Player Matchup

Lancelot
Lancelot
ChicagoMeatMeat
Lancelot
Level 129
God Stats
10W - 9L
1,578 SR
Queue Stats
781W - 818L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
EricThaRed33
Baba Yaga
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 80L
1,265 Elo+
Party 1
Shiva
Shiva
HashcoinOG
Shiva
Level 45
God Stats
9W - 9L
1,380 SR
Queue Stats
75W - 86L
1,457 Elo+
Solo
Atlas
Atlas
Pacifico-Bro
Atlas
Level 25
God Stats
9W - 20L
1,290 SR
Queue Stats
12W - 43L
1,153 Elo+
Party 1
Medusa
Medusa
lexumes
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 82L
1,238 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,327 Elo+

VS

Team Averages
Level 61
1,479 SR
1,459 Elo+
Chiron
Chiron
Babyfacefreak69
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,500 Elo+
Party 2
Neith
Neith
Riatatuil
Neith
Level 64
God Stats
86W - 94L
1,442 SR
Queue Stats
275W - 331L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Syumii
Morgan Le Fay
Level 78
God Stats
1W - 2L
1,291 SR
Queue Stats
16W - 19L
1,381 Elo+
Party 2
Cerberus
Cerberus
Ultimate_MAXimum
Cerberus
Level 118
God Stats
2W - 1L
1,661 SR
Queue Stats
28W - 23L
1,606 Elo+
Solo
Hercules
Hercules
WhiteBoy-CHEECH
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
16 / 1 / 9
14,973
1,361
29,574
11,362
6,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
EricThaRed33
Baba Yaga
19
5 / 0 / 20
12,838
1,167
24,688
10,435
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
19
8 / 2 / 20
14,264
1,297
27,321
16,800
18,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 1 / 21
12,612
1,147
10,101
14,281
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
lexumes
Medusa
18
3 / 1 / 9
11,734
1,067
17,747
14,934
8,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,630
966
9,825
12,468
4,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Riatatuil
Neith
16
0 / 4 / 4
10,994
999
11,816
17,540
6,931
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Syumii
Morgan Le Fay
16
4 / 8 / 1
11,618
1,056
14,949
21,911
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 6 / 3
10,506
955
15,506
29,714
31,168
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
16
0 / 9 / 5
10,626
966
11,362
34,198
29,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
32
Kills
5
5
Deaths
32
79
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Lancelot
16
1
9
20.5
W
Baba Yaga
EricThaRed33
Baba Yaga
5
0
20
15
W
Shiva
8
2
20
9
W
0
1
21
10.5
L
Neith
Riatatuil
Neith
0
4
4
0.5
L
Morgan Le Fay
Syumii
Morgan Le Fay
4
8
1
0.56
L
0
6
3
0.25
L
Hercules
0
9
5
0.28
W
Medusa
lexumes
Medusa
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,431
Damage
63,458
67,812
Taken
115,831
59,912
Mitigated
81,179
10,552
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,825
3,808
1,568
783
12,468
4,564
0
4,824
7,644
0
18,728
W
Lancelot
29,574
7,752
0
1,135
11,362
6,399
0
4,203
7,159
0
55,098
W
Baba Yaga
EricThaRed33
Baba Yaga
24,688
2,973
0
1,878
10,435
6,416
0
5,202
5,144
47,128
0
W
Shiva
27,321
7,644
2,903
2,621
16,800
18,141
0
6,995
9,359
0
35,919
W
10,101
4,448
0
1,391
14,281
20,539
0
6,301
7,608
19,781
0
L
Neith
Riatatuil
Neith
11,816
6,205
0
2,707
17,540
6,931
0
5,369
12,171
0
38,614
L
Morgan Le Fay
Syumii
Morgan Le Fay
14,949
1,417
329
2,825
21,911
8,929
0
6,736
15,175
36,855
0
L
15,506
456
0
4,000
29,714
31,168
0
11,271
18,443
32,807
0
L
Hercules
11,362
3,713
0
7,861
34,198
29,587
0
6,589
27,609
0
23,488
W
Medusa
lexumes
Medusa
17,747
10,147
0
624
14,934
8,417
0
7,754
6,857
0
47,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,421
Gold Earned
54,374
237
Minions Killed
219
11
Camps Cleared
6
1,241,342
Distance Traveled
999,767
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,630
966
24
2
1
174,298
0
W
Lancelot
14,973
1,361
56
5
9
280,566
0
W
Baba Yaga
12,838
1,167
69
6
0
239,927
0
W
Shiva
14,264
1,297
15
1
0
259,268
0
W
Atlas
12,612
1,147
23
2
0
220,383
0
L
Neith
10,994
999
56
5
4
214,961
0
L
Morgan Le Fay
11,618
1,056
59
5
0
178,648
0
L
Cerberus
10,506
955
58
5
0
224,563
1
L
Hercules
10,626
966
22
2
1
207,297
0
W
Medusa
11,734
1,067
74
7
2
241,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role