Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Lewfrog
Ganesha
Level 49
God Stats
4W - 3L
1,472 SR
Queue Stats
152W - 185L
1,470 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Silvanys
Kumbhakarna
Level 78
God Stats
1W - 1L
1,720 SR
Queue Stats
33W - 37L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
UncleSquignel
Cu Chulainn
Level 128
God Stats
6W - 5L
1,268 SR
Queue Stats
231W - 223L
1,483 Elo+
Party 3
Athena
Athena
humblebeast01
Athena
Level 107
God Stats
2W - 2L
1,476 SR
Queue Stats
245W - 234L
1,492 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,487 Elo+

VS

Team Averages
Level 121
1,507 SR
1,511 Elo+
Merlin
Merlin
DevilDog1019644
Merlin
Level 140
God Stats
3W - 4L
1,383 SR
Queue Stats
220W - 221L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
IntenseGases
Ah Puch
Level 121
God Stats
2W - 0L
1,723 SR
Queue Stats
191W - 201L
1,510 Elo+
Party 2
Bellona
Bellona
Midnight Soul00
Bellona
Level 86
God Stats
2W - 2L
1,286 SR
Queue Stats
129W - 99L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
Mountaindewd41
Ne Zha
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
191W - 200L
1,517 Elo+
Party 2
Hachiman
Hachiman
peachtoadstool1
Hachiman
Level 101
God Stats
2W - 2L
1,428 SR
Queue Stats
221W - 191L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 7 / 3
9,105
650
10,910
15,180
15,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Lewfrog
Ganesha
19
0 / 8 / 8
10,002
714
13,490
22,892
29,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Silvanys
Kumbhakarna
5
0 / 0 / 1
6,686
478
0
0
0
Cu Chulainn
UncleSquignel
Cu Chulainn
19
7 / 7 / 2
11,847
846
14,829
19,375
16,139
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 8 / 1
9,400
671
10,807
20,707
13,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
10,281
734
10,374
10,825
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
IntenseGases
Ah Puch
19
5 / 2 / 21
11,463
819
17,375
9,189
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 18
12,432
888
12,345
21,671
19,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 16
10,400
743
12,719
14,687
7,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
20
10 / 3 / 12
12,137
867
16,703
14,178
6,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
13
Kills
29
30
Deaths
14
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
7
3
0.64
W
4
3
12
3.33
W
Ah Puch
IntenseGases
Ah Puch
5
2
21
7.75
L
Ganesha
Lewfrog
Ganesha
0
8
8
0.5
W
7
3
18
5.33
W
3
3
16
3.67
L
Kumbhakarna
Silvanys
Kumbhakarna
0
0
1
0.5
L
Cu Chulainn
UncleSquignel
Cu Chulainn
7
7
2
1.14
L
3
8
1
0.44
W
Hachiman
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
69,516
78,154
Taken
70,550
74,255
Mitigated
43,014
6,835
Healing
27,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,910
1,831
0
825
15,180
15,659
0
4,537
10,643
0
16,747
W
10,374
282
1,859
1,946
10,825
4,894
833
2,887
7,938
20,717
0
W
Ah Puch
IntenseGases
Ah Puch
17,375
1,578
997
1,259
9,189
4,447
703
4,319
4,870
30,141
0
L
Ganesha
Lewfrog
Ganesha
13,490
266
527
1,262
22,892
29,034
0
5,966
16,926
33,747
0
W
12,345
2,837
3,616
4,292
21,671
19,589
422
5,344
16,327
0
24,395
W
12,719
5,021
2,069
5,523
14,687
7,442
1,147
5,872
8,815
0
25,754
L
Kumbhakarna
Silvanys
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
UncleSquignel
Cu Chulainn
14,829
681
401
1,439
19,375
16,139
0
7,141
12,234
1,696
28,609
L
10,807
1,647
519
1,862
20,707
13,423
0
10,105
10,602
17,377
0
W
Hachiman
16,703
9,058
2,817
2,677
14,178
6,642
2,141
6,961
7,217
0
36,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
56,713
113
Minions Killed
165
0
Camps Cleared
0
792,248
Distance Traveled
1,311,718
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,105
650
22
2
0
201,257
0
W
Merlin
10,281
734
28
2
0
257,895
0
W
Ah Puch
11,463
819
37
3
0
268,748
1
L
Ganesha
10,002
714
3
0
0
220,588
2
W
Bellona
12,432
888
25
2
0
278,375
0
W
Ne Zha
10,400
743
28
2
0
267,176
0
L
Kumbhakarna
6,686
478
0
0
0
0
0
L
Cu Chulainn
11,847
846
50
4
0
162,262
1
L
Athena
9,400
671
38
3
0
208,141
2
W
Hachiman
12,137
867
47
3
0
239,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role