0
230,654
1
L
Chaac
6,347
453
42
3
0
278,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role