Player Matchup

Khepri
Khepri
GebIsJoeBiden
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,845 Elo+
Party 1
Medusa
Medusa
HanTyumi
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,852 Elo+
Party 1
Chang'e
Chang'e
HladnoFant
Chang'e
Level 156
God Stats
1W - 0L
1,946 SR
Queue Stats
34W - 5L
1,995 Elo+
Party 1
Team Averages
Level 102
1,649 SR
1,897 Elo+

VS

Team Averages
Level 87
1,619 SR
1,505 Elo+
Shiva
Shiva
Crazyicecycle
Shiva
Level 94
God Stats
2W - 3L
1,686 SR
Queue Stats
42W - 31L
1,669 Elo+
Party 2
Ra
Ra
KaiserAsher
Ra
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 9L
1,123 Elo+
Party 2
Set
Set
LookiePookieYT
Set
Level 160
God Stats
1W - 4L
1,496 SR
Queue Stats
46W - 26L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
9,025
820
3,878
3,686
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
HanTyumi
Medusa
14
5 / 0 / 4
8,698
791
11,889
5,133
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
HladnoFant
Chang'e
14
4 / 0 / 5
8,780
798
8,221
5,620
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,307
664
4,430
10,204
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
6,393
581
1,138
7,403
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
6,816
620
5,583
9,757
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
8
4
W
Medusa
HanTyumi
Medusa
5
0
4
7
W
Chang'e
HladnoFant
Chang'e
4
0
5
6.5
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
11,151
14,439
Taken
27,364
11,598
Mitigated
19,534
10,614
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,430
364
135
2,434
10,204
9,533
0
4,263
5,941
156
9,706
W
3,878
95
0
1,786
3,686
5,829
612
1,007
2,679
12,546
0
W
Medusa
HanTyumi
Medusa
11,889
5,527
0
795
5,133
2,922
1,416
225
4,908
0
52,545
W
Chang'e
HladnoFant
Chang'e
8,221
367
3,395
4,638
5,620
2,847
776
490
5,130
36,357
0
L
1,138
386
457
510
7,403
3,018
0
3,942
3,461
8,207
0
L
5,583
1,873
0
1,922
9,757
6,983
0
4,029
5,728
0
38,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
20,516
169
Minions Killed
97
10
Camps Cleared
1
648,999
Distance Traveled
610,249
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,307
664
6
1
0
234,766
3
W
Khepri
9,025
820
9
1
0
213,242
2
W
Medusa
8,698
791
82
7
4
225,833
3
W
Chang'e
8,780
798
78
7
6
209,924
2
L
Ra
6,393
581
22
2
1
164,382
0
L
Set
6,816
620
69
6
0
211,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role