Player Matchup

Da Ji
Da Ji
CeIeste___
Da Ji
Level 149
God Stats
1W - 0L
1,345 SR
Queue Stats
12W - 24L
1,481 Elo+
Solo
Chang'e
Chang'e
CrunchiestApple
Chang'e
Level 142
God Stats
1W - 2L
1,494 SR
Queue Stats
30W - 31L
1,636 Elo+
Solo
Chaac
Chaac
CurrentLeaf2672
Chaac
Level 156
God Stats
7W - 8L
1,539 SR
Queue Stats
145W - 150L
1,554 Elo+
Solo
Izanami
Izanami
GoldenCaelum
Izanami
Level 160
God Stats
6W - 10L
1,627 SR
Queue Stats
471W - 356L
1,568 Elo+
Party 1
Xing Tian
Xing Tian
GoldenYaz
Xing Tian
Level 160
God Stats
3W - 3L
1,565 SR
Queue Stats
570W - 475L
1,592 Elo+
Party 1
Team Averages
Level 153
1,514 SR
1,566 Elo+

VS

Team Averages
Level 131
1,596 SR
1,614 Elo+
Tyr
Tyr
EnZoReach
Tyr
Level 149
God Stats
0W - 1L
1,542 SR
Queue Stats
4W - 3L
1,655 Elo+
Solo
Poseidon
Poseidon
MagicCloth
Poseidon
Level 129
God Stats
1W - 2L
1,599 SR
Queue Stats
291W - 200L
1,662 Elo+
Party 2
Thanatos
Thanatos
OutWestLegend
Thanatos
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 147L
1,572 Elo+
Solo
Olorun
Olorun
SideBackFlip
Olorun
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
294W - 200L
1,672 Elo+
Party 2
Xing Tian
Xing Tian
SpeacialName
Xing Tian
Level 68
God Stats
6W - 6L
1,839 SR
Queue Stats
249W - 240L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
3 / 6 / 10
11,356
1,032
13,145
19,288
11,940
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 6
12,582
1,144
26,226
12,961
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 11
10,673
970
14,697
12,075
14,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
GoldenCaelum
Izanami
17
6 / 1 / 6
11,283
1,026
9,785
6,320
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
GoldenYaz
Xing Tian
18
0 / 3 / 17
11,872
1,079
9,847
19,781
29,287
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

222

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
12,002
1,091
18,777
20,627
18,005
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
MagicCloth
Poseidon
17
1 / 3 / 7
10,915
992
14,529
11,760
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OutWestLegend
Thanatos
17
3 / 2 / 7
10,863
988
8,400
11,482
4,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
17
2 / 4 / 8
11,166
1,015
16,564
13,975
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
SpeacialName
Xing Tian
17
2 / 7 / 4
11,077
1,007
6,588
19,247
23,213
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
18
Kills
13
13
Deaths
18
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
6
10
1.33
W
8
3
6
3.67
W
1
0
11
6.5
L
5
2
8
4.5
W
Izanami
GoldenCaelum
Izanami
6
1
6
9
W
Xing Tian
GoldenYaz
Xing Tian
0
3
17
2.83
L
Poseidon
MagicCloth
Poseidon
1
3
7
1.5
L
Thanatos
OutWestLegend
Thanatos
3
2
7
3.25
L
Olorun
2
4
8
1.5
L
Xing Tian
SpeacialName
Xing Tian
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,700
Damage
64,858
70,425
Taken
77,091
66,724
Mitigated
58,067
14,191
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
13,145
3,400
0
250
19,288
11,940
0
8,011
11,277
0
28,745
W
26,226
1,318
4,360
4,185
12,961
7,670
0
5,343
7,618
56,694
0
W
14,697
1,391
0
3,898
12,075
14,701
0
7,552
4,523
445
27,707
L
18,777
3,499
0
2,454
20,627
18,005
0
10,252
10,131
0
30,145
W
Izanami
GoldenCaelum
Izanami
9,785
5,812
0
0
6,320
3,126
0
3,325
2,995
0
29,880
W
Xing Tian
GoldenYaz
Xing Tian
9,847
879
0
1,498
19,781
29,287
0
11,613
8,168
19,580
0
L
Poseidon
MagicCloth
Poseidon
14,529
1,721
0
0
11,760
4,743
0
4,538
6,923
43,082
0
L
Thanatos
OutWestLegend
Thanatos
8,400
692
0
5,018
11,482
4,866
0
5,815
5,584
0
15,474
L
Olorun
16,564
9,073
691
1,945
13,975
7,240
0
7,008
6,739
40,698
3,542
L
Xing Tian
SpeacialName
Xing Tian
6,588
624
0
0
19,247
23,213
0
8,900
9,836
20,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
56,023
219
Minions Killed
213
9
Camps Cleared
9
1,031,574
Distance Traveled
1,097,992
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,356
1,032
37
3
7
196,196
3
W
Chang'e
12,582
1,144
84
8
1
235,792
0
W
Chaac
10,673
970
32
3
0
222,426
0
L
Tyr
12,002
1,091
30
3
1
272,372
0
W
Izanami
11,283
1,026
56
5
0
165,719
3
W
Xing Tian
11,872
1,079
10
1
1
211,441
3
L
Poseidon
10,915
992
103
9
1
211,588
0
L
Thanatos
10,863
988
11
1
1
208,271
0
L
Olorun
11,166
1,015
58
5
6
215,413
0
L
Xing Tian
11,077
1,007
11
1
0
190,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role