Player Matchup

Sun Wukong
Sun Wukong
BigPur
Sun Wukong
Level 126
God Stats
1W - 2L
1,469 SR
Queue Stats
29W - 32L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
MCA4353
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,526 Elo+
Solo
Medusa
Medusa
OG Xaphan
Medusa
Level 156
God Stats
2W - 2L
1,669 SR
Queue Stats
60W - 73L
1,481 Elo+
Party 2
He Bo
He Bo
Pock3tAces
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,276 Elo+
Party 2
Freya
Freya
Zephryant
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 88
1,527 SR
1,463 Elo+

VS

Team Averages
Level 122
1,403 SR
1,459 Elo+
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
AtomiAtomsk
Hun Batz
Level 129
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 1L
1,322 Elo+
Party 1
He Bo
He Bo
Kinoue
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 117L
1,484 Elo+
Solo
Thoth
Thoth
Shandinhill
Thoth
Level 156
God Stats
2W - 1L
1,476 SR
Queue Stats
121W - 131L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
Teamvkor
Ao Kuang
Level 69
God Stats
1W - 3L
1,164 SR
Queue Stats
142W - 155L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPur
Sun Wukong
8
0 / 3 / 2
5,465
781
2,723
5,488
2,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
MCA4353
Zhong Kui
14
1 / 2 / 3
6,948
993
5,861
7,828
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
OG Xaphan
Medusa
12
2 / 3 / 1
6,268
895
4,686
6,352
2,309
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
11
1 / 2 / 2
6,029
861
4,645
5,121
1,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
Zephryant
Freya
10
0 / 1 / 3
5,710
816
3,418
3,995
1,533
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 10
6,978
997
2,685
7,642
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
AtomiAtomsk
Hun Batz
13
3 / 1 / 6
7,330
1,047
6,028
5,901
2,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Kinoue
He Bo
11
0 / 1 / 10
6,277
897
5,065
3,519
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 7
7,692
1,099
5,388
2,573
1,231
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Teamvkor
Ao Kuang
13
5 / 1 / 4
7,441
1,063
5,277
6,549
3,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
4
Kills
11
11
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
10
5
W
Hun Batz
AtomiAtomsk
Hun Batz
3
1
6
6
L
Sun Wukong
BigPur
Sun Wukong
0
3
2
0.33
W
He Bo
Kinoue
He Bo
0
1
10
5
L
Zhong Kui
MCA4353
Zhong Kui
1
2
3
1.25
L
Medusa
OG Xaphan
Medusa
2
3
1
0.83
L
He Bo
1
2
2
1
W
3
0
7
6.5
W
Ao Kuang
Teamvkor
Ao Kuang
5
1
4
7
L
Freya
Zephryant
Freya
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
24,443
28,784
Taken
26,184
13,941
Mitigated
14,863
10,704
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,685
238
1,612
2,261
7,642
5,207
234
4,242
3,400
8,514
0
W
Hun Batz
AtomiAtomsk
Hun Batz
6,028
1,119
0
1,288
5,901
2,864
0
2,326
3,575
0
14,549
L
Sun Wukong
BigPur
Sun Wukong
2,723
535
0
755
5,488
2,846
0
3,482
1,922
0
8,442
W
He Bo
Kinoue
He Bo
5,065
465
477
357
3,519
1,708
0
2,051
1,468
9,221
0
L
Zhong Kui
MCA4353
Zhong Kui
5,861
141
1,311
3,711
7,828
5,584
0
5,277
2,423
22,262
0
L
Medusa
OG Xaphan
Medusa
4,686
1,569
750
1,150
6,352
2,309
0
4,455
1,743
0
10,159
L
He Bo
4,645
0
1,262
1,117
5,121
1,669
0
3,525
1,526
7,321
0
W
5,388
266
632
354
2,573
1,231
587
1,155
1,418
21,463
0
W
Ao Kuang
Teamvkor
Ao Kuang
5,277
1,477
2,097
2,963
6,549
3,853
1,050
4,150
2,399
7,691
0
L
Freya
Zephryant
Freya
3,418
1,144
0
648
3,995
1,533
0
1,200
2,755
5,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
35,718
73
Minions Killed
93
0
Camps Cleared
0
647,508
Distance Traveled
741,929
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,978
997
12
2
0
154,019
0
W
Hun Batz
7,330
1,047
21
3
0
159,844
1
L
Sun Wukong
5,465
781
10
1
0
83,601
0
W
He Bo
6,277
897
5
1
0
125,225
1
L
Zhong Kui
6,948
993
38
5
0
129,902
2
L
Medusa
6,268
895
19
3
0
134,751
1
L
He Bo
6,029
861
2
0
0
169,099
0
W
Thoth
7,692
1,099
47
7
0
143,351
0
W
Ao Kuang
7,441
1,063
8
1
0
159,490
0
L
Freya
5,710
816
4
1
0
130,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role