Player Matchup

Ishtar
Ishtar
AngyScoob
Ishtar
Level 78
God Stats
1W - 1L
1,870 SR
Queue Stats
408W - 390L
1,538 Elo+
Party 1
Thanatos
Thanatos
Nmyuu
Thanatos
Level 103
God Stats
51W - 43L
1,625 SR
Queue Stats
171W - 152L
1,567 Elo+
Party 1
Raijin
Raijin
basaarbovo
Raijin
Level 108
God Stats
7W - 18L
1,267 SR
Queue Stats
441W - 411L
1,591 Elo+
Party 1
King Arthur
King Arthur
capitanff
King Arthur
Level 80
God Stats
6W - 11L
1,452 SR
Queue Stats
296W - 297L
1,501 Elo+
Solo
Terra
Terra
erectnelson
Terra
Level 116
God Stats
3W - 5L
1,574 SR
Queue Stats
367W - 341L
1,518 Elo+
Party 1
Team Averages
Level 97
1,558 SR
1,543 Elo+

VS

Team Averages
Level 133
1,575 SR
1,516 Elo+
Gilgamesh
Gilgamesh
HHenshin
Gilgamesh
Level 123
God Stats
69W - 46L
1,614 SR
Queue Stats
702W - 752L
1,479 Elo+
Solo
The Morrigan
The Morrigan
Ironsight25
The Morrigan
Level 102
God Stats
1W - 1L
1,361 SR
Queue Stats
112W - 116L
1,512 Elo+
Party 2
Cupid
Cupid
Osko90
Cupid
Level 131
God Stats
1W - 1L
1,708 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
UwUminatii
Atlas
Level 149
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 2L
1,608 Elo+
Party 3
Mercury
Mercury
XxZarre
Mercury
Level 160
God Stats
6W - 6L
1,496 SR
Queue Stats
144W - 145L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AngyScoob
Ishtar
14
2 / 9 / 3
9,778
444
9,943
19,943
10,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Nmyuu
Thanatos
16
11 / 4 / 4
11,306
514
14,159
24,234
14,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
basaarbovo
Raijin
17
9 / 4 / 10
11,769
535
23,643
20,096
10,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
capitanff
King Arthur
15
2 / 7 / 5
10,171
462
11,968
24,507
25,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 11
9,907
450
9,839
25,836
27,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HHenshin
Gilgamesh
15
4 / 7 / 8
10,622
483
16,237
23,591
22,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Ironsight25
The Morrigan
17
5 / 7 / 8
11,303
514
15,327
15,176
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Osko90
Cupid
19
13 / 2 / 4
12,543
570
25,920
17,536
7,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
13
1 / 4 / 9
9,569
435
11,323
22,400
24,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
XxZarre
Mercury
18
5 / 6 / 4
11,554
525
9,378
20,542
9,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
26
Kills
28
28
Deaths
26
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AngyScoob
Ishtar
2
9
3
0.39
W
Gilgamesh
HHenshin
Gilgamesh
4
7
8
1.14
W
The Morrigan
Ironsight25
The Morrigan
5
7
8
1.29
L
Thanatos
Nmyuu
Thanatos
11
4
4
3.25
W
Cupid
Osko90
Cupid
13
2
4
7.5
W
Atlas
1
4
9
1.38
W
Mercury
XxZarre
Mercury
5
6
4
1.17
L
Raijin
basaarbovo
Raijin
9
4
10
3.5
L
King Arthur
capitanff
King Arthur
2
7
5
0.64
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,552
Damage
78,185
114,616
Taken
99,245
88,095
Mitigated
70,214
40,649
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AngyScoob
Ishtar
9,943
5,117
0
1,561
19,943
10,117
177
4,084
15,859
0
79,358
W
Gilgamesh
HHenshin
Gilgamesh
16,237
5,204
0
1,283
23,591
22,462
1,785
4,883
18,708
0
57,602
W
The Morrigan
Ironsight25
The Morrigan
15,327
2,783
0
1,583
15,176
6,588
777
8,128
7,004
66,138
6,749
L
Thanatos
Nmyuu
Thanatos
14,159
3,000
0
19,001
24,234
14,161
0
5,028
19,206
0
76,378
W
Cupid
Osko90
Cupid
25,920
14,778
870
8,529
17,536
7,915
4,023
5,074
12,462
0
103,798
W
Atlas
11,323
3,913
293
3,327
22,400
24,154
203
11,975
10,425
33,916
0
W
Mercury
XxZarre
Mercury
9,378
5,799
0
6,921
20,542
9,095
0
3,481
17,061
0
87,568
L
Raijin
basaarbovo
Raijin
23,643
3,122
0
6,784
20,096
10,625
804
6,333
13,763
114,983
0
L
King Arthur
capitanff
King Arthur
11,968
878
0
1,631
24,507
25,600
1,213
1,746
22,761
0
65,723
L
9,839
2,709
2,731
8,941
25,836
27,592
56
6,690
19,146
27,472
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
55,591
534
Minions Killed
449
0
Camps Cleared
0
1,980,825
Distance Traveled
1,943,269
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,778
444
117
5
0
334,267
0
W
Gilgamesh
10,622
483
61
3
0
331,739
1
W
The Morrigan
11,303
514
88
4
0
367,305
1
L
Thanatos
11,306
514
96
4
0
479,510
4
W
Cupid
12,543
570
147
7
0
419,250
2
W
Atlas
9,569
435
20
1
0
402,132
5
W
Mercury
11,554
525
133
6
0
422,843
1
L
Raijin
11,769
535
169
8
0
353,132
6
L
King Arthur
10,171
462
123
6
0
400,693
5
L
Terra
9,907
450
29
1
0
413,223
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role