Player Matchup

Neith
Neith
DaveM42085
Neith
Level 81
God Stats
15W - 31L
1,296 SR
Queue Stats
29W - 63L
1,319 Elo+
Party 2
Erlang Shen
Erlang Shen
Sahveg
Erlang Shen
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 50L
1,200 Elo+
Party 2
Freya
Freya
SavinOnDavins
Freya
Level 87
God Stats
4W - 5L
1,298 SR
Queue Stats
137W - 168L
1,396 Elo+
Party 2
Loki
Loki
SiDeStEp6214
Loki
Level 107
God Stats
454W - 448L
1,502 SR
Queue Stats
587W - 621L
1,476 Elo+
Solo
Bacchus
Bacchus
ams gunny mdx84
Bacchus
Level 11
God Stats
14W - 33L
1,211 SR
Queue Stats
14W - 35L
1,197 Elo+
Party 2
Team Averages
Level 77
1,361 SR
1,318 Elo+

VS

Team Averages
Level 77
1,520 SR
1,368 Elo+
Tyr
Tyr
DoomIsAllCaps
Tyr
Level 114
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 6L
1,159 Elo+
Party 1
Xbalanque
Xbalanque
KappaWitThaDrako
Xbalanque
Level 36
God Stats
11W - 5L
1,500 SR
Queue Stats
68W - 89L
1,323 Elo+
Solo
Loki
Loki
TX 53nt1n3l
Loki
Level 144
God Stats
2W - 2L
1,458 SR
Queue Stats
952W - 1,032L
1,423 Elo+
Solo
Ishtar
Ishtar
XxJeriko562xX
Ishtar
Level 27
God Stats
2W - 3L
1,635 SR
Queue Stats
109W - 125L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
xDinamita-
Nu Wa
Level 66
God Stats
1W - 2L
1,510 SR
Queue Stats
87W - 103L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 4 / 11
17,331
1,083
19,005
22,323
10,446
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Sahveg
Erlang Shen
20
5 / 6 / 15
16,262
1,016
21,517
43,476
41,509
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 16
16,799
1,050
23,237
27,620
12,231
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 7 / 12
17,785
1,112
31,543
31,863
13,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 8 / 10
14,248
891
3,296
24,765
18,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 16
17,374
1,086
23,313
18,522
28,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
18
0 / 0 / 1
12,269
767
494
1,385
553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 11 / 22
16,720
1,045
23,598
29,347
13,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 8 / 19
17,278
1,080
50,605
25,936
12,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
20
8 / 11 / 19
17,929
1,121
44,911
27,073
11,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
107
30
Kills
30
30
Deaths
30
64
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
8
4
11
3.38
L
10
0
16
18
L
Xbalanque
0
0
1
0.5
W
Erlang Shen
Sahveg
Erlang Shen
5
6
15
2.08
W
5
5
16
2.6
W
12
7
12
2.57
L
5
11
22
1.45
L
7
8
19
2.06
W
0
8
10
0.63
L
Nu Wa
8
11
19
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,598
Damage
142,921
150,047
Taken
102,263
96,114
Mitigated
67,605
29,843
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,005
11,427
0
6,835
22,323
10,446
0
7,124
15,199
0
74,024
L
23,313
1,905
0
4,761
18,522
28,673
0
3,806
14,716
0
30,175
L
Xbalanque
494
422
0
48
1,385
553
0
0
1,385
0
1,808
W
Erlang Shen
Sahveg
Erlang Shen
21,517
11,232
0
9,272
43,476
41,509
0
12,229
31,247
0
46,209
W
23,237
7,786
0
10,557
27,620
12,231
0
9,516
18,104
72,496
0
W
31,543
7,068
0
3,054
31,863
13,523
0
9,739
22,124
0
68,670
L
23,598
5,770
0
518
29,347
13,789
0
8,954
20,393
0
49,870
L
50,605
22,334
0
2,899
25,936
12,815
0
8,816
17,120
0
103,116
W
3,296
357
0
125
24,765
18,405
0
6,303
18,462
24,579
0
L
Nu Wa
44,911
11,863
269
4,492
27,073
11,775
0
4,957
22,116
80,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,425
Gold Earned
81,570
349
Minions Killed
285
15
Camps Cleared
6
1,504,798
Distance Traveled
1,240,943
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,331
1,083
130
8
1
274,615
0
L
Tyr
17,374
1,086
19
1
0
365,403
0
L
Xbalanque
12,269
767
5
0
0
18,944
0
W
Erlang Shen
16,262
1,016
31
2
4
324,493
0
W
Freya
16,799
1,050
100
6
8
267,261
3
W
Loki
17,785
1,112
51
3
2
348,400
0
L
Loki
16,720
1,045
72
5
1
320,126
13
L
Ishtar
17,278
1,080
108
7
3
262,282
0
W
Bacchus
14,248
891
37
2
0
290,029
7
L
Nu Wa
17,929
1,121
81
5
2
274,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role