Player Matchup

Xing Tian
Xing Tian
ChromeMeteor51
Xing Tian
Level 104
God Stats
3W - 1L
1,511 SR
Queue Stats
60W - 41L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
DERFYBOY
Hun Batz
Level 159
God Stats
2W - 0L
1,927 SR
Queue Stats
47W - 37L
1,606 Elo+
Party 1
Freya
Freya
IDK MUFFlN
Freya
Level 160
God Stats
2W - 1L
1,594 SR
Queue Stats
151W - 119L
1,557 Elo+
Party 1
Skadi
Skadi
IDKxElit3x
Skadi
Level 160
God Stats
6W - 1L
1,712 SR
Queue Stats
158W - 125L
1,603 Elo+
Party 1
Da Ji
Da Ji
RideTheOtter
Da Ji
Level 148
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 15L
1,480 Elo+
Party 1
Team Averages
Level 146
1,608 SR
1,563 Elo+

VS

Team Averages
Level 122
1,532 SR
1,516 Elo+
Hachiman
Hachiman
DanteVega12
Hachiman
Level 123
God Stats
1W - 3L
1,528 SR
Queue Stats
184W - 205L
1,432 Elo+
Solo
Cthulhu
Cthulhu
KhroneWar
Cthulhu
Level 104
God Stats
3W - 3L
1,557 SR
Queue Stats
222W - 178L
1,611 Elo+
Party 2
Artio
Artio
Mattvil
Artio
Level 120
God Stats
2W - 3L
1,575 SR
Queue Stats
39W - 43L
1,507 Elo+
Solo
Mulan
Mulan
MichealScarn45
Mulan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 143L
1,601 Elo+
Party 2
Cabrakan
Cabrakan
urboydillan
Cabrakan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChromeMeteor51
Xing Tian
15
1 / 1 / 15
9,142
831
5,920
13,558
13,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
DERFYBOY
Hun Batz
16
5 / 1 / 15
9,277
843
10,913
8,743
4,542
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
15
5 / 2 / 13
8,776
798
10,722
8,812
4,320
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
16
7 / 1 / 12
9,269
843
18,544
8,769
4,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
4 / 2 / 14
9,138
831
10,451
11,086
10,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DanteVega12
Hachiman
12
0 / 5 / 2
7,180
653
6,233
10,272
4,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KhroneWar
Cthulhu
14
1 / 5 / 1
7,906
719
13,203
16,665
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Mattvil
Artio
14
1 / 2 / 5
7,987
726
6,505
16,678
14,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 4 / 1
9,251
841
12,016
12,440
8,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
urboydillan
Cabrakan
12
0 / 6 / 3
7,037
640
5,335
14,589
18,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
22
Kills
7
7
Deaths
22
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChromeMeteor51
Xing Tian
1
1
15
8.5
W
Hun Batz
DERFYBOY
Hun Batz
5
1
15
12.5
L
Hachiman
DanteVega12
Hachiman
0
5
2
0.2
W
Freya
5
2
13
5.75
W
Skadi
7
1
12
13
L
Cthulhu
KhroneWar
Cthulhu
1
5
1
0.3
L
Artio
Mattvil
Artio
1
2
5
1.75
L
5
4
1
1.38
W
4
2
14
5.5
L
Cabrakan
urboydillan
Cabrakan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,550
Damage
43,292
50,968
Taken
70,644
37,010
Mitigated
62,113
22,419
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChromeMeteor51
Xing Tian
5,920
207
2,419
3,453
13,558
13,518
198
8,050
5,508
11,875
0
W
Hun Batz
DERFYBOY
Hun Batz
10,913
1,818
1,388
557
8,743
4,542
683
4,026
4,717
0
27,222
L
Hachiman
DanteVega12
Hachiman
6,233
2,490
519
1,830
10,272
4,172
368
1,708
8,564
0
21,191
W
Freya
10,722
3,228
1,265
2,015
8,812
4,320
403
4,194
4,618
19,374
0
W
Skadi
18,544
10,667
1,921
1,906
8,769
4,186
2,177
4,371
4,398
0
36,632
L
Cthulhu
KhroneWar
Cthulhu
13,203
920
1,352
1,980
16,665
17,553
0
4,552
12,113
25,104
0
L
Artio
Mattvil
Artio
6,505
490
629
7,431
16,678
14,281
0
3,101
13,577
12,130
0
L
12,016
2,364
883
3,267
12,440
8,016
342
2,919
9,521
0
18,428
W
10,451
2,245
4,065
3,430
11,086
10,444
583
4,402
6,684
0
12,070
L
Cabrakan
urboydillan
Cabrakan
5,335
353
213
494
14,589
18,091
0
4,362
10,227
10,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,602
Gold Earned
39,361
105
Minions Killed
104
0
Camps Cleared
0
985,884
Distance Traveled
1,026,021
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,142
831
15
1
0
221,212
4
W
Hun Batz
9,277
843
29
3
0
216,862
3
L
Hachiman
7,180
653
32
3
0
199,013
0
W
Freya
8,776
798
24
2
0
162,024
2
W
Skadi
9,269
843
37
3
0
188,098
0
L
Cthulhu
7,906
719
24
2
0
206,309
0
L
Artio
7,987
726
7
1
0
215,744
1
L
Mulan
9,251
841
26
2
0
207,799
1
W
Da Ji
9,138
831
0
0
0
197,688
0
L
Cabrakan
7,037
640
15
1
0
197,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role