Player Matchup

Baron Samedi
Baron Samedi
Carterlvl
Baron Samedi
Level 135
God Stats
3W - 1L
1,805 SR
Queue Stats
168W - 170L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 121
God Stats
136W - 115L
1,550 SR
Queue Stats
325W - 352L
1,480 Elo+
Solo
Medusa
Medusa
PS4Network
Medusa
Level 144
God Stats
2W - 2L
1,625 SR
Queue Stats
143W - 153L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
TheKiller408
Ne Zha
Level 132
God Stats
0W - 2L
1,368 SR
Queue Stats
44W - 50L
1,474 Elo+
Solo
Cthulhu
Cthulhu
icgoons
Cthulhu
Level 156
God Stats
119W - 120L
1,523 SR
Queue Stats
1,087W - 1,119L
1,457 Elo+
Solo
Team Averages
Level 138
1,574 SR
1,500 Elo+

VS

Team Averages
Level 115
1,671 SR
1,762 Elo+
Da Ji
Da Ji
Cosmeec-
Da Ji
Level 116
God Stats
23W - 11L
1,685 SR
Queue Stats
383W - 367L
1,682 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DyenorSaur
Kumbhakarna
Level 128
God Stats
1W - 0L
1,461 SR
Queue Stats
54W - 47L
1,452 Elo+
Solo
Achilles
Achilles
Fluìd
Achilles
Level 160
God Stats
469W - 102L
2,037 SR
Queue Stats
2,980W - 914L
1,989 Elo+
Party 1
Kukulkan
Kukulkan
Mugsup
Kukulkan
Level 160
God Stats
118W - 81L
1,670 SR
Queue Stats
466W - 348L
1,738 Elo+
Party 1
Chronos
Chronos
babababannna
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carterlvl
Baron Samedi
14
0 / 1 / 2
8,873
887
8,563
3,498
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
14
1 / 8 / 1
9,394
939
11,288
20,956
17,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
PS4Network
Medusa
15
0 / 1 / 2
8,862
886
5,542
7,989
3,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
15
0 / 4 / 1
9,245
925
10,607
13,055
7,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
icgoons
Cthulhu
14
1 / 1 / 1
9,350
935
11,064
10,223
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

215

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cosmeec-
Da Ji
16
7 / 2 / 4
11,580
1,158
8,787
8,395
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
DyenorSaur
Kumbhakarna
16
0 / 0 / 12
10,789
1,079
4,892
14,526
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Fluìd
Achilles
16
4 / 0 / 10
11,600
1,160
15,930
14,159
18,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Mugsup
Kukulkan
16
2 / 0 / 9
10,021
1,002
10,789
4,618
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
babababannna
Chronos
16
2 / 0 / 9
10,016
1,002
10,635
10,249
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
2
Kills
15
15
Deaths
2
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Carterlvl
Baron Samedi
0
1
2
1
W
Da Ji
Cosmeec-
Da Ji
7
2
4
4.5
W
Kumbhakarna
DyenorSaur
Kumbhakarna
0
0
12
6
W
Achilles
Fluìd
Achilles
4
0
10
9
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
1
8
1
0.19
W
Kukulkan
Mugsup
Kukulkan
2
0
9
6.5
L
Medusa
PS4Network
Medusa
0
1
2
1
L
Ne Zha
0
4
1
0.13
W
Chronos
babababannna
Chronos
2
0
9
6.5
L
Cthulhu
icgoons
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
51,033
55,721
Taken
51,947
43,221
Mitigated
50,018
10,375
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Carterlvl
Baron Samedi
8,563
263
4,225
552
3,498
1,888
0
1,128
2,370
20,496
0
W
Da Ji
Cosmeec-
Da Ji
8,787
2,276
0
0
8,395
4,519
0
3,136
5,171
0
30,109
W
Kumbhakarna
DyenorSaur
Kumbhakarna
4,892
1,229
0
1,600
14,526
19,506
0
5,602
8,474
17,652
0
W
Achilles
Fluìd
Achilles
15,930
5,323
2,939
4,554
14,159
18,465
0
4,986
8,684
0
21,651
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
11,288
1,499
142
2,125
20,956
17,293
0
10,634
10,322
2,162
30,164
W
Kukulkan
Mugsup
Kukulkan
10,789
367
0
0
4,618
1,881
0
1,007
3,451
37,698
0
L
Medusa
PS4Network
Medusa
5,542
3,427
0
208
7,989
3,797
0
3,906
4,083
0
16,573
L
Ne Zha
10,607
1,837
0
896
13,055
7,267
0
4,600
8,455
0
31,083
W
Chronos
babababannna
Chronos
10,635
3,708
0
1,891
10,249
5,647
0
4,697
5,326
26,395
2,588
L
Cthulhu
icgoons
Cthulhu
11,064
721
767
1,460
10,223
12,976
0
5,111
5,112
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,724
Gold Earned
54,006
188
Minions Killed
207
4
Camps Cleared
12
976,880
Distance Traveled
1,016,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,873
887
27
3
2
195,578
1
W
Da Ji
11,580
1,158
63
6
4
190,254
2
W
Kumbhakarna
10,789
1,079
24
2
2
187,175
0
W
Achilles
11,600
1,160
10
1
0
229,287
1
L
Cu Chulainn
9,394
939
63
6
0
171,803
2
W
Kukulkan
10,021
1,002
72
7
3
188,767
0
L
Medusa
8,862
886
26
3
0
198,291
0
L
Ne Zha
9,245
925
36
4
2
197,810
1
W
Chronos
10,016
1,002
38
4
3
221,509
1
L
Cthulhu
9,350
935
36
4
0
213,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role