Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AXEBALANQUE
Poseidon
Level 143
God Stats
5W - 3L
1,554 SR
Queue Stats
388W - 266L
1,681 Elo+
Party 1
Hachiman
Hachiman
Bopper710
Hachiman
Level 147
God Stats
4W - 1L
1,547 SR
Queue Stats
217W - 148L
1,604 Elo+
Party 1
King Arthur
King Arthur
DR Zeuss7876
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,694 Elo+
Party 1
Athena
Athena
Hands on Priest
Athena
Level 116
God Stats
4W - 4L
1,596 SR
Queue Stats
126W - 73L
1,645 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,625 Elo+

VS

Team Averages
Level 47
1,555 SR
1,522 Elo+
Ymir
Ymir
BurnOutBR
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
DominusMors11
Arachne
Level 24
God Stats
0W - 1L
1,773 SR
Queue Stats
8W - 10L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
MANUELZON
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkilleX_Wise
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,611 Elo+
Party 3
Baba Yaga
Baba Yaga
Tocino04
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 1 / 12
10,102
842
11,945
13,105
17,058
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
AXEBALANQUE
Poseidon
17
3 / 1 / 20
9,802
817
17,122
9,694
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Bopper710
Hachiman
16
4 / 2 / 19
9,404
784
15,708
11,032
9,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DR Zeuss7876
King Arthur
17
8 / 3 / 19
10,723
894
18,758
15,936
19,280
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 16
9,969
831
6,998
14,820
19,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 4
8,227
686
4,156
17,320
21,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
16
6 / 8 / 0
10,127
844
10,442
20,897
21,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
MANUELZON
Zhong Kui
15
1 / 5 / 4
8,040
670
9,801
15,053
14,317
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
SkilleX_Wise
Morgan Le Fay
13
0 / 7 / 5
7,683
640
12,404
12,794
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Tocino04
Baba Yaga
13
1 / 6 / 2
7,641
637
11,165
12,501
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
23
31
Kills
8
9
Deaths
31
86
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
12
17
W
Poseidon
AXEBALANQUE
Poseidon
3
1
20
13
W
Hachiman
Bopper710
Hachiman
4
2
19
6.75
L
Ymir
0
5
4
0.4
W
King Arthur
DR Zeuss7876
King Arthur
8
3
19
5.83
L
Arachne
6
8
0
0.75
W
5
2
16
6.5
L
Zhong Kui
MANUELZON
Zhong Kui
1
5
4
0.6
L
Morgan Le Fay
SkilleX_Wise
Morgan Le Fay
0
7
5
0.36
L
Baba Yaga
Tocino04
Baba Yaga
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,531
Damage
47,968
64,587
Taken
78,565
71,596
Mitigated
72,128
32,191
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,945
1,886
2,911
5,052
13,105
17,058
794
7,656
5,449
0
17,086
W
Poseidon
AXEBALANQUE
Poseidon
17,122
701
4,400
3,535
9,694
6,645
764
6,939
2,755
34,612
0
W
Hachiman
Bopper710
Hachiman
15,708
7,196
2,066
3,431
11,032
9,589
684
6,719
4,313
0
30,343
L
Ymir
4,156
1,080
377
1,994
17,320
21,941
0
6,530
10,694
14,482
0
W
King Arthur
DR Zeuss7876
King Arthur
18,758
1,429
1,295
4,879
15,936
19,280
419
8,792
7,144
0
38,675
L
Arachne
10,442
6,736
2,246
4,482
20,897
21,324
0
5,925
14,972
0
16,199
W
6,998
1,577
1,814
2,808
14,820
19,024
1,080
7,420
7,400
12,475
0
L
Zhong Kui
MANUELZON
Zhong Kui
9,801
1,832
0
3,352
15,053
14,317
0
5,552
9,501
17,623
0
L
Morgan Le Fay
SkilleX_Wise
Morgan Le Fay
12,404
2,151
1,330
1,138
12,794
7,257
0
2,839
9,955
25,915
0
L
Baba Yaga
Tocino04
Baba Yaga
11,165
874
79
3,032
12,501
7,289
0
3,274
9,227
18,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
41,718
149
Minions Killed
105
0
Camps Cleared
0
1,145,869
Distance Traveled
1,018,639
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,102
842
12
1
0
263,317
3
W
Poseidon
9,802
817
45
4
0
230,291
1
W
Hachiman
9,404
784
34
3
0
202,252
0
L
Ymir
8,227
686
25
2
0
199,880
2
W
King Arthur
10,723
894
43
4
0
210,709
8
L
Arachne
10,127
844
11
1
0
212,942
0
W
Athena
9,969
831
15
1
0
239,300
0
L
Zhong Kui
8,040
670
29
2
0
203,401
2
L
Morgan Le Fay
7,683
640
23
2
0
206,304
0
L
Baba Yaga
7,641
637
17
1
0
196,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role