Player Matchup

Zeus
Zeus
ParaNovaaa
Zeus
Level 7
God Stats
0W - 5L
1,091 SR
Queue Stats
0W - 8L
970 Elo+
Party 2
Bacchus
Bacchus
Speedyz
Bacchus
Level 7
God Stats
2W - 6L
1,120 SR
Queue Stats
2W - 9L
970 Elo+
Party 2
Chaac
Chaac
woolymf
Chaac
Level 124
God Stats
0W - 2L
1,509 SR
Queue Stats
70W - 112L
1,306 Elo+
Party 2
Team Averages
Level 46
1,240 SR
1,082 Elo+

VS

Team Averages
Level 146
1,691 SR
1,724 Elo+
Cliodhna
Cliodhna
Excend
Cliodhna
Level 152
God Stats
4W - 2L
1,748 SR
Queue Stats
65W - 45L
1,724 Elo+
Party 1
Nox
Nox
FlashExe
Nox
Level 152
God Stats
25W - 8L
1,680 SR
Queue Stats
85W - 67L
1,737 Elo+
Party 1
Maui
Maui
fireballmt
Maui
Level 133
God Stats
3W - 2L
1,644 SR
Queue Stats
55W - 43L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,153
550
9,052
10,772
3,554
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Speedyz
Bacchus
12
1 / 7 / 0
8,729
671
3,902
17,746
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
woolymf
Chaac
13
1 / 3 / 1
8,047
619
7,838
17,977
12,018
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Excend
Cliodhna
15
7 / 1 / 10
10,002
769
14,264
15,042
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
8 / 0 / 8
10,447
804
18,252
5,739
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 12
9,921
763
7,477
15,466
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Excend
Cliodhna
7
1
10
12
W
8
0
8
12
L
0
7
1
0.07
L
Bacchus
Speedyz
Bacchus
1
7
0
0.14
W
2
1
12
8
L
Chaac
woolymf
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
39,993
46,495
Taken
36,247
33,125
Mitigated
28,714
6,299
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Excend
Cliodhna
14,264
3,557
0
5,423
15,042
6,678
1,064
5,739
9,303
0
58,094
W
18,252
1,562
172
2,198
5,739
3,074
864
2,623
3,116
44,398
0
L
9,052
1,026
0
160
10,772
3,554
0
3,757
7,015
18,765
0
L
Bacchus
Speedyz
Bacchus
3,902
866
0
1,349
17,746
17,553
0
11,034
6,712
13,075
0
W
7,477
2,265
0
5,018
15,466
18,962
147
5,523
9,943
17,266
0
L
Chaac
woolymf
Chaac
7,838
878
0
4,790
17,977
12,018
0
11,055
6,922
0
35,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
30,370
89
Minions Killed
165
2
Camps Cleared
10
637,355
Distance Traveled
767,768
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,002
769
79
6
6
261,210
3
W
Nox
10,447
804
63
5
3
267,125
2
L
Zeus
7,153
550
26
2
0
184,192
2
L
Bacchus
8,729
671
19
1
0
212,564
1
W
Maui
9,921
763
23
2
1
239,433
5
L
Chaac
8,047
619
44
3
2
240,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role