Player Matchup

Neith
Neith
GunsMcWar
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Keldonator
Atlas
Level 14
God Stats
0W - 2L
1,517 SR
Queue Stats
0W - 15L
959 Elo+
Party 3
Achilles
Achilles
Raisedbyrobots
Achilles
Level 11
God Stats
0W - 4L
1,166 SR
Queue Stats
3W - 12L
1,667 Elo+
Party 3
Ra
Ra
ShingleKing
Ra
Level 45
God Stats
1W - 4L
1,232 SR
Queue Stats
12W - 52L
1,174 Elo+
Party 3
Kukulkan
Kukulkan
atonyatlaw18
Kukulkan
Level 11
God Stats
1W - 9L
1,019 SR
Queue Stats
2W - 14L
1,261 Elo+
Party 3
Team Averages
Level 17
1,287 SR
1,312 Elo+

VS

Team Averages
Level 88
1,449 SR
1,519 Elo+
Zeus
Zeus
Dominionz09
Zeus
Level 156
God Stats
68W - 50L
1,649 SR
Queue Stats
162W - 171L
1,556 Elo+
Solo
Yemoja
Yemoja
GothiCat369
Yemoja
Level 19
God Stats
18W - 20L
1,382 SR
Queue Stats
102W - 131L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
Maguitchi
Xbalanque
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,726 Elo+
Party 1
Maui
Maui
PeaceOffers
Maui
Level 42
God Stats
1W - 0L
1,133 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 1
Neith
Neith
Scorce13
Neith
Level 147
God Stats
26W - 25L
1,581 SR
Queue Stats
363W - 359L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GunsMcWar
Neith
12
0 / 2 / 0
7,742
553
1,796
4,839
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
15
0 / 7 / 3
8,858
633
3,657
16,788
12,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
1 / 2 / 0
8,937
638
6,780
17,170
12,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 2
9,015
644
6,455
15,107
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
atonyatlaw18
Kukulkan
16
2 / 5 / 1
9,347
668
11,603
12,842
6,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 6
12,278
877
23,952
9,207
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
16
2 / 0 / 12
10,926
780
2,933
8,611
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Maguitchi
Xbalanque
17
3 / 4 / 14
10,460
747
10,937
13,187
7,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 15
11,139
796
5,077
20,123
26,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Scorce13
Neith
19
5 / 0 / 4
12,026
859
12,298
8,284
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
5
Kills
24
24
Deaths
6
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
W
Yemoja
2
0
12
8
L
Neith
GunsMcWar
Neith
0
2
0
0
L
Atlas
0
7
3
0.21
W
Xbalanque
Maguitchi
Xbalanque
3
4
14
2.5
W
2
2
15
4.75
L
Achilles
1
2
0
0.5
W
Neith
Scorce13
Neith
5
0
4
7
L
2
8
2
0.38
L
Kukulkan
atonyatlaw18
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
55,197
66,746
Taken
59,412
39,164
Mitigated
53,745
7,667
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,952
960
0
1,317
9,207
4,402
903
1,168
8,039
68,112
0
W
Yemoja
2,933
579
5,616
3,924
8,611
11,079
759
5,474
3,137
10,264
0
L
Neith
GunsMcWar
Neith
1,796
933
0
138
4,839
1,558
0
922
3,745
0
4,315
L
Atlas
3,657
1,027
0
360
16,788
12,131
0
8,718
7,651
20,198
0
W
Xbalanque
Maguitchi
Xbalanque
10,937
3,472
508
1,446
13,187
7,187
3,382
7,260
5,927
0
31,610
W
5,077
1,285
0
1,614
20,123
26,882
619
6,451
13,672
14,814
0
L
Achilles
6,780
850
0
1,177
17,170
12,436
0
6,471
10,205
0
29,279
W
Neith
Scorce13
Neith
12,298
3,466
0
2,583
8,284
4,195
6,100
1,362
6,922
0
67,187
L
6,455
715
2,858
2,616
15,107
6,832
0
6,563
8,242
33,134
0
L
Kukulkan
atonyatlaw18
Kukulkan
11,603
610
0
518
12,842
6,207
0
7,721
4,813
44,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
56,829
190
Minions Killed
276
0
Camps Cleared
0
1,069,244
Distance Traveled
1,448,997
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,278
877
94
7
0
318,368
3
W
Yemoja
10,926
780
12
1
0
281,397
4
L
Neith
7,742
553
9
1
0
137,550
0
L
Atlas
8,858
633
26
2
0
195,880
4
W
Xbalanque
10,460
747
41
3
0
257,427
2
W
Maui
11,139
796
23
2
0
310,798
0
L
Achilles
8,937
638
40
3
0
296,201
3
W
Neith
12,026
859
106
8
0
281,007
2
L
Ra
9,015
644
50
4
0
215,321
0
L
Kukulkan
9,347
668
65
5
0
224,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role