Player Matchup

Gilgamesh
Gilgamesh
HektikHarbinger
Gilgamesh
Level 108
God Stats
10W - 14L
1,367 SR
Queue Stats
243W - 231L
1,516 Elo+
Solo
Hou Yi
Hou Yi
TheSlamaLlama
Hou Yi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,455 Elo+
Party 3
Atlas
Atlas
VonHammer
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,455 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
Level 160
God Stats
18W - 10L
1,592 SR
Queue Stats
941W - 977L
1,387 Elo+
Party 2
Zeus
Zeus
pinkrazor49
Zeus
Level 160
God Stats
27W - 16L
1,564 SR
Queue Stats
631W - 664L
1,433 Elo+
Party 2
Team Averages
Level 124
1,505 SR
1,449 Elo+

VS

Team Averages
Level 95
1,533 SR
1,503 Elo+
Cthulhu
Cthulhu
DecafReaper999
Cthulhu
Level 139
God Stats
17W - 10L
1,710 SR
Queue Stats
970W - 1,048L
1,502 Elo+
Solo
Ullr
Ullr
US Equinox
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,483 Elo+
Party 4
Sol
Sol
US Milkman
Sol
Level 99
God Stats
0W - 3L
1,224 SR
Queue Stats
104W - 133L
1,459 Elo+
Party 4
He Bo
He Bo
XChiefKeithX
He Bo
Level 114
God Stats
2W - 1L
1,768 SR
Queue Stats
87W - 68L
1,537 Elo+
Party 1
Thor
Thor
xXB1gF00tXx
Thor
Level 59
God Stats
2W - 4L
1,461 SR
Queue Stats
99W - 80L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HektikHarbinger
Gilgamesh
19
4 / 8 / 11
12,968
683
16,615
29,972
26,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 7
13,852
729
18,600
23,208
12,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
VonHammer
Atlas
20
4 / 0 / 14
14,161
745
8,628
15,884
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
20
3 / 4 / 17
12,792
673
23,413
30,299
17,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 13
13,557
714
43,545
20,727
9,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 13
12,238
644
22,517
32,103
29,273
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 8 / 6
10,980
578
6,931
21,897
10,489
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 5 / 10
11,360
598
17,781
23,159
10,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 8 / 8
13,070
688
24,763
23,171
11,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 5
13,134
691
21,386
22,442
14,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
28
Kills
19
19
Deaths
28
62
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
2
13
3.75
W
Gilgamesh
HektikHarbinger
Gilgamesh
4
8
11
1.19
W
9
3
7
4.17
L
1
8
6
0.5
L
1
5
10
1.2
W
Atlas
VonHammer
Atlas
4
0
14
11
L
8
8
8
1.5
W
Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
3
4
17
2.88
W
8
4
13
3.63
L
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,801
Damage
93,378
120,090
Taken
122,772
80,247
Mitigated
76,223
46,019
Healing
53,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,517
327
4,358
15,553
32,103
29,273
0
10,377
21,726
49,539
0
W
Gilgamesh
HektikHarbinger
Gilgamesh
16,615
2,020
2,352
4,506
29,972
26,752
431
14,359
14,918
160
33,804
W
18,600
10,563
1,166
8,263
23,208
12,307
3,706
14,873
8,066
0
42,036
L
6,931
3,433
2,239
987
21,897
10,489
416
11,453
10,444
0
23,259
L
17,781
3,910
2,264
8,519
23,159
10,444
1,010
9,692
13,467
38,491
0
W
Atlas
VonHammer
Atlas
8,628
2,385
961
2,393
15,884
14,276
200
8,440
7,198
22,786
0
L
24,763
395
2,848
4,619
23,171
11,348
765
10,919
12,252
35,998
0
W
Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
23,413
4,531
4,294
13,320
30,299
17,010
2,626
16,130
13,998
0
50,870
W
43,545
2,209
3,134
5,630
20,727
9,902
1,336
11,259
8,956
68,620
0
L
21,386
864
3,519
8,465
22,442
14,669
0
9,797
12,645
0
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,330
Gold Earned
60,782
212
Minions Killed
225
0
Camps Cleared
0
1,834,391
Distance Traveled
1,685,158
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,238
644
55
3
0
365,756
4
W
Gilgamesh
12,968
683
29
2
0
348,332
4
W
Hou Yi
13,852
729
43
2
0
369,054
1
L
Ullr
10,980
578
41
2
0
298,946
0
L
Sol
11,360
598
75
4
0
350,918
1
W
Atlas
14,161
745
17
1
0
418,428
10
L
He Bo
13,070
688
30
2
0
312,913
0
W
Ah Muzen Cab
12,792
673
62
3
0
360,930
2
W
Zeus
13,557
714
61
3
0
337,647
5
L
Thor
13,134
691
24
1
0
356,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role