Player Matchup

Maui
Maui
AckwardNinja
Maui
Level 127
God Stats
3W - 4L
1,596 SR
Queue Stats
89W - 72L
1,560 Elo+
Party 1
Anhur
Anhur
Ceuthonymus
Anhur
Level 158
God Stats
4W - 1L
1,591 SR
Queue Stats
115W - 102L
1,564 Elo+
Party 1
Hera
Hera
SmilesImposter
Hera
Level 99
God Stats
4W - 0L
1,831 SR
Queue Stats
131W - 111L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
THExJANITOR
Ne Zha
Level 126
God Stats
21W - 6L
1,782 SR
Queue Stats
84W - 63L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
alangamer_1
Guan Yu
Level 67
God Stats
23W - 5L
1,746 SR
Queue Stats
305W - 276L
1,543 Elo+
Solo
Team Averages
Level 115
1,709 SR
1,563 Elo+

VS

Team Averages
Level 105
1,510 SR
1,544 Elo+
Thor
Thor
AdrianAstral111
Thor
Level 83
God Stats
3W - 3L
1,658 SR
Queue Stats
148W - 151L
1,584 Elo+
Solo
Artio
Artio
Lowtechstyle
Artio
Level 123
God Stats
1W - 3L
1,448 SR
Queue Stats
235W - 265L
1,408 Elo+
Solo
Heimdallr
Heimdallr
Natchanio
Heimdallr
Level 128
God Stats
24W - 20L
1,612 SR
Queue Stats
286W - 287L
1,531 Elo+
Solo
Set
Set
csamuel920
Set
Level 81
God Stats
5W - 7L
1,335 SR
Queue Stats
128W - 122L
1,528 Elo+
Solo
Agni
Agni
takeonlythegold
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 15
9,468
789
5,928
9,579
9,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 7
10,286
857
11,035
12,891
5,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 14
9,677
806
20,476
8,993
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
16
7 / 1 / 6
9,403
784
9,952
10,359
5,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
alangamer_1
Guan Yu
17
5 / 0 / 9
9,191
766
8,437
11,392
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,462
622
9,133
9,677
4,222
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,453
621
6,177
19,779
14,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Natchanio
Heimdallr
15
2 / 4 / 1
8,182
682
8,992
14,259
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 1
7,561
630
5,536
12,634
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 4 / 1
7,629
636
8,366
9,424
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
22
Kills
3
3
Deaths
22
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
0
5
2
0.2
W
6
1
7
9.5
L
1
5
0
0.2
L
Heimdallr
Natchanio
Heimdallr
2
4
1
0.63
W
3
1
14
10
W
Ne Zha
7
1
6
10
W
Guan Yu
alangamer_1
Guan Yu
5
0
9
9.5
L
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,828
Damage
38,204
53,214
Taken
65,773
38,073
Mitigated
40,440
20,271
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,928
1,403
2,372
2,036
9,579
9,592
356
2,862
6,549
13,065
0
L
9,133
598
0
146
9,677
4,222
0
4,733
4,844
62
20,164
W
11,035
6,122
0
1,749
12,891
5,664
4,211
3,110
9,551
0
43,982
L
6,177
604
1,103
4,797
19,779
14,058
0
7,732
11,763
16,770
0
L
Heimdallr
Natchanio
Heimdallr
8,992
3,375
0
2,202
14,259
6,411
0
5,746
8,414
0
34,016
W
20,476
6,389
0
1,250
8,993
3,951
862
2,769
6,055
56,298
0
W
Ne Zha
9,952
1,702
0
816
10,359
5,191
455
2,001
8,238
0
19,919
W
Guan Yu
alangamer_1
Guan Yu
8,437
636
5,444
6,604
11,392
13,675
158
3,848
7,285
0
24,413
L
5,536
634
0
599
12,634
12,259
0
5,099
7,146
0
24,117
L
8,366
927
0
1,682
9,424
3,490
0
3,094
6,238
28,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
38,287
237
Minions Killed
192
0
Camps Cleared
0
1,363,565
Distance Traveled
1,087,822
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,468
789
16
1
0
257,805
3
L
Thor
7,462
622
27
2
0
210,777
1
W
Anhur
10,286
857
80
7
0
259,386
1
L
Artio
7,453
621
15
1
0
224,669
1
L
Heimdallr
8,182
682
55
5
0
217,205
0
W
Hera
9,677
806
90
8
0
283,084
5
W
Ne Zha
9,403
784
21
2
0
286,737
0
W
Guan Yu
9,191
766
30
3
0
276,553
0
L
Set
7,561
630
35
3
0
227,655
0
L
Agni
7,629
636
60
5
0
207,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role