Player Matchup

Maui
Maui
BaalArvandyre
Maui
Level 160
God Stats
31W - 37L
1,614 SR
Queue Stats
500W - 361L
1,660 Elo+
Party 2
Nemesis
Nemesis
LordNine
Nemesis
Level 61
God Stats
3W - 3L
1,723 SR
Queue Stats
39W - 34L
1,622 Elo+
Party 2
Hades
Hades
jaisteezz
Hades
Level 58
God Stats
2W - 1L
1,580 SR
Queue Stats
40W - 61L
1,392 Elo+
Solo
Team Averages
Level 93
1,639 SR
1,558 Elo+

VS

Team Averages
Level 89
1,494 SR
1,487 Elo+
Achilles
Achilles
AvonCloud
Achilles
Level 120
God Stats
3W - 5L
1,316 SR
Queue Stats
143W - 158L
1,488 Elo+
Solo
Mercury
Mercury
Frenchy11
Mercury
Level 127
God Stats
166W - 153L
1,558 SR
Queue Stats
336W - 356L
1,491 Elo+
Party 1
Hades
Hades
sillybilly222
Hades
Level 21
God Stats
36W - 27L
1,608 SR
Queue Stats
89W - 92L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
11,365
541
12,757
22,241
26,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
LordNine
Nemesis
16
2 / 5 / 1
12,773
608
8,886
21,165
11,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
jaisteezz
Hades
14
0 / 10 / 0
11,079
528
13,353
22,353
13,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AvonCloud
Achilles
18
5 / 1 / 14
14,902
710
15,897
25,145
33,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Frenchy11
Mercury
20
13 / 1 / 6
14,959
712
21,137
14,232
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 1 / 18
13,377
637
21,493
19,846
13,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
20
20
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
AvonCloud
Achilles
5
1
14
12
L
0
5
1
0.1
W
Mercury
Frenchy11
Mercury
13
1
6
16
L
Nemesis
LordNine
Nemesis
2
5
1
0.5
L
Hades
jaisteezz
Hades
0
10
0
0
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,996
Damage
58,527
65,759
Taken
59,223
51,808
Mitigated
54,229
6,615
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AvonCloud
Achilles
15,897
4,164
225
8,441
25,145
33,807
513
7,179
17,966
0
53,113
L
12,757
3,610
0
502
22,241
26,453
94
9,625
12,616
33,431
7,226
W
Mercury
Frenchy11
Mercury
21,137
11,784
0
2,794
14,232
7,268
1,887
7,454
6,778
0
86,485
L
Nemesis
LordNine
Nemesis
8,886
4,638
0
1,204
21,165
11,698
0
6,100
15,065
0
24,471
L
Hades
jaisteezz
Hades
13,353
1,258
472
4,437
22,353
13,657
195
6,317
16,036
46,510
0
W
21,493
3,874
632
5,499
19,846
13,154
985
10,542
9,304
47,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
43,238
173
Minions Killed
203
7
Camps Cleared
11
925,476
Distance Traveled
1,250,310
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,902
710
53
3
1
424,375
5
L
Maui
11,365
541
42
2
4
311,649
2
W
Mercury
14,959
712
106
5
8
459,077
4
L
Nemesis
12,773
608
45
2
2
364,190
4
L
Hades
11,079
528
86
4
1
249,637
3
W
Hades
13,377
637
44
2
2
366,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role