Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Patiurko
Horus
Level 157
God Stats
2W - 1L
1,229 SR
Queue Stats
435W - 490L
1,439 Elo+
Party 2
Team Averages
Level 158
1,410 SR
1,480 Elo+

VS

Team Averages
Level 102
1,467 SR
1,454 Elo+
Scylla
Scylla
AHUTHENUMB
Scylla
Level 119
God Stats
1W - 2L
1,494 SR
Queue Stats
61W - 63L
1,477 Elo+
Party 1
Medusa
Medusa
Aye DTM
Medusa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,389 Elo+
Party 1
Vamana
Vamana
CKxPRODIGYX
Vamana
Level 112
God Stats
9W - 8L
1,408 SR
Queue Stats
65W - 62L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 0 / 9
11,946
796
17,667
17,214
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
 
Janus
15
6 / 3 / 8
11,225
748
14,537
10,810
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Patiurko
Horus
15
5 / 2 / 6
11,447
763
4,692
16,870
19,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AHUTHENUMB
Scylla
13
2 / 5 / 1
9,527
635
10,643
11,577
4,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Aye DTM
Medusa
13
0 / 10 / 2
8,897
593
7,972
16,480
7,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
13
2 / 2 / 2
9,358
624
11,611
13,870
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
4
5
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
0
9
10.5
W
Janus
 
Janus
6
3
8
3.33
L
Scylla
AHUTHENUMB
Scylla
2
5
1
0.5
L
Medusa
Aye DTM
Medusa
0
10
2
0.1
L
Vamana
2
2
2
1.5
W
Horus
Patiurko
Horus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
30,226
44,894
Taken
41,927
33,743
Mitigated
21,963
19,011
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,667
10,356
0
8,969
17,214
8,636
2,499
4,185
13,029
0
71,878
W
Janus
 
Janus
14,537
855
0
362
10,810
5,140
735
2,726
8,084
39,668
0
L
Scylla
AHUTHENUMB
Scylla
10,643
733
0
0
11,577
4,337
0
4,419
6,906
29,384
0
L
Medusa
Aye DTM
Medusa
7,972
3,284
0
1,220
16,480
7,501
0
5,788
10,348
0
31,732
L
Vamana
11,611
3,894
0
4,318
13,870
10,125
0
3,652
9,966
0
25,414
W
Horus
Patiurko
Horus
4,692
1,782
2,652
7,028
16,870
19,967
259
4,804
12,066
0
17,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
27,782
182
Minions Killed
133
10
Camps Cleared
3
792,971
Distance Traveled
744,874
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,946
796
96
6
6
257,317
5
W
Janus
11,225
748
70
5
3
247,426
3
L
Scylla
9,527
635
42
3
3
254,268
6
L
Medusa
8,897
593
60
4
0
218,061
1
L
Vamana
9,358
624
31
2
0
272,545
3
W
Horus
11,447
763
16
1
1
288,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role