Player Matchup

Da Ji
Da Ji
ChechelOcho
Da Ji
Level 124
God Stats
1W - 0L
1,828 SR
Queue Stats
31W - 12L
1,727 Elo+
Party 1
Chiron
Chiron
ElJoche
Chiron
Level 159
God Stats
6W - 4L
1,553 SR
Queue Stats
78W - 70L
1,640 Elo+
Party 1
Agni
Agni
Execute3015
Agni
Level 121
God Stats
6W - 2L
1,662 SR
Queue Stats
61W - 26L
1,789 Elo+
Party 1
Team Averages
Level 135
1,681 SR
1,718 Elo+

VS

Team Averages
Level 124
1,500 SR
1,441 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DarkosGx
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,594 Elo+
Party 2
Nox
Nox
Lengthier
Nox
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,213
721
6,678
6,947
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ElJoche
Chiron
13
6 / 0 / 5
8,054
805
12,566
6,107
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 6
7,458
746
6,903
4,954
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 3 / 1
6,351
635
3,002
10,203
8,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maui
9
1 / 4 / 0
6,479
648
2,726
13,419
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 2
6,131
613
3,647
7,437
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
1
0.5
W
2
1
7
5.5
L
Maui
1
4
0
0.25
W
Chiron
ElJoche
Chiron
6
0
5
8.5
W
3
1
6
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
9,375
18,008
Taken
31,059
7,535
Mitigated
21,728
4,927
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,002
485
0
490
10,203
8,399
0
2,068
8,135
0
9,876
W
6,678
2,585
0
1,199
6,947
3,293
50
2,702
3,981
0
16,941
L
Maui
2,726
744
0
1,893
13,419
10,254
0
2,290
11,129
9,962
0
W
Chiron
ElJoche
Chiron
12,566
7,454
898
2,391
6,107
2,425
934
2,423
3,468
0
34,344
W
6,903
887
0
439
4,954
1,817
243
1,459
3,282
25,815
0
L
3,647
331
0
339
7,437
3,075
0
2,987
4,450
17,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
18,961
95
Minions Killed
70
7
Camps Cleared
2
548,620
Distance Traveled
528,434
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,351
635
20
2
1
179,021
2
W
Da Ji
7,213
721
17
2
0
196,463
5
L
Maui
6,479
648
16
2
1
176,625
1
W
Chiron
8,054
805
42
4
4
179,686
2
W
Agni
7,458
746
36
4
3
172,471
3
L
Nox
6,131
613
34
3
0
172,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role