Player Matchup

Ra
Ra
Platinum III
RatchetLama9
Ra
Platinum III
Level 160
God Stats
1W - 0L
1,644 SR
Queue Stats
18W - 6L
2,082 MMR
Party 2
Ymir
Ymir
Gold IV
VC The Dark
Ymir
Gold IV
Level 130
God Stats
1W - 0L
1,946 SR
Queue Stats
21W - 19L
1,600 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
WooperUsedSmite
Ne Zha
Platinum IV
Level 158
God Stats
1W - 1L
1,767 SR
Queue Stats
13W - 9L
2,005 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,786 SR
1,896 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,635 SR
1,842 MMR
Horus
Horus
Masters
Ind3structible5
Horus
Masters
Level 153
God Stats
65W - 40L
1,711 SR
Queue Stats
500W - 530L
2,064 MMR
Party 1
Vulcan
Vulcan
Platinum V
Mr Squeakers 09
Vulcan
Platinum V
Level 95
God Stats
37W - 37L
1,579 SR
Queue Stats
71W - 87L
1,598 MMR
Solo
Neith
Neith
Diamond V
TryHardHound
Neith
Diamond V
Level 141
God Stats
34W - 33L
1,616 SR
Queue Stats
566W - 493L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 8
12,958
864
19,130
12,261
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 9
10,734
716
3,037
20,347
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 3 / 10
11,681
779
20,706
20,054
13,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CabrakanBaba YagaThothAh Muzen CabGeb

VS

Bans
Baron SamediHadesHou YiYu HuangSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 5
9,790
653
10,429
22,884
19,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 8
8,956
597
15,084
13,026
4,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 4 / 2
11,305
754
18,135
14,733
5,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
10
10
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
0
7
8
0.57
W
11
2
8
7.5
L
7
4
2
2
W
1
5
9
1.1
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,873
Damage
43,648
52,662
Taken
50,643
42,581
Mitigated
30,269
18,486
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,429
4,626
2,283
5,215
22,884
19,466
0
10,346
12,538
0
12,312
L
15,084
5,021
531
1,025
13,026
4,879
0
6,022
7,004
38,102
0
W
19,130
1,388
4,261
5,181
12,261
5,593
1,685
3,245
8,814
76,421
0
L
18,135
4,756
0
2,132
14,733
5,924
600
5,960
8,773
0
57,997
W
3,037
517
0
2,833
20,347
23,417
0
7,765
12,091
10,766
0
W
20,706
6,638
0
6,211
20,054
13,571
471
4,433
15,240
0
53,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
30,051
213
Minions Killed
138
9
Camps Cleared
4
816,430
Distance Traveled
725,804
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,790
653
5
0
2
229,764
6
L
Vulcan
8,956
597
50
3
2
251,727
4
W
Ra
12,958
864
148
10
6
284,135
2
L
Neith
11,305
754
83
6
0
244,313
0
W
Ymir
10,734
716
8
1
0
246,158
11
W
Ne Zha
11,681
779
57
4
3
286,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role