Player Matchup

Cthulhu
Cthulhu
ChaoTickZyrus
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,452 Elo+
Solo
Jing Wei
Jing Wei
LPHOOD
Jing Wei
Level 48
God Stats
4W - 5L
1,314 SR
Queue Stats
85W - 108L
1,408 Elo+
Party 1
Discordia
Discordia
SABB-O-
Discordia
Level 105
God Stats
5W - 3L
1,661 SR
Queue Stats
285W - 299L
1,434 Elo+
Solo
Amaterasu
Amaterasu
vGRlM
Amaterasu
Level 96
God Stats
1W - 1L
1,720 SR
Queue Stats
66W - 82L
1,433 Elo+
Party 1
Hera
Hera
zILuxe
Hera
Level 89
God Stats
3W - 3L
1,509 SR
Queue Stats
61W - 86L
1,370 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,419 Elo+

VS

Team Averages
Level 130
1,498 SR
1,470 Elo+
Hun Batz
Hun Batz
Alexio2404
Hun Batz
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,446 Elo+
Solo
Neith
Neith
MrTaco7512
Neith
Level 119
God Stats
6W - 2L
1,543 SR
Queue Stats
159W - 138L
1,562 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UPineapple
Tsukuyomi
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 79L
1,436 Elo+
Solo
Thoth
Thoth
dawggz
Thoth
Level 145
God Stats
3W - 2L
1,241 SR
Queue Stats
181W - 222L
1,441 Elo+
Solo
Jormungandr
Jormungandr
iLostASmile
Jormungandr
Level 155
God Stats
4W - 3L
1,707 SR
Queue Stats
231W - 252L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 6 / 8
10,011
626
14,701
28,850
19,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
LPHOOD
Jing Wei
19
6 / 6 / 7
11,334
708
13,922
14,980
6,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SABB-O-
Discordia
19
7 / 4 / 8
11,998
750
15,018
12,930
5,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
vGRlM
Amaterasu
18
5 / 7 / 8
11,175
698
16,415
20,839
20,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
zILuxe
Hera
15
2 / 5 / 7
9,827
614
11,554
12,134
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexio2404
Hun Batz
17
3 / 6 / 13
10,804
675
10,885
17,273
8,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
20
12 / 2 / 13
13,679
855
22,380
16,785
9,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
UPineapple
Tsukuyomi
16
3 / 8 / 14
10,479
655
10,868
18,392
9,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
dawggz
Thoth
20
7 / 2 / 13
12,327
770
23,360
9,755
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
iLostASmile
Jormungandr
18
3 / 5 / 12
11,919
745
9,537
22,221
26,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
22
Kills
28
28
Deaths
23
38
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alexio2404
Hun Batz
3
6
13
1.58
L
Cthulhu
2
6
8
1
L
Jing Wei
LPHOOD
Jing Wei
6
6
7
1.58
W
Neith
12
2
13
9.25
L
Discordia
SABB-O-
Discordia
7
4
8
2.75
W
Tsukuyomi
UPineapple
Tsukuyomi
3
8
14
1.25
W
Thoth
dawggz
Thoth
7
2
13
6.75
W
Jormungandr
iLostASmile
Jormungandr
3
5
12
1.8
L
Amaterasu
vGRlM
Amaterasu
5
7
8
1.29
L
Hera
zILuxe
Hera
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,610
Damage
77,030
89,733
Taken
84,426
56,551
Mitigated
59,012
25,025
Healing
27,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alexio2404
Hun Batz
10,885
1,540
1,522
5,415
17,273
8,829
930
8,192
9,001
0
22,847
L
Cthulhu
14,701
741
1,522
7,144
28,850
19,275
22
8,855
19,995
23,228
0
L
Jing Wei
LPHOOD
Jing Wei
13,922
13,364
367
2,411
14,980
6,284
1,343
6,892
8,088
0
29,352
W
Neith
22,380
9,636
205
8,793
16,785
9,327
2,169
10,982
5,584
0
50,070
L
Discordia
SABB-O-
Discordia
15,018
301
889
2,912
12,930
5,625
244
3,908
9,022
39,518
0
W
Tsukuyomi
UPineapple
Tsukuyomi
10,868
3,108
1,475
2,325
18,392
9,512
63
8,752
9,346
0
15,899
W
Thoth
dawggz
Thoth
23,360
394
1,445
1,772
9,755
5,061
1,990
4,650
5,017
43,319
0
W
Jormungandr
iLostASmile
Jormungandr
9,537
2,063
798
3,668
22,221
26,283
54
7,762
14,205
23,585
0
L
Amaterasu
vGRlM
Amaterasu
16,415
6,773
984
4,375
20,839
20,576
17
7,917
12,922
0
24,754
L
Hera
zILuxe
Hera
11,554
1,537
1,993
2,428
12,134
4,791
188
5,325
6,809
20,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,345
Gold Earned
59,208
163
Minions Killed
156
0
Camps Cleared
0
1,374,626
Distance Traveled
1,499,915
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,804
675
23
1
0
317,432
2
L
Cthulhu
10,011
626
20
1
0
261,381
0
L
Jing Wei
11,334
708
48
3
0
256,337
0
W
Neith
13,679
855
59
4
0
311,513
5
L
Discordia
11,998
750
53
3
0
295,452
1
W
Tsukuyomi
10,479
655
11
1
0
290,922
0
W
Thoth
12,327
770
44
3
0
323,077
2
W
Jormungandr
11,919
745
19
1
0
256,971
1
L
Amaterasu
11,175
698
14
1
0
283,776
2
L
Hera
9,827
614
28
2
0
277,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role