Player Matchup

Yemoja
Yemoja
Keldonator
Yemoja
Level 14
God Stats
0W - 6L
1,142 SR
Queue Stats
0W - 15L
946 Elo+
Party 1
Neith
Neith
Raisedbyrobots
Neith
Level 11
God Stats
0W - 4L
1,157 SR
Queue Stats
3W - 12L
1,339 Elo+
Party 1
Chaac
Chaac
ShingleKing
Chaac
Level 45
God Stats
1W - 18L
1,148 SR
Queue Stats
12W - 52L
1,163 Elo+
Party 1
Arachne
Arachne
Treasuresdtb
Arachne
Level 26
God Stats
2W - 2L
1,501 SR
Queue Stats
10W - 16L
1,363 Elo+
Solo
Hades
Hades
atonyatlaw18
Hades
Level 11
God Stats
0W - 3L
1,233 SR
Queue Stats
2W - 14L
1,154 Elo+
Party 1
Team Averages
Level 21
1,236 SR
1,193 Elo+

VS

Team Averages
Level 70
1,530 SR
1,415 Elo+
Hun Batz
Hun Batz
ALANSITO9266
Hun Batz
Level 21
God Stats
37W - 27L
1,580 SR
Queue Stats
89W - 88L
1,492 Elo+
Solo
Bellona
Bellona
BeastGamer123
Bellona
Level 36
God Stats
1W - 2L
1,570 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 2
Sol
Sol
Logiebear2003
Sol
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 2
Baron Samedi
Baron Samedi
YelloFelloYT
Baron Samedi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
blueranger2003
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Keldonator
Yemoja
15
0 / 5 / 3
8,751
625
4,648
12,325
9,938
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 6
9,795
700
11,682
11,523
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 5
9,463
676
11,147
22,517
18,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Treasuresdtb
Arachne
17
4 / 0 / 1
9,756
697
6,923
12,891
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 6 / 2
9,458
676
5,965
15,975
10,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALANSITO9266
Hun Batz
19
2 / 2 / 8
11,313
808
8,176
12,605
6,311
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
17
4 / 2 / 4
10,451
747
7,643
12,570
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 6
10,902
779
19,033
14,448
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
YelloFelloYT
Baron Samedi
19
9 / 0 / 7
11,852
847
20,195
10,037
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 10
10,080
720
12,402
16,545
16,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
20
20
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ALANSITO9266
Hun Batz
2
2
8
3
W
Bellona
4
2
4
3
L
Yemoja
Keldonator
Yemoja
0
5
3
0.3
W
3
4
6
1.5
L
1
3
6
1.33
L
2
6
5
0.75
L
Arachne
Treasuresdtb
Arachne
4
0
1
4.5
W
Baron Samedi
YelloFelloYT
Baron Samedi
9
0
7
12.5
L
4
6
2
0.83
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,365
Damage
67,449
75,231
Taken
66,205
52,161
Mitigated
43,221
10,911
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ALANSITO9266
Hun Batz
8,176
1,979
0
2,656
12,605
6,311
2,167
1,555
11,050
0
65,000
W
Bellona
7,643
1,405
0
2,723
12,570
7,949
788
2,370
10,200
0
30,538
L
Yemoja
Keldonator
Yemoja
4,648
447
843
0
12,325
9,938
0
8,854
3,322
19,335
0
W
19,033
7,613
0
6,267
14,448
5,742
5,322
1,993
12,455
56,121
0
L
11,682
3,644
0
2,254
11,523
6,397
94
5,602
5,769
0
41,949
L
11,147
3,174
0
2,794
22,517
18,135
0
9,777
12,496
0
25,894
L
Arachne
Treasuresdtb
Arachne
6,923
6,232
0
3,423
12,891
7,590
0
7,291
5,520
0
18,953
W
Baron Samedi
YelloFelloYT
Baron Samedi
20,195
1,318
2,834
4,818
10,037
6,255
226
1,156
8,881
52,563
0
L
5,965
712
35
1,562
15,975
10,101
0
7,283
8,544
19,166
0
W
12,402
1,901
0
4,202
16,545
16,964
93
3,539
13,006
0
21,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
54,598
199
Minions Killed
307
0
Camps Cleared
0
1,301,196
Distance Traveled
1,498,611
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,313
808
93
7
0
305,079
2
W
Bellona
10,451
747
35
3
0
325,481
5
L
Yemoja
8,751
625
31
2
0
225,305
2
W
Sol
10,902
779
81
6
0
248,376
0
L
Neith
9,795
700
80
6
0
277,856
3
L
Chaac
9,463
676
27
2
0
260,394
1
L
Arachne
9,756
697
24
2
0
293,494
3
W
Baron Samedi
11,852
847
79
6
0
296,589
0
L
Hades
9,458
676
37
3
0
244,147
0
W
Tyr
10,080
720
19
1
0
323,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role