Player Matchup

Ne Zha
Ne Zha
CoolAtTaCK08
Ne Zha
Level 109
God Stats
27W - 21L
1,621 SR
Queue Stats
404W - 335L
1,592 Elo+
Party 2
Bacchus
Bacchus
HandmadeSnake4
Bacchus
Level 39
God Stats
36W - 22L
1,609 SR
Queue Stats
57W - 29L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
kaqeed
Heimdallr
Level 122
God Stats
2W - 4L
1,412 SR
Queue Stats
366W - 288L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
nathan1467
Kukulkan
Level 108
God Stats
28W - 16L
1,674 SR
Queue Stats
413W - 360L
1,592 Elo+
Party 2
Bellona
Bellona
Ιiore
Bellona
Level 118
God Stats
6W - 7L
1,524 SR
Queue Stats
283W - 242L
1,582 Elo+
Party 2
Team Averages
Level 99
1,568 SR
1,601 Elo+

VS

Team Averages
Level 84
1,641 SR
1,638 Elo+
Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Tezhuu
Yu Huang
Level 147
God Stats
34W - 35L
1,691 SR
Queue Stats
331W - 254L
1,611 Elo+
Party 1
Ares
Ares
blazedyconfused
Ares
Level 159
God Stats
2W - 1L
1,698 SR
Queue Stats
137W - 81L
1,725 Elo+
Party 1
Nox
Nox
xXAilaniXx
Nox
Level 25
God Stats
12W - 4L
1,818 SR
Queue Stats
32W - 11L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
11 / 3 / 12
10,841
602
16,771
17,591
8,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 16
9,114
506
5,783
14,188
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
kaqeed
Heimdallr
14
4 / 2 / 15
9,442
525
13,463
14,594
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
nathan1467
Kukulkan
18
10 / 1 / 6
10,801
600
16,942
7,550
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ιiore
Bellona
15
8 / 0 / 9
10,096
561
12,654
12,357
11,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 7 / 1
8,771
487
5,692
17,779
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
 
Achilles
11
2 / 9 / 1
7,372
410
6,917
22,599
16,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Tezhuu
Yu Huang
12
2 / 5 / 3
7,779
432
10,448
11,932
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 8 / 3
6,958
387
8,302
17,800
9,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 8 / 5
6,177
343
6,954
12,875
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
37
Kills
9
9
Deaths
37
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
7
1
0.64
L
Achilles
 
Achilles
2
9
1
0.28
W
Ne Zha
11
3
12
5.67
W
4
3
16
4
L
Yu Huang
Tezhuu
Yu Huang
2
5
3
0.7
L
1
8
3
0.31
W
Heimdallr
kaqeed
Heimdallr
4
2
15
5.75
W
Kukulkan
nathan1467
Kukulkan
10
1
6
13
L
0
8
5
0.31
W
Bellona
Ιiore
Bellona
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,613
Damage
38,313
66,280
Taken
82,985
48,147
Mitigated
43,280
17,618
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,692
1,275
91
5,916
17,779
7,101
0
4,774
13,005
0
43,813
L
Achilles
 
Achilles
6,917
2,027
122
4,054
22,599
16,547
0
4,409
18,190
0
36,816
W
Ne Zha
16,771
4,452
0
4,692
17,591
8,446
24
6,061
11,370
0
84,446
W
5,783
578
0
1,660
14,188
16,657
33
5,844
8,000
16,849
1,741
L
Yu Huang
Tezhuu
Yu Huang
10,448
390
0
594
11,932
5,264
0
3,754
8,178
64,540
0
L
8,302
600
0
190
17,800
9,278
0
6,038
11,762
29,748
2,597
W
Heimdallr
kaqeed
Heimdallr
13,463
6,391
78
6,155
14,594
7,074
2,314
7,658
6,580
0
61,993
W
Kukulkan
nathan1467
Kukulkan
16,942
1,246
0
1,042
7,550
4,124
719
1,098
6,452
98,912
0
L
6,954
546
0
262
12,875
5,090
0
3,602
9,273
25,474
0
W
Bellona
Ιiore
Bellona
12,654
4,722
0
3,991
12,357
11,846
1,113
3,753
8,508
0
63,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
37,057
496
Minions Killed
325
0
Camps Cleared
0
1,697,648
Distance Traveled
1,640,616
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,771
487
72
4
0
355,026
0
L
Achilles
7,372
410
57
3
0
299,478
4
W
Ne Zha
10,841
602
118
7
0
374,274
2
W
Bacchus
9,114
506
22
1
0
340,471
0
L
Yu Huang
7,779
432
113
6
0
301,078
1
L
Ares
6,958
387
53
3
0
365,104
6
W
Heimdallr
9,442
525
98
5
0
299,789
1
W
Kukulkan
10,801
600
151
8
0
309,498
2
L
Nox
6,177
343
30
2
0
319,930
3
W
Bellona
10,096
561
107
6
0
373,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role