Player Matchup

Yu Huang
Yu Huang
FacesPet
Yu Huang
Level 108
God Stats
1W - 0L
1,338 SR
Queue Stats
5W - 0L
1,851 Elo+
Party 1
Thanatos
Thanatos
Firstkillerr
Thanatos
Level 62
God Stats
10W - 8L
1,521 SR
Queue Stats
81W - 61L
1,598 Elo+
Party 1
Neith
Neith
SouthSide1020
Neith
Level 80
God Stats
11W - 10L
1,478 SR
Queue Stats
436W - 399L
1,543 Elo+
Party 2
Chang'e
Chang'e
YkCrin
Chang'e
Level 143
God Stats
54W - 24L
1,759 SR
Queue Stats
377W - 353L
1,500 Elo+
Party 2
Artio
Artio
ykfate
Artio
Level 130
God Stats
35W - 42L
1,494 SR
Queue Stats
290W - 293L
1,494 Elo+
Party 2
Team Averages
Level 105
1,518 SR
1,597 Elo+

VS

Team Averages
Level 93
1,418 SR
1,509 Elo+
Hera
Hera
ALIEИ
Hera
Level 107
God Stats
2W - 3L
1,509 SR
Queue Stats
357W - 331L
1,545 Elo+
Party 4
Ravana
Ravana
KillzToRemember
Ravana
Level 149
God Stats
4W - 3L
1,674 SR
Queue Stats
318W - 299L
1,547 Elo+
Party 4
Amaterasu
Amaterasu
SerAlexandros
Amaterasu
Level 69
God Stats
0W - 6L
1,058 SR
Queue Stats
53W - 68L
1,466 Elo+
Party 3
Maui
Maui
TheRedCometUC
Maui
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 108L
1,489 Elo+
Party 3
Artemis
Artemis
Wilian1
Artemis
Level 56
God Stats
0W - 2L
1,348 SR
Queue Stats
61W - 71L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FacesPet
Yu Huang
20
9 / 1 / 4
12,445
655
14,586
8,014
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Firstkillerr
Thanatos
17
5 / 2 / 4
10,731
565
7,727
16,948
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 4
11,675
614
9,389
10,338
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
YkCrin
Chang'e
19
4 / 1 / 6
12,369
651
17,265
15,251
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
ykfate
Artio
14
2 / 2 / 9
9,301
490
4,894
16,194
15,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ALIEИ
Hera
17
2 / 6 / 2
9,990
526
9,093
10,267
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 3
8,772
462
7,578
10,778
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
SerAlexandros
Amaterasu
15
1 / 5 / 1
8,713
459
5,059
17,165
10,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 1
8,174
430
5,025
18,558
18,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Wilian1
Artemis
14
1 / 7 / 3
8,256
435
6,832
12,707
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
23
Kills
7
7
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
ALIEИ
Hera
2
6
2
0.5
W
Yu Huang
FacesPet
Yu Huang
9
1
4
11
W
Thanatos
Firstkillerr
Thanatos
5
2
4
3.5
L
1
2
3
1.25
L
Amaterasu
SerAlexandros
Amaterasu
1
5
1
0.3
W
3
1
4
5
L
2
3
1
0.83
L
Artemis
Wilian1
Artemis
1
7
3
0.36
W
Chang'e
YkCrin
Chang'e
4
1
6
7
W
Artio
ykfate
Artio
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
33,587
66,745
Taken
69,475
39,734
Mitigated
42,943
38,384
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
ALIEИ
Hera
9,093
2,909
0
589
10,267
4,227
0
7,044
3,132
84,563
0
W
Yu Huang
FacesPet
Yu Huang
14,586
1,349
0
923
8,014
3,786
1,171
4,174
3,702
125,034
0
W
Thanatos
Firstkillerr
Thanatos
7,727
2,898
0
16,700
16,948
8,551
777
1,705
15,243
0
95,557
L
7,578
2,217
0
978
10,778
5,166
0
6,514
4,161
0
82,838
L
Amaterasu
SerAlexandros
Amaterasu
5,059
1,838
0
5,262
17,165
10,831
0
9,311
7,515
0
57,513
W
9,389
4,565
0
3,030
10,338
5,270
3,581
1,269
9,069
0
101,618
L
5,025
1,539
0
2,930
18,558
18,514
0
10,339
7,957
26,822
0
L
Artemis
Wilian1
Artemis
6,832
3,330
0
2,283
12,707
4,205
0
2,359
10,332
0
41,861
W
Chang'e
YkCrin
Chang'e
17,265
562
3,072
8,398
15,251
6,673
3,419
2,172
13,079
102,664
0
W
Artio
ykfate
Artio
4,894
61
1,744
4,517
16,194
15,454
280
4,530
11,534
21,095
2,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,521
Gold Earned
43,905
729
Minions Killed
499
0
Camps Cleared
0
1,922,310
Distance Traveled
1,755,376
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,990
526
166
9
0
353,892
4
W
Yu Huang
12,445
655
205
11
0
401,173
3
W
Thanatos
10,731
565
128
7
0
429,559
0
L
Ravana
8,772
462
129
7
0
413,521
1
L
Amaterasu
8,713
459
103
5
0
363,086
5
W
Neith
11,675
614
164
9
0
332,737
3
L
Maui
8,174
430
38
2
0
333,961
1
L
Artemis
8,256
435
63
3
0
290,916
0
W
Chang'e
12,369
651
199
10
0
374,350
3
W
Artio
9,301
490
33
2
0
384,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role