Player Matchup

Ah Puch
Ah Puch
Ismael99zapata
Ah Puch
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Hel
Hel
Oxymoron27
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,375 Elo+
Party 2
Guan Yu
Guan Yu
Vyrawllxo
Guan Yu
Level 46
God Stats
3W - 4L
1,253 SR
Queue Stats
75W - 111L
1,349 Elo+
Solo
Artemis
Artemis
ponce369
Artemis
Level 143
God Stats
0W - 5L
1,106 SR
Queue Stats
245W - 258L
1,428 Elo+
Solo
Thanatos
Thanatos
xSAVASx
Thanatos
Level 55
God Stats
6W - 4L
1,582 SR
Queue Stats
31W - 41L
1,375 Elo+
Party 2
Team Averages
Level 81
1,388 SR
1,347 Elo+

VS

Team Averages
Level 68
1,469 SR
1,446 Elo+
Cthulhu
Cthulhu
AndroidZeroTwo
Cthulhu
Level 21
God Stats
7W - 6L
1,729 SR
Queue Stats
32W - 33L
1,316 Elo+
Party 1
Chang'e
Chang'e
GoTp Rozay
Chang'e
Level 116
God Stats
1W - 0L
1,418 SR
Queue Stats
12W - 14L
1,494 Elo+
Party 3
Skadi
Skadi
SheHatesSkyzz
Skadi
Level 69
God Stats
3W - 6L
1,273 SR
Queue Stats
177W - 192L
1,362 Elo+
Party 1
Poseidon
Poseidon
WITCHBAND
Poseidon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Thor
Thor
YSNFONZO
Thor
Level 130
God Stats
1W - 0L
1,423 SR
Queue Stats
15W - 14L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,147
476
9,876
13,705
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
6,468
431
5,663
7,934
4,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Vyrawllxo
Guan Yu
12
1 / 6 / 2
7,246
483
6,706
16,825
16,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ponce369
Artemis
1
0 / 0 / 0
4,377
292
0
0
0
Thanatos
xSAVASx
Thanatos
12
4 / 2 / 1
7,229
482
5,579
12,406
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
8,400
560
3,181
9,101
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
GoTp Rozay
Chang'e
12
4 / 2 / 6
8,305
554
9,592
15,517
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 1
8,327
555
4,988
9,532
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
WITCHBAND
Poseidon
14
6 / 2 / 1
8,832
589
10,924
7,916
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
3 / 1 / 6
8,541
569
8,960
13,778
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
17
17
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Chang'e
GoTp Rozay
Chang'e
4
2
6
3.5
L
1
6
2
0.33
L
1
3
2
0.67
W
4
1
1
4.5
L
Guan Yu
Vyrawllxo
Guan Yu
1
6
2
0.33
W
Poseidon
WITCHBAND
Poseidon
6
2
1
3.25
W
Thor
3
1
6
6
L
Artemis
ponce369
Artemis
0
0
0
0
L
Thanatos
xSAVASx
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
37,645
50,870
Taken
55,844
32,608
Mitigated
32,127
20,988
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,181
66
268
1,204
9,101
8,570
248
2,837
6,178
31,090
4,686
W
Chang'e
GoTp Rozay
Chang'e
9,592
871
1,041
8,015
15,517
7,752
1,114
3,627
11,163
41,835
0
L
9,876
632
0
2,995
13,705
5,990
252
7,587
6,118
40,850
0
L
5,663
934
611
2,998
7,934
4,288
0
2,533
5,401
32,876
0
W
4,988
2,371
0
4,937
9,532
4,008
4,981
2,985
6,547
0
68,024
L
Guan Yu
Vyrawllxo
Guan Yu
6,706
700
583
5,332
16,825
16,233
0
8,845
7,980
0
43,779
W
Poseidon
WITCHBAND
Poseidon
10,924
1,648
0
1,576
7,916
3,563
897
3,977
3,894
63,944
0
W
Thor
8,960
2,380
0
2,067
13,778
8,234
0
2,113
11,490
0
64,635
L
Artemis
ponce369
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
xSAVASx
Thanatos
5,579
753
0
8,469
12,406
6,097
0
4,496
7,910
0
39,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
42,405
247
Minions Killed
414
0
Camps Cleared
0
1,116,342
Distance Traveled
1,436,990
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,400
560
43
3
0
304,672
3
W
Chang'e
8,305
554
57
4
0
269,650
0
L
Ah Puch
7,147
476
69
5
0
265,119
3
L
Hel
6,468
431
49
3
0
243,418
1
W
Skadi
8,327
555
118
8
0
263,393
3
L
Guan Yu
7,246
483
71
5
0
292,008
0
W
Poseidon
8,832
589
93
6
0
279,354
0
W
Thor
8,541
569
103
7
0
319,921
1
L
Artemis
4,377
292
0
0
0
0
0
L
Thanatos
7,229
482
58
4
0
315,797
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role