Player Matchup

Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
Axessor
Ganesha
Platinum I
Level 96
God Stats
13W - 9L
1,728 SR
Queue Stats
94W - 90L
1,925 MMR
Party 2
Raijin
Raijin
Diamond V
HercTheDerp
Raijin
Diamond V
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
161W - 145L
1,993 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Rr3rR
Tsukuyomi
Platinum I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,964 MMR
Party 2
Izanami
Izanami
Diamond III
TenderToeNails
Izanami
Diamond III
Level 143
God Stats
481W - 427L
1,713 SR
Queue Stats
1,043W - 1,056L
2,304 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,636 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,649 SR
1,837 MMR
Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
BBGUN007
Ares
Platinum V
Level 123
God Stats
5W - 0L
1,676 SR
Queue Stats
39W - 39L
1,775 MMR
Solo
Poseidon
Poseidon
Masters
Caspitan1
Poseidon
Masters
Level 149
God Stats
6W - 2L
1,853 SR
Queue Stats
136W - 108L
2,700 MMR
Solo
Ullr
Ullr
Gold I
SINISTERATWAR
Ullr
Gold I
Level 64
God Stats
1W - 3L
1,714 SR
Queue Stats
123W - 117L
1,710 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 5 / 0
6,710
559
7,190
12,769
8,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Axessor
Ganesha
10
0 / 4 / 3
5,982
499
2,414
11,697
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
11
1 / 2 / 1
6,512
543
2,225
6,039
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Rr3rR
Tsukuyomi
11
2 / 5 / 2
6,676
556
5,194
11,484
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 0
7,219
602
4,407
8,105
3,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThorNe ZhaIshtarYu Huang

VS

Bans
LancelotKhepriKaliHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
9 / 1 / 4
8,115
676
7,207
7,763
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
11
1 / 3 / 6
7,046
587
5,928
11,620
9,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
11
2 / 0 / 4
6,808
567
6,653
9,379
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Caspitan1
Poseidon
12
1 / 1 / 5
7,097
591
3,961
5,550
1,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 0 / 4
7,560
630
6,151
7,498
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
16
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
0
0.2
W
Awilix
 
Awilix
9
1
4
11
W
Hercules
 
Hercules
1
3
6
1.33
L
Ganesha
Axessor
Ganesha
0
4
3
0.38
W
Ares
2
0
4
4
W
Poseidon
Caspitan1
Poseidon
1
1
5
3.5
L
Raijin
1
2
1
0.75
L
Tsukuyomi
Rr3rR
Tsukuyomi
2
5
2
0.6
W
3
0
4
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
29,900
50,094
Taken
41,810
27,501
Mitigated
23,784
16,893
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,190
2,079
30
5,917
12,769
8,179
0
69
12,700
49,357
0
W
Awilix
 
Awilix
7,207
3,155
0
750
7,763
2,909
0
1,192
6,571
0
49,310
W
Hercules
 
Hercules
5,928
3,095
0
4,546
11,620
9,758
0
6,938
4,682
69
45,866
L
Ganesha
Axessor
Ganesha
2,414
532
0
2,227
11,697
8,187
0
2,889
8,808
13,081
0
W
Ares
6,653
519
0
3,839
9,379
6,629
0
2,194
7,185
24,804
2,186
W
Poseidon
Caspitan1
Poseidon
3,961
552
0
771
5,550
1,818
0
1,373
4,177
63,270
0
L
Raijin
2,225
203
0
1,173
6,039
2,800
57
3,534
2,505
53,749
0
L
Tsukuyomi
Rr3rR
Tsukuyomi
5,194
1,361
0
3,929
11,484
4,450
0
1,984
9,500
0
42,511
W
6,151
2,287
0
810
7,498
2,670
342
1,628
5,870
0
52,830
L
4,407
2,701
0
3,617
8,105
3,885
253
1,745
6,360
0
62,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
36,626
430
Minions Killed
377
0
Camps Cleared
0
1,128,137
Distance Traveled
1,269,331
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,710
559
95
8
0
189,586
3
W
Awilix
8,115
676
79
7
0
293,316
2
W
Hercules
7,046
587
76
6
0
236,470
3
L
Ganesha
5,982
499
2
0
0
222,467
2
W
Ares
6,808
567
22
2
0
251,962
4
W
Poseidon
7,097
591
112
9
0
257,428
7
L
Raijin
6,512
543
123
10
0
238,304
9
L
Tsukuyomi
6,676
556
90
8
0
257,413
0
W
Ullr
7,560
630
88
7
0
230,155
1
L
Izanami
7,219
602
120
10
0
220,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role