Player Matchup

Ullr
Ullr
Platinum I
FacesPet
Ullr
Platinum I
Level 108
God Stats
12W - 18L
1,228 SR
Queue Stats
80W - 83L
1,931 MMR
Party 1
Poseidon
Poseidon
Platinum IV
Firstkillerr
Poseidon
Platinum IV
Level 62
God Stats
3W - 3L
1,634 SR
Queue Stats
118W - 114L
1,703 MMR
Party 1
Tyr
Tyr
Diamond IV
Greeys
Tyr
Diamond IV
Level 156
God Stats
144W - 134L
1,566 SR
Queue Stats
385W - 360L
2,197 MMR
Party 2
He Bo
He Bo
Diamond V
JCia
He Bo
Diamond V
Level 69
God Stats
7W - 5L
1,812 SR
Queue Stats
228W - 237L
2,101 MMR
Party 2
Khepri
Khepri
Platinum IV
phxheat01
Khepri
Platinum IV
Level 129
God Stats
2W - 0L
1,757 SR
Queue Stats
31W - 26L
1,991 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,599 SR
1,985 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,780 SR
1,959 MMR
Yu Huang
Yu Huang
Platinum I
Ayanokojiii
Yu Huang
Platinum I
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 46L
2,073 MMR
Solo
Xing Tian
Xing Tian
Gold II
Timmy3k
Xing Tian
Gold II
Level 123
God Stats
0W - 1L
1,757 SR
Queue Stats
24W - 18L
1,855 MMR
Solo
Hou Yi
Hou Yi
Diamond V
WARDGGIE
Hou Yi
Diamond V
Level 127
God Stats
18W - 12L
1,734 SR
Queue Stats
62W - 56L
2,065 MMR
Solo
Fenrir
Fenrir
Platinum II
bubas1208
Fenrir
Platinum II
Level 146
God Stats
8W - 3L
2,153 SR
Queue Stats
94W - 84L
2,014 MMR
Solo
King Arthur
King Arthur
Platinum V
xxbigbenftwxx
King Arthur
Platinum V
Level 159
God Stats
2W - 2L
1,756 SR
Queue Stats
103W - 94L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
12 / 2 / 9
17,335
642
38,836
22,433
12,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Firstkillerr
Poseidon
20
5 / 5 / 10
14,622
542
24,018
22,135
11,089
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Greeys
Tyr
20
4 / 4 / 4
15,184
562
29,425
31,945
41,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
JCia
He Bo
20
4 / 6 / 9
14,594
541
16,645
23,204
10,947
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
phxheat01
Khepri
19
2 / 3 / 17
13,642
505
8,657
26,908
34,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
CabrakanGaneshaLancelot

VS

Bans
ThorJormungandrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ayanokojiii
Yu Huang
20
6 / 5 / 6
13,606
504
21,977
23,273
12,492
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Timmy3k
Xing Tian
17
2 / 5 / 15
11,924
442
14,137
36,361
49,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
WARDGGIE
Hou Yi
20
5 / 6 / 3
13,696
507
11,731
27,531
11,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
bubas1208
Fenrir
19
6 / 6 / 8
12,658
469
18,069
29,959
16,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
xxbigbenftwxx
King Arthur
19
1 / 5 / 5
12,561
465
14,141
34,110
44,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
57
27
Kills
20
20
Deaths
27
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Ayanokojiii
Yu Huang
6
5
6
1.8
W
Ullr
12
2
9
8.25
W
Poseidon
Firstkillerr
Poseidon
5
5
10
2
W
Tyr
Greeys
Tyr
4
4
4
1.5
W
He Bo
JCia
He Bo
4
6
9
1.42
L
Xing Tian
Timmy3k
Xing Tian
2
5
15
1.9
L
Hou Yi
WARDGGIE
Hou Yi
5
6
3
1.08
L
Fenrir
bubas1208
Fenrir
6
6
8
1.67
W
Khepri
phxheat01
Khepri
2
3
17
3.5
L
King Arthur
xxbigbenftwxx
King Arthur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,581
Damage
80,055
126,625
Taken
151,234
110,285
Mitigated
134,032
37,469
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Ayanokojiii
Yu Huang
21,977
2,340
0
4,440
23,273
12,492
880
8,779
14,494
119,064
0
W
Ullr
38,836
17,625
0
4,042
22,433
12,510
5,640
4,828
17,605
0
174,102
W
Poseidon
Firstkillerr
Poseidon
24,018
4,179
0
2,363
22,135
11,089
646
8,114
14,021
128,176
0
W
Tyr
Greeys
Tyr
29,425
5,302
0
16,083
31,945
41,596
1,552
11,138
20,807
0
132,352
W
He Bo
JCia
He Bo
16,645
409
465
9,668
23,204
10,947
1,161
3,940
18,811
163,061
0
L
Xing Tian
Timmy3k
Xing Tian
14,137
2,211
0
5,056
36,361
49,573
0
15,630
20,731
49,437
0
L
Hou Yi
WARDGGIE
Hou Yi
11,731
7,115
0
9,130
27,531
11,366
1,266
3,262
24,269
0
126,637
L
Fenrir
bubas1208
Fenrir
18,069
5,284
0
4,510
29,959
16,287
0
14,398
15,561
51
104,583
W
Khepri
phxheat01
Khepri
8,657
995
0
4,848
26,908
34,143
1,026
10,318
15,702
32,506
0
L
King Arthur
xxbigbenftwxx
King Arthur
14,141
2,043
0
4,620
34,110
44,314
0
7,251
26,859
0
98,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,377
Gold Earned
64,445
839
Minions Killed
733
0
Camps Cleared
0
2,671,842
Distance Traveled
2,434,296
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,606
504
189
7
0
476,225
5
W
Ullr
17,335
642
214
8
0
529,564
3
W
Poseidon
14,622
542
200
7
0
515,156
2
W
Tyr
15,184
562
203
8
0
543,501
4
W
He Bo
14,594
541
186
7
0
551,316
7
L
Xing Tian
11,924
442
43
2
0
499,352
2
L
Hou Yi
13,696
507
192
7
0
451,363
4
L
Fenrir
12,658
469
135
5
0
539,751
6
W
Khepri
13,642
505
36
1
0
532,305
8
L
King Arthur
12,561
465
174
6
0
467,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role