Player Matchup

Cernunnos
Cernunnos
Masters
Chicoooo
Cernunnos
Masters
Level 108
God Stats
113W - 83L
1,674 SR
Queue Stats
337W - 310L
2,673 MMR
Solo
Terra
Terra
Gold V
ShreksNut
Terra
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 319L
1,320 MMR
Solo
Loki
Loki
Platinum V
Totomano0012
Loki
Platinum V
Level 145
God Stats
8W - 6L
1,293 SR
Queue Stats
229W - 214L
1,834 MMR
Solo
Agni
Agni
Diamond V
XKIIerX
Agni
Diamond V
Level 153
God Stats
24W - 16L
1,697 SR
Queue Stats
182W - 168L
1,972 MMR
Solo
Chang'e
Chang'e
Gold IV
ulzzacktm
Chang'e
Gold IV
Level 123
God Stats
23W - 17L
1,647 SR
Queue Stats
90W - 85L
1,435 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,562 SR
1,847 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,685 SR
1,792 MMR
Jormungandr
Jormungandr
Diamond V
Jormy
Jormungandr
Diamond V
Level 133
God Stats
4W - 2L
1,706 SR
Queue Stats
9W - 13L
1,998 MMR
Solo
Cupid
Cupid
Silver IV
LonelySadFatMan
Cupid
Silver IV
Level 145
God Stats
1W - 3L
1,552 SR
Queue Stats
104W - 119L
765 MMR
Solo
Cerberus
Cerberus
Gold II
Reaper7074
Cerberus
Gold II
Level 160
God Stats
1W - 2L
1,848 SR
Queue Stats
259W - 264L
1,490 MMR
Solo
Janus
Janus
Masters
Skye²
Janus
Masters
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 259L
2,233 MMR
Party 1
Susano
Susano
Masters
nicoBICO
Susano
Masters
Level 151
God Stats
7W - 9L
1,817 SR
Queue Stats
421W - 391L
2,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chicoooo
Cernunnos
18
8 / 0 / 3
11,406
671
15,657
11,648
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
ShreksNut
Terra
12
0 / 0 / 9
8,482
499
5,795
15,664
13,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 0 / 3
8,457
497
3,719
10,266
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
XKIIerX
Agni
15
3 / 1 / 8
9,199
541
11,882
7,294
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ulzzacktm
Chang'e
15
1 / 0 / 3
9,148
538
3,593
5,351
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HadesSetCabrakanNe Zha

VS

Bans
KaliAnubisRavanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jormy
Jormungandr
14
0 / 2 / 1
8,947
526
3,986
9,739
9,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 0
7,270
428
2,746
11,212
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Reaper7074
Cerberus
11
0 / 3 / 0
7,014
413
4,038
14,834
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Skye²
Janus
13
0 / 2 / 1
7,590
446
4,990
6,976
2,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
nicoBICO
Susano
13
0 / 3 / 1
7,812
460
6,027
14,407
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
1
1
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chicoooo
Cernunnos
8
0
3
9.5
L
Jormungandr
Jormy
Jormungandr
0
2
1
0.25
L
1
5
0
0.2
L
Cerberus
Reaper7074
Cerberus
0
3
0
0
W
Terra
ShreksNut
Terra
0
0
9
4.5
L
Janus
Skye²
Janus
0
2
1
0.25
W
3
0
3
4.5
W
Agni
XKIIerX
Agni
3
1
8
7
L
Susano
nicoBICO
Susano
0
3
1
0.17
W
Chang'e
ulzzacktm
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,646
Damage
21,787
50,223
Taken
57,168
29,141
Mitigated
32,611
25,011
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chicoooo
Cernunnos
15,657
7,729
0
8,000
11,648
5,663
947
3,466
8,182
0
124,559
L
Jormungandr
Jormy
Jormungandr
3,986
349
0
1,968
9,739
9,749
456
4,512
4,854
69,215
0
L
2,746
1,438
50
2,117
11,212
3,214
0
1,846
9,318
0
40,317
L
Cerberus
Reaper7074
Cerberus
4,038
657
0
4,566
14,834
11,355
0
6,363
8,225
22,954
0
W
Terra
ShreksNut
Terra
5,795
1,457
3,243
4,867
15,664
13,605
0
5,284
10,380
24,292
1,806
L
Janus
Skye²
Janus
4,990
288
0
733
6,976
2,823
0
4,277
2,456
65,546
0
W
3,719
729
0
2,190
10,266
4,680
0
689
9,577
0
58,916
W
Agni
XKIIerX
Agni
11,882
1,529
0
2,103
7,294
2,901
0
2,908
4,386
73,261
0
L
Susano
nicoBICO
Susano
6,027
1,848
0
1,060
14,407
5,470
0
2,882
11,275
0
76,217
W
Chang'e
ulzzacktm
Chang'e
3,593
299
1,350
3,258
5,351
2,292
589
2,222
3,129
58,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
38,633
539
Minions Killed
552
0
Camps Cleared
0
1,728,638
Distance Traveled
1,610,964
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,406
671
178
10
0
322,503
1
L
Jormungandr
8,947
526
156
9
0
307,731
7
L
Cupid
7,270
428
79
5
0
303,444
6
L
Cerberus
7,014
413
70
4
0
299,533
2
W
Terra
8,482
499
33
2
0
336,961
6
L
Janus
7,590
446
129
8
0
340,048
5
W
Loki
8,457
497
75
4
0
402,383
4
W
Agni
9,199
541
122
7
0
327,209
6
L
Susano
7,812
460
118
7
0
360,208
0
W
Chang'e
9,148
538
131
8
0
339,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role