Player Matchup

Bacchus
Bacchus
DaddysLilFidget
Bacchus
Level 63
God Stats
1W - 4L
1,598 SR
Queue Stats
75W - 81L
1,497 Elo+
Party 1
Izanami
Izanami
Grif70
Izanami
Level 87
God Stats
8W - 5L
1,671 SR
Queue Stats
55W - 47L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
Joezaboss
Yu Huang
Level 158
God Stats
4W - 9L
1,423 SR
Queue Stats
84W - 81L
1,527 Elo+
Party 1
Thanatos
Thanatos
ProgramerPark
Thanatos
Level 144
God Stats
0W - 3L
1,505 SR
Queue Stats
62W - 68L
1,489 Elo+
Solo
Amaterasu
Amaterasu
xxopalxx
Amaterasu
Level 157
God Stats
4W - 2L
1,821 SR
Queue Stats
94W - 105L
1,524 Elo+
Party 1
Team Averages
Level 122
1,604 SR
1,514 Elo+

VS

Team Averages
Level 89
1,514 SR
1,577 Elo+
Vulcan
Vulcan
Hirschy
Vulcan
Level 109
God Stats
16W - 10L
1,598 SR
Queue Stats
223W - 199L
1,562 Elo+
Party 3
Erlang Shen
Erlang Shen
RockSniffler
Erlang Shen
Level 120
God Stats
2W - 5L
1,263 SR
Queue Stats
114W - 99L
1,574 Elo+
Solo
Ishtar
Ishtar
Sockratees
Ishtar
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 4L
1,647 Elo+
Party 2
Aphrodite
Aphrodite
Tοοker
Aphrodite
Level 150
God Stats
3W - 0L
1,325 SR
Queue Stats
18W - 6L
1,622 Elo+
Party 2
Hercules
Hercules
yddiwkS
Hercules
Level 58
God Stats
6W - 0L
1,884 SR
Queue Stats
81W - 72L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,845
385
5,784
23,279
30,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Grif70
Izanami
16
2 / 7 / 0
10,243
445
11,785
18,259
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Joezaboss
Yu Huang
15
0 / 6 / 3
9,585
417
7,921
18,406
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ProgramerPark
Thanatos
15
1 / 8 / 1
9,684
421
10,741
26,995
11,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xxopalxx
Amaterasu
16
1 / 4 / 2
10,595
461
18,991
28,921
25,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hirschy
Vulcan
20
4 / 0 / 7
13,220
575
17,804
12,699
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
RockSniffler
Erlang Shen
19
4 / 0 / 5
12,408
539
9,892
19,553
17,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Sockratees
Ishtar
20
20 / 1 / 5
15,232
662
45,122
29,546
15,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Tοοker
Aphrodite
18
1 / 2 / 21
13,052
567
7,740
21,565
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
yddiwkS
Hercules
18
1 / 2 / 8
12,703
552
10,930
23,726
32,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
5
Kills
30
30
Deaths
5
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Izanami
Grif70
Izanami
2
7
0
0.29
W
Vulcan
Hirschy
Vulcan
4
0
7
7.5
L
Yu Huang
Joezaboss
Yu Huang
0
6
3
0.25
L
Thanatos
ProgramerPark
Thanatos
1
8
1
0.19
W
Erlang Shen
RockSniffler
Erlang Shen
4
0
5
6.5
W
Ishtar
Sockratees
Ishtar
20
1
5
22.5
W
Aphrodite
Tοοker
Aphrodite
1
2
21
5.75
L
Amaterasu
xxopalxx
Amaterasu
1
4
2
0.5
W
Hercules
yddiwkS
Hercules
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,222
Damage
91,488
115,860
Taken
107,089
83,876
Mitigated
93,680
35,308
Healing
59,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,784
857
0
4,139
23,279
30,967
0
6,100
17,179
18,874
0
L
Izanami
Grif70
Izanami
11,785
7,919
0
1,925
18,259
7,892
0
2,541
15,718
0
91,101
W
Vulcan
Hirschy
Vulcan
17,804
3,759
0
4,843
12,699
6,401
1,263
2,725
9,974
145,624
0
L
Yu Huang
Joezaboss
Yu Huang
7,921
427
0
480
18,406
7,900
0
4,548
13,858
73,228
0
L
Thanatos
ProgramerPark
Thanatos
10,741
1,977
0
16,716
26,995
11,945
0
5,284
21,711
0
82,845
W
Erlang Shen
RockSniffler
Erlang Shen
9,892
4,579
0
9,905
19,553
17,135
1,643
2,614
16,939
0
109,298
W
Ishtar
Sockratees
Ishtar
45,122
32,348
0
18,073
29,546
15,999
8,409
4,330
25,216
0
179,426
W
Aphrodite
Tοοker
Aphrodite
7,740
2,213
6,988
11,648
21,565
22,026
874
4,211
17,354
37,476
4,876
L
Amaterasu
xxopalxx
Amaterasu
18,991
8,725
0
12,048
28,921
25,172
1,536
6,182
22,739
0
85,964
W
Hercules
yddiwkS
Hercules
10,930
4,586
0
8,226
23,726
32,119
0
1,846
21,880
0
80,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
66,615
568
Minions Killed
758
0
Camps Cleared
0
2,197,635
Distance Traveled
2,328,644
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,845
385
29
1
0
456,320
8
L
Izanami
10,243
445
148
6
0
396,141
2
W
Vulcan
13,220
575
179
8
0
513,296
9
L
Yu Huang
9,585
417
131
6
0
416,331
0
L
Thanatos
9,684
421
115
5
0
469,218
5
W
Erlang Shen
12,408
539
143
6
0
512,422
4
W
Ishtar
15,232
662
208
9
0
423,571
4
W
Aphrodite
13,052
567
71
3
0
413,924
2
L
Amaterasu
10,595
461
145
6
0
459,625
4
W
Hercules
12,703
552
157
7
0
465,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role