Player Matchup

Yemoja
Yemoja
Keldonator
Yemoja
Level 14
God Stats
0W - 6L
1,170 SR
Queue Stats
0W - 15L
951 Elo+
Party 2
Chang'e
Chang'e
NotEternalEcho
Chang'e
Level 121
God Stats
1W - 1L
1,547 SR
Queue Stats
43W - 33L
1,519 Elo+
Solo
Neith
Neith
Raisedbyrobots
Neith
Level 11
God Stats
0W - 4L
1,227 SR
Queue Stats
3W - 12L
1,405 Elo+
Party 2
Chaac
Chaac
ShingleKing
Chaac
Level 45
God Stats
1W - 18L
1,156 SR
Queue Stats
12W - 52L
1,168 Elo+
Party 2
Hades
Hades
atonyatlaw18
Hades
Level 11
God Stats
0W - 3L
1,339 SR
Queue Stats
2W - 14L
1,187 Elo+
Party 2
Team Averages
Level 40
1,288 SR
1,246 Elo+

VS

Team Averages
Level 133
1,475 SR
1,493 Elo+
Kukulkan
Kukulkan
PresentSubzero
Kukulkan
Level 139
God Stats
2W - 1L
1,521 SR
Queue Stats
122W - 108L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
Sexy Vulture
Ao Kuang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,473 Elo+
Party 1
Tyr
Tyr
WashedPeak6
Tyr
Level 159
God Stats
3W - 1L
1,672 SR
Queue Stats
124W - 100L
1,521 Elo+
Party 1
Skadi
Skadi
oliviachokis
Skadi
Level 100
God Stats
1W - 0L
1,208 SR
Queue Stats
24W - 23L
1,450 Elo+
Solo
Thanatos
Thanatos
xKcub3dx
Thanatos
Level 126
God Stats
2W - 2L
1,476 SR
Queue Stats
56W - 63L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Keldonator
Yemoja
17
1 / 4 / 4
10,922
575
4,867
15,064
16,845
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 5 / 6
12,938
681
16,571
25,411
14,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 1
13,062
687
16,677
16,568
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 9 / 4
11,411
601
9,911
35,037
28,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 5 / 6
11,143
586
4,342
20,095
11,675
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 1 / 17
13,981
736
30,968
9,743
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Sexy Vulture
Ao Kuang
20
7 / 1 / 12
15,005
790
10,597
18,848
19,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 2 / 11
14,594
768
23,737
27,721
36,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 3 / 14
14,041
739
21,275
12,616
6,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
xKcub3dx
Thanatos
20
3 / 5 / 13
13,327
701
11,131
18,066
11,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
12
Kills
26
26
Deaths
12
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Keldonator
Yemoja
1
4
4
0.75
L
3
5
6
1.2
W
Kukulkan
4
1
17
12.5
L
7
3
1
2.5
W
Ao Kuang
Sexy Vulture
Ao Kuang
7
1
12
13
L
1
9
4
0.33
W
9
2
11
7.25
L
0
5
6
0.6
W
3
3
14
3.33
W
Thanatos
xKcub3dx
Thanatos
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,368
Damage
97,708
112,175
Taken
86,994
81,487
Mitigated
79,823
31,252
Healing
33,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Keldonator
Yemoja
4,867
1,004
1,759
318
15,064
16,845
0
6,669
8,275
19,959
0
L
16,571
1,132
6,286
10,825
25,411
14,757
0
8,296
17,011
55,441
0
W
Kukulkan
30,968
1,598
0
833
9,743
5,818
2,885
4,398
5,345
71,039
0
L
16,677
4,733
0
2,879
16,568
9,917
0
5,046
11,467
0
53,152
W
Ao Kuang
Sexy Vulture
Ao Kuang
10,597
3,161
2,846
9,136
18,848
19,660
5,429
5,205
13,643
45,033
0
L
9,911
2,660
0
5,503
35,037
28,293
0
12,068
22,829
0
32,773
W
23,737
2,584
0
8,352
27,721
36,199
467
6,101
21,620
0
53,018
L
4,342
280
212
3,470
20,095
11,675
0
9,388
10,629
24,587
0
W
21,275
5,347
243
1,484
12,616
6,867
2,480
3,906
8,710
0
82,770
W
Thanatos
xKcub3dx
Thanatos
11,131
1,098
0
10,750
18,066
11,279
490
6,170
11,896
0
46,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,476
Gold Earned
70,948
287
Minions Killed
374
0
Camps Cleared
0
1,670,122
Distance Traveled
2,094,551
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,922
575
27
1
0
312,823
4
L
Chang'e
12,938
681
92
5
0
358,214
4
W
Kukulkan
13,981
736
119
6
0
414,880
0
L
Neith
13,062
687
86
5
0
345,985
2
W
Ao Kuang
15,005
790
37
2
0
393,993
0
L
Chaac
11,411
601
49
3
0
340,663
0
W
Tyr
14,594
768
41
2
0
439,950
2
L
Hades
11,143
586
33
2
0
312,437
0
W
Skadi
14,041
739
111
6
0
433,238
4
W
Thanatos
13,327
701
66
3
0
412,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role