Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Exx0Thunder
Cernunnos
Level 96
God Stats
1W - 2L
1,108 SR
Queue Stats
23W - 14L
1,554 Elo+
Solo
Pele
Pele
RoseAngelTTV
Pele
Level 64
God Stats
13W - 13L
1,482 SR
Queue Stats
44W - 38L
1,481 Elo+
Solo
Geb
Geb
Zolaris-28
Geb
Level 122
God Stats
6W - 5L
1,379 SR
Queue Stats
200W - 234L
1,459 Elo+
Party 1
Cupid
Cupid
truezandan
Cupid
Level 146
God Stats
4W - 2L
1,442 SR
Queue Stats
226W - 247L
1,426 Elo+
Solo
Team Averages
Level 102
1,382 SR
1,484 Elo+

VS

Team Averages
Level 100
1,497 SR
1,526 Elo+
Zeus
Zeus
BEETHOVEN1195
Zeus
Level 114
God Stats
0W - 1L
1,344 SR
Queue Stats
20W - 14L
1,591 Elo+
Party 2
Pele
Pele
PapaSkittles03
Pele
Level 79
God Stats
3W - 6L
1,396 SR
Queue Stats
90W - 76L
1,508 Elo+
Solo
Bellona
Bellona
Ripley Quinzel
Bellona
Level 44
God Stats
2W - 2L
1,603 SR
Queue Stats
11W - 7L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
Level 103
God Stats
19W - 8L
1,707 SR
Queue Stats
221W - 202L
1,538 Elo+
Solo
Agni
Agni
lovelycc
Agni
Level 160
God Stats
5W - 5L
1,438 SR
Queue Stats
73W - 90L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
1 / 0 / 11
11,335
1,030
8,324
8,855
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Exx0Thunder
Cernunnos
19
15 / 0 / 0
13,738
1,249
22,565
5,592
2,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
1 / 0 / 7
11,736
1,067
5,435
10,338
4,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 1 / 8
11,653
1,059
6,427
14,159
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
18
0 / 0 / 9
11,540
1,049
5,315
5,199
2,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

279

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
11,085
1,008
10,194
14,651
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 0 / 1
9,476
861
0
0
0
16
0 / 5 / 0
10,350
941
8,417
19,878
14,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
15
0 / 4 / 1
10,406
946
11,067
9,701
4,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
15
0 / 3 / 1
10,205
928
6,399
7,123
3,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
17
Kills
0
1
Deaths
17
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
11
6.5
L
0
5
1
0.1
W
Cernunnos
Exx0Thunder
Cernunnos
15
0
0
15
L
0
0
1
0.5
L
0
5
0
0
W
1
0
7
4.5
L
Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
0
4
1
0.13
W
0
1
8
4
L
Agni
0
3
1
0.17
W
Cupid
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,066
Damage
36,077
44,143
Taken
51,353
23,867
Mitigated
28,918
15,564
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,324
448
1,916
2,154
8,855
4,989
0
4,868
3,987
18,505
0
L
10,194
188
0
1,361
14,651
6,653
0
2,335
12,316
40,212
0
W
Cernunnos
Exx0Thunder
Cernunnos
22,565
15,588
0
3,113
5,592
2,939
0
2,002
3,590
0
43,516
L
0
0
0
0
0
0
0
0
0
0
0
L
8,417
2,020
0
710
19,878
14,275
0
4,290
15,588
0
18,706
W
5,435
2,101
0
1,879
10,338
4,820
0
3,184
7,154
0
38,234
L
Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
11,067
2,851
0
1,088
9,701
4,672
0
5,412
4,289
0
34,390
W
6,427
911
0
4,596
14,159
8,928
0
4,782
6,361
21,705
0
L
Agni
6,399
460
138
579
7,123
3,318
0
2,714
4,409
23,875
0
W
Cupid
5,315
1,485
1,299
607
5,199
2,191
0
1,757
3,442
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,002
Gold Earned
51,522
267
Minions Killed
208
14
Camps Cleared
4
1,115,927
Distance Traveled
628,210
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,335
1,030
21
2
0
230,331
2
L
Zeus
11,085
1,008
82
7
1
217,820
0
W
Cernunnos
13,738
1,249
67
6
6
197,424
0
L
Pele
9,476
861
0
0
0
0
0
L
Bellona
10,350
941
29
3
1
186,437
1
W
Pele
11,736
1,067
68
6
3
236,203
0
L
Ah Muzen Cab
10,406
946
62
6
2
112,686
0
W
Geb
11,653
1,059
30
3
0
220,908
2
L
Agni
10,205
928
35
3
0
111,267
0
W
Cupid
11,540
1,049
81
7
5
231,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role