Player Matchup

Ares
Ares
Carterstayhigh
Ares
Level 124
God Stats
1W - 2L
1,144 SR
Queue Stats
4W - 5L
1,177 Elo+
Party 1
Mulan
Mulan
Eros_blackk
Mulan
Level 51
God Stats
4W - 9L
1,595 SR
Queue Stats
163W - 185L
1,373 Elo+
Solo
Poseidon
Poseidon
ManHuntRealyst
Poseidon
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,487 Elo+
Solo
Ne Zha
Ne Zha
SLATTT_2x
Ne Zha
Level 66
God Stats
1W - 0L
1,413 SR
Queue Stats
2W - 6L
1,013 Elo+
Party 1
Izanami
Izanami
ramybob55
Izanami
Level 76
God Stats
36W - 27L
1,513 SR
Queue Stats
96W - 85L
1,395 Elo+
Solo
Team Averages
Level 78
1,433 SR
1,289 Elo+

VS

Team Averages
Level 83
1,448 SR
1,334 Elo+
Ra
Ra
ARchit3KT
Ra
Level 133
God Stats
15W - 26L
1,428 SR
Queue Stats
300W - 319L
1,329 Elo+
Solo
Izanami
Izanami
Jorem31
Izanami
Level 107
God Stats
3W - 5L
1,614 SR
Queue Stats
68W - 91L
1,326 Elo+
Solo
Heimdallr
Heimdallr
Lockruner
Heimdallr
Level 49
God Stats
1W - 3L
1,179 SR
Queue Stats
12W - 24L
1,199 Elo+
Party 2
Cthulhu
Cthulhu
WeaperMain
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Shiva
Shiva
xt_Lone_Star_tx
Shiva
Level 123
God Stats
7W - 10L
1,520 SR
Queue Stats
404W - 506L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,846
485
3,580
7,744
3,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 0
5,827
583
3,429
7,188
3,566
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
11
5 / 2 / 0
6,409
641
5,601
5,684
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SLATTT_2x
Ne Zha
6
2 / 2 / 2
4,651
465
2,293
6,873
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
ramybob55
Izanami
8
4 / 0 / 3
5,224
522
4,302
2,658
958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,273
527
3,010
5,796
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jorem31
Izanami
8
0 / 3 / 1
4,681
468
4,041
6,170
2,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Lockruner
Heimdallr
7
1 / 2 / 1
5,118
512
1,751
7,298
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
WeaperMain
Cthulhu
5
1 / 3 / 0
4,520
452
2,600
6,549
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 0
6,241
624
5,602
8,150
3,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
5
5
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
0
3
1.5
W
2
1
0
2
L
Izanami
Jorem31
Izanami
0
3
1
0.17
L
Heimdallr
Lockruner
Heimdallr
1
2
1
0.75
W
Poseidon
5
2
0
2.5
W
Ne Zha
SLATTT_2x
Ne Zha
2
2
2
1.5
L
Cthulhu
WeaperMain
Cthulhu
1
3
0
0.33
W
Izanami
ramybob55
Izanami
4
0
3
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
17,004
30,147
Taken
33,963
12,194
Mitigated
14,387
8,340
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,010
468
0
1,031
5,796
2,409
0
4,191
1,605
24,115
0
W
3,580
186
892
2,316
7,744
3,950
391
1,614
6,090
10,057
0
W
3,429
720
0
2,169
7,188
3,566
0
0
7,188
0
30,718
L
Izanami
Jorem31
Izanami
4,041
2,993
0
1,632
6,170
2,025
0
1,674
4,496
0
31,597
L
Heimdallr
Lockruner
Heimdallr
1,751
1,011
0
1,416
7,298
2,483
0
762
6,536
0
21,449
W
Poseidon
5,601
841
0
630
5,684
1,805
104
2,204
3,186
43,375
0
W
Ne Zha
SLATTT_2x
Ne Zha
2,293
1,062
96
1,867
6,873
1,915
819
575
6,298
0
15,143
L
Cthulhu
WeaperMain
Cthulhu
2,600
833
0
600
6,549
3,790
0
2,554
3,995
5,750
0
W
Izanami
ramybob55
Izanami
4,302
3,382
0
370
2,658
958
0
853
1,775
0
23,256
L
5,602
1,745
0
2,021
8,150
3,680
0
0
8,150
0
41,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
25,833
223
Minions Killed
214
0
Camps Cleared
0
939,552
Distance Traveled
906,987
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,273
527
43
4
0
175,258
4
W
Ares
4,846
485
10
1
0
205,138
1
W
Mulan
5,827
583
65
7
0
180,936
2
L
Izanami
4,681
468
48
5
0
180,161
1
L
Heimdallr
5,118
512
40
4
0
181,875
1
W
Poseidon
6,409
641
78
8
0
194,928
2
W
Ne Zha
4,651
465
26
3
0
173,939
0
L
Cthulhu
4,520
452
9
1
0
171,150
0
W
Izanami
5,224
522
44
4
0
184,611
4
L
Shiva
6,241
624
74
7
0
198,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role