Player Matchup

He Bo
He Bo
EminenAntocool
He Bo
Level 99
God Stats
2W - 0L
1,727 SR
Queue Stats
346W - 356L
1,506 Elo+
Party 3
Hun Batz
Hun Batz
NoxFx1
Hun Batz
Level 160
God Stats
5W - 3L
1,627 SR
Queue Stats
843W - 903L
1,463 Elo+
Solo
Hades
Hades
Siegbrecht
Hades
Level 68
God Stats
2W - 1L
1,527 SR
Queue Stats
79W - 68L
1,508 Elo+
Party 2
Osiris
Osiris
Stromnas
Osiris
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,321 Elo+
Party 2
Neith
Neith
YT-MarvlousNoob
Neith
Level 160
God Stats
5W - 9L
1,337 SR
Queue Stats
410W - 437L
1,540 Elo+
Party 3
Team Averages
Level 111
1,544 SR
1,468 Elo+

VS

Team Averages
Level 117
1,488 SR
1,495 Elo+
Kali
Kali
 
Kali
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
DarkGodFallen
Kuzenbo
Level 160
God Stats
1W - 3L
1,389 SR
Queue Stats
463W - 533L
1,461 Elo+
Solo
Nike
Nike
IllI Nero IllI
Nike
Level 69
God Stats
3W - 3L
1,551 SR
Queue Stats
259W - 283L
1,429 Elo+
Party 4
Nu Wa
Nu Wa
OculusMortis
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,571 Elo+
Party 1
Maui
Maui
milo1998
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,301
755
10,053
6,931
2,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
NoxFx1
Hun Batz
13
4 / 2 / 8
8,837
803
9,289
14,031
12,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
15
4 / 1 / 11
8,564
779
7,662
9,489
6,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Stromnas
Osiris
14
1 / 3 / 14
9,049
823
8,142
13,069
12,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 7
10,581
962
17,700
10,524
5,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
0 / 5 / 4
7,281
662
3,747
11,102
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
13
0 / 4 / 6
7,788
708
9,016
16,870
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 6 / 3
6,884
626
6,414
12,801
10,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 1 / 0
9,516
865
16,066
6,656
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
14
0 / 2 / 8
8,160
742
6,042
10,668
12,680
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
18
Kills
8
9
Deaths
18
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
4
0.4
L
Kuzenbo
0
4
6
0.75
W
3
2
10
4
L
0
6
3
0.25
W
Hun Batz
NoxFx1
Hun Batz
4
2
8
4
L
8
1
0
8
W
Hades
4
1
11
9.5
W
Osiris
Stromnas
Osiris
1
3
14
2.67
W
6
1
7
9.5
L
Maui
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,846
Damage
41,285
54,044
Taken
58,097
39,695
Mitigated
58,842
26,982
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,747
1,481
914
2,212
11,102
7,608
0
3,899
7,203
0
9,754
L
Kuzenbo
9,016
3,013
339
3,055
16,870
24,662
0
6,442
10,428
16,566
0
W
10,053
800
0
1,305
6,931
2,830
326
5,730
1,201
21,640
0
L
6,414
664
1,174
953
12,801
10,268
0
4,092
8,709
0
12,729
W
Hun Batz
NoxFx1
Hun Batz
9,289
2,141
5,292
4,500
14,031
12,422
2
6,815
7,216
0
17,845
L
16,066
5,148
1,775
1,693
6,656
3,624
0
696
5,960
36,677
0
W
Hades
7,662
2,119
1,367
3,201
9,489
6,377
598
7,129
2,360
20,352
0
W
Osiris
Stromnas
Osiris
8,142
3,162
2,009
2,357
13,069
12,662
176
6,526
6,543
0
14,425
W
17,700
7,085
1,063
5,888
10,524
5,404
577
4,924
5,600
0
46,854
L
Maui
6,042
955
595
1,780
10,668
12,680
0
2,586
8,082
9,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
39,629
151
Minions Killed
86
0
Camps Cleared
0
1,098,478
Distance Traveled
1,021,529
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,281
662
10
1
0
209,559
0
L
Kuzenbo
7,788
708
10
1
0
191,940
5
W
He Bo
8,301
755
21
2
0
231,228
0
L
Nike
6,884
626
10
1
0
182,069
2
W
Hun Batz
8,837
803
19
2
0
219,557
1
L
Nu Wa
9,516
865
42
4
0
225,647
2
W
Hades
8,564
779
26
2
0
223,083
1
W
Osiris
9,049
823
10
1
0
237,329
1
W
Neith
10,581
962
75
7
0
187,281
0
L
Maui
8,160
742
14
1
0
212,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role