Player Matchup

Artio
Artio
Chihiro2993
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,497 Elo+
Party 3
Poseidon
Poseidon
Dadich
Poseidon
Level 131
God Stats
13W - 7L
1,731 SR
Queue Stats
365W - 197L
1,717 Elo+
Party 1
Lancelot
Lancelot
EliteExpress
Lancelot
Level 129
God Stats
4W - 8L
1,505 SR
Queue Stats
197W - 129L
1,796 Elo+
Party 1
Achilles
Achilles
Mspot45
Achilles
Level 49
God Stats
34W - 10L
1,859 SR
Queue Stats
346W - 161L
1,779 Elo+
Party 1
Neith
Neith
b1ackopp2
Neith
Level 78
God Stats
4W - 1L
1,580 SR
Queue Stats
34W - 27L
1,459 Elo+
Party 3
Team Averages
Level 99
1,635 SR
1,650 Elo+

VS

Team Averages
Level 41
1,314 SR
1,264 Elo+
Maui
Maui
Deeez007
Maui
Level 122
God Stats
0W - 2L
1,381 SR
Queue Stats
170W - 161L
1,524 Elo+
Solo
Ullr
Ullr
Keldonator
Ullr
Level 14
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 15L
954 Elo+
Party 2
Neith
Neith
Raisedbyrobots
Neith
Level 11
God Stats
0W - 4L
1,289 SR
Queue Stats
3W - 12L
1,464 Elo+
Party 2
Chaac
Chaac
ShingleKing
Chaac
Level 45
God Stats
1W - 18L
1,160 SR
Queue Stats
12W - 52L
1,170 Elo+
Party 2
Hades
Hades
atonyatlaw18
Hades
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 14L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
10,803
831
6,684
19,194
27,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Dadich
Poseidon
19
9 / 1 / 18
11,618
894
27,416
9,918
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
EliteExpress
Lancelot
19
15 / 1 / 14
12,028
925
27,832
15,294
10,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Mspot45
Achilles
17
9 / 4 / 13
10,530
810
13,774
19,732
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
b1ackopp2
Neith
16
1 / 1 / 12
9,364
720
7,211
5,814
2,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 4 / 4
9,070
698
3,523
17,013
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 10 / 3
7,874
606
4,464
18,070
11,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 3
10,582
814
14,453
13,149
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 5
8,995
692
12,425
23,932
18,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 8 / 2
8,740
672
5,689
19,404
11,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
36
Kills
8
9
Deaths
36
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
W
Poseidon
Dadich
Poseidon
9
1
18
18
L
Maui
1
4
4
0.75
W
Lancelot
EliteExpress
Lancelot
15
1
14
22
L
0
10
3
0.15
W
Achilles
Mspot45
Achilles
9
4
13
3.88
L
4
5
3
1.1
L
2
9
5
0.5
L
1
8
2
0.25
W
Neith
b1ackopp2
Neith
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,917
Damage
40,554
69,952
Taken
91,568
63,964
Mitigated
64,690
14,994
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
934
2,234
5,786
19,194
27,756
790
2,104
17,090
21,916
0
W
Poseidon
Dadich
Poseidon
27,416
5,980
0
650
9,918
4,546
2,090
1,718
8,200
77,771
0
L
Maui
3,523
495
0
3,183
17,013
16,175
0
7,260
9,567
10,714
0
W
Lancelot
EliteExpress
Lancelot
27,832
7,828
0
4,467
15,294
10,657
686
1,923
13,371
0
57,193
L
4,464
2,956
0
0
18,070
11,685
0
6,355
11,580
0
10,382
W
Achilles
Mspot45
Achilles
13,774
3,254
0
1,506
19,732
18,227
1,092
1,859
17,873
69
24,241
L
14,453
6,159
0
2,452
13,149
6,943
0
4,838
8,056
0
41,092
L
12,425
3,598
0
3,453
23,932
18,164
0
7,272
16,346
0
32,133
L
5,689
622
143
1,760
19,404
11,723
0
8,444
10,866
18,554
0
W
Neith
b1ackopp2
Neith
7,211
3,769
0
351
5,814
2,778
1,950
1,608
4,206
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
45,261
273
Minions Killed
150
0
Camps Cleared
0
1,457,707
Distance Traveled
1,063,127
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,803
831
32
2
0
279,469
1
W
Poseidon
11,618
894
92
7
0
328,405
1
L
Maui
9,070
698
12
1
0
226,862
1
W
Lancelot
12,028
925
77
6
0
303,548
2
L
Ullr
7,874
606
10
1
0
180,240
5
W
Achilles
10,530
810
21
2
0
295,996
1
L
Neith
10,582
814
60
5
0
225,620
3
L
Chaac
8,995
692
33
3
0
225,389
1
L
Hades
8,740
672
35
3
0
205,016
0
W
Neith
9,364
720
51
4
0
250,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role