Player Matchup

Cerberus
Cerberus
BlaringMsPiggy
Cerberus
Level 141
God Stats
5W - 4L
1,578 SR
Queue Stats
275W - 285L
1,504 Elo+
Party 1
Chang'e
Chang'e
Envy Trees
Chang'e
Level 126
God Stats
1W - 0L
1,215 SR
Queue Stats
44W - 26L
1,617 Elo+
Solo
Rama
Rama
Warlockster
Rama
Level 123
God Stats
2W - 2L
1,272 SR
Queue Stats
33W - 21L
1,585 Elo+
Solo
Hades
Hades
YeyoXD
Hades
Level 158
God Stats
22W - 10L
1,713 SR
Queue Stats
148W - 131L
1,519 Elo+
Solo
Arachne
Arachne
juuz412
Arachne
Level 68
God Stats
4W - 0L
1,853 SR
Queue Stats
165W - 140L
1,480 Elo+
Party 1
Team Averages
Level 123
1,526 SR
1,541 Elo+

VS

Team Averages
Level 132
1,525 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
Andersex
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
DatBoiLudlo
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,571 Elo+
Party 2
The Morrigan
The Morrigan
Dr-_-Nefarious_
The Morrigan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 346L
1,510 Elo+
Solo
Serqet
Serqet
RazorSpyder
Serqet
Level 144
God Stats
1W - 4L
1,471 SR
Queue Stats
36W - 30L
1,533 Elo+
Party 2
Terra
Terra
The I3ones
Terra
Level 149
God Stats
1W - 2L
1,655 SR
Queue Stats
36W - 30L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 1 / 13
10,875
473
12,234
21,156
26,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Envy Trees
Chang'e
18
6 / 2 / 9
12,081
525
12,857
16,941
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 4 / 5
12,078
525
12,850
19,040
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
YeyoXD
Hades
20
6 / 1 / 1
13,500
587
17,232
15,063
10,614
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
juuz412
Arachne
18
5 / 2 / 11
11,980
521
16,202
21,820
10,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andersex
Ah Muzen Cab
16
1 / 6 / 1
10,368
451
12,102
18,091
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DatBoiLudlo
Sun Wukong
17
1 / 2 / 3
11,093
482
10,191
19,607
21,282
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Dr-_-Nefarious_
The Morrigan
15
3 / 6 / 1
10,099
439
15,490
12,437
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
18
3 / 5 / 3
11,437
497
12,024
19,151
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
15
2 / 3 / 1
10,085
438
8,811
26,328
22,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
22
Kills
10
10
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Andersex
Ah Muzen Cab
1
6
1
0.25
W
Cerberus
2
1
13
8.5
L
Sun Wukong
DatBoiLudlo
Sun Wukong
1
2
3
1.25
L
The Morrigan
Dr-_-Nefarious_
The Morrigan
3
6
1
0.58
W
Chang'e
Envy Trees
Chang'e
6
2
9
5.25
L
Serqet
3
5
3
0.9
L
Terra
2
3
1
0.83
W
3
4
5
1.38
W
Hades
YeyoXD
Hades
6
1
1
6.5
W
Arachne
juuz412
Arachne
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,375
Damage
58,618
94,020
Taken
95,614
64,931
Mitigated
64,674
43,462
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Andersex
Ah Muzen Cab
12,102
4,964
0
5,267
18,091
7,937
846
6,507
11,584
0
107,642
W
Cerberus
12,234
777
417
6,415
21,156
26,336
0
7,651
13,313
43,978
0
L
Sun Wukong
DatBoiLudlo
Sun Wukong
10,191
2,280
0
2,277
19,607
21,282
0
12,301
7,306
141
95,657
L
The Morrigan
Dr-_-Nefarious_
The Morrigan
15,490
1,764
0
470
12,437
5,000
228
8,145
4,262
82,358
0
W
Chang'e
Envy Trees
Chang'e
12,857
1,797
6,545
8,396
16,941
7,833
730
7,094
9,562
89,607
0
L
Serqet
12,024
3,168
0
4,456
19,151
8,289
0
7,918
11,233
0
85,423
L
Terra
8,811
779
4,159
7,281
26,328
22,166
0
7,510
18,818
43,495
0
W
12,850
9,765
0
7,269
19,040
9,455
5,622
3,470
15,186
0
115,614
W
Hades
YeyoXD
Hades
17,232
3,370
750
8,127
15,063
10,614
1,076
1,821
13,089
116,486
0
W
Arachne
juuz412
Arachne
16,202
10,028
0
5,543
21,820
10,693
852
6,532
15,126
58
114,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
53,082
733
Minions Killed
657
0
Camps Cleared
0
2,074,818
Distance Traveled
2,058,908
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,368
451
171
7
0
390,947
1
W
Cerberus
10,875
473
65
3
0
428,427
5
L
Sun Wukong
11,093
482
154
7
0
429,983
1
L
The Morrigan
10,099
439
116
5
0
339,532
3
W
Chang'e
12,081
525
132
6
0
410,726
3
L
Serqet
11,437
497
161
7
0
457,912
0
L
Terra
10,085
438
55
2
0
440,534
7
W
Rama
12,078
525
182
8
0
378,931
5
W
Hades
13,500
587
212
9
0
373,083
1
W
Arachne
11,980
521
142
6
0
483,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role