Player Matchup

Maui
Maui
Bigbenzbeard
Maui
Level 89
God Stats
0W - 1L
1,579 SR
Queue Stats
16W - 13L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
SadDumbTrap
Aphrodite
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
40W - 41L
1,592 Elo+
Party 1
Anhur
Anhur
U Alight
Anhur
Level 158
God Stats
1W - 1L
1,254 SR
Queue Stats
9W - 6L
1,609 Elo+
Party 1
Freya
Freya
alicatxo
Freya
Level 81
God Stats
48W - 21L
1,774 SR
Queue Stats
231W - 205L
1,526 Elo+
Solo
Fenrir
Fenrir
zsdk
Fenrir
Level 83
God Stats
0W - 1L
1,324 SR
Queue Stats
16W - 17L
1,383 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,506 Elo+

VS

Team Averages
Level 85
1,548 SR
1,462 Elo+
Amaterasu
Amaterasu
Jarh17
Amaterasu
Level 69
God Stats
25W - 22L
1,512 SR
Queue Stats
83W - 118L
1,358 Elo+
Solo
Khepri
Khepri
Lufaaa
Khepri
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Solo
Ravana
Ravana
SolSlaw
Ravana
Level 156
God Stats
2W - 2L
1,545 SR
Queue Stats
76W - 71L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
allinbro
Nu Wa
Level 71
God Stats
32W - 30L
1,487 SR
Queue Stats
215W - 250L
1,473 Elo+
Solo
Izanami
Izanami
stgLockDown
Izanami
Level 37
God Stats
3W - 0L
1,697 SR
Queue Stats
50W - 51L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
10,400
495
4,812
15,971
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
SadDumbTrap
Aphrodite
19
6 / 1 / 4
11,923
568
25,488
19,588
14,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
U Alight
Anhur
16
1 / 4 / 2
9,756
465
8,625
15,938
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
alicatxo
Freya
16
1 / 3 / 4
9,612
458
11,329
22,702
9,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
zsdk
Fenrir
13
2 / 9 / 2
8,731
416
5,448
22,097
9,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jarh17
Amaterasu
15
1 / 4 / 5
8,952
426
8,881
24,077
21,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Lufaaa
Khepri
13
0 / 3 / 9
9,317
444
5,133
16,920
19,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
SolSlaw
Ravana
19
10 / 0 / 1
11,271
537
18,925
10,103
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
allinbro
Nu Wa
17
5 / 5 / 7
10,240
488
23,888
15,251
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
stgLockDown
Izanami
15
1 / 2 / 2
9,267
441
5,139
11,956
3,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
17
18
Deaths
14
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
1
5
6.5
W
Amaterasu
Jarh17
Amaterasu
1
4
5
0.88
W
Khepri
Lufaaa
Khepri
0
3
9
1.5
L
Aphrodite
SadDumbTrap
Aphrodite
6
1
4
8
W
Ravana
SolSlaw
Ravana
10
0
1
10.5
L
Anhur
U Alight
Anhur
1
4
2
0.5
L
Freya
alicatxo
Freya
1
3
4
1
W
Nu Wa
allinbro
Nu Wa
5
5
7
1.7
W
Izanami
stgLockDown
Izanami
1
2
2
1
L
Fenrir
zsdk
Fenrir
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,702
Damage
61,966
96,296
Taken
78,307
57,540
Mitigated
57,464
40,596
Healing
26,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,812
1,364
0
1,577
15,971
18,513
0
6,729
9,242
28,680
1,756
W
Amaterasu
Jarh17
Amaterasu
8,881
3,095
733
10,671
24,077
21,100
0
13,305
10,715
0
60,768
W
Khepri
Lufaaa
Khepri
5,133
1,171
327
3,642
16,920
19,730
0
7,590
9,258
25,080
0
L
Aphrodite
SadDumbTrap
Aphrodite
25,488
3,959
7,513
14,981
19,588
14,347
240
5,100
14,488
119,099
0
W
Ravana
SolSlaw
Ravana
18,925
5,768
0
5,519
10,103
5,665
0
3,988
5,950
0
125,211
L
Anhur
U Alight
Anhur
8,625
4,350
0
1,956
15,938
5,946
940
2,298
13,640
0
84,465
L
Freya
alicatxo
Freya
11,329
4,663
0
12,624
22,702
9,498
324
10,945
11,757
78,476
0
W
Nu Wa
allinbro
Nu Wa
23,888
7,962
0
2,361
15,251
7,260
137
10,965
3,840
86,056
0
W
Izanami
stgLockDown
Izanami
5,139
3,184
0
2,915
11,956
3,709
1,206
4,984
6,948
0
68,312
L
Fenrir
zsdk
Fenrir
5,448
1,637
0
1,945
22,097
9,236
22
3,949
18,148
0
58,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
49,047
594
Minions Killed
541
0
Camps Cleared
0
1,933,255
Distance Traveled
1,901,164
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,400
495
41
2
0
427,897
0
W
Amaterasu
8,952
426
96
5
0
356,631
1
W
Khepri
9,317
444
23
1
0
357,942
1
L
Aphrodite
11,923
568
200
10
0
383,048
0
W
Ravana
11,271
537
178
8
0
473,717
9
L
Anhur
9,756
465
139
7
0
371,766
4
L
Freya
9,612
458
128
6
0
383,454
8
W
Nu Wa
10,240
488
104
5
0
339,132
5
W
Izanami
9,267
441
140
7
0
373,742
1
L
Fenrir
8,731
416
86
4
0
367,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role