Player Matchup

Lancelot
Lancelot
JGGE117
Lancelot
Level 109
God Stats
5W - 3L
1,678 SR
Queue Stats
151W - 167L
1,444 Elo+
Party 1
Chaac
Chaac
Javiereus1280
Chaac
Level 83
God Stats
3W - 6L
1,432 SR
Queue Stats
135W - 142L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
ezequielpcupil
Kukulkan
Level 5
God Stats
1W - 3L
1,642 SR
Queue Stats
13W - 30L
1,363 Elo+
Party 1
Team Averages
Level 66
1,584 SR
1,428 Elo+

VS

Team Averages
Level 27
1,591 SR
1,291 Elo+
Hades
Hades
VeilTornAsunder
Hades
Level 21
God Stats
5W - 7L
1,437 SR
Queue Stats
6W - 7L
1,293 Elo+
Party 2
Erlang Shen
Erlang Shen
VentingOsprey07
Erlang Shen
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
WARRIORJWP
Danzaburou
Level 25
God Stats
3W - 0L
1,837 SR
Queue Stats
7W - 12L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JGGE117
Lancelot
18
5 / 6 / 3
12,413
653
22,116
23,680
15,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 5 / 2
12,340
649
19,079
27,287
22,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
0 / 8 / 6
11,681
615
10,435
12,984
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
13,594
715
18,413
20,432
12,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
VentingOsprey07
Erlang Shen
17
3 / 4 / 13
13,521
712
13,934
28,137
23,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
WARRIORJWP
Danzaburou
19
10 / 1 / 6
14,470
762
22,640
21,913
12,679
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
19
19
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
JGGE117
Lancelot
5
6
3
1.08
L
4
5
2
1
W
6
4
9
2.63
W
Erlang Shen
VentingOsprey07
Erlang Shen
3
4
13
2.38
W
Danzaburou
WARRIORJWP
Danzaburou
10
1
6
13
L
Kukulkan
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
54,987
63,951
Taken
70,482
44,556
Mitigated
48,762
10,590
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
JGGE117
Lancelot
22,116
5,105
0
3,478
23,680
15,745
780
7,178
16,502
0
43,249
L
19,079
3,509
0
6,784
27,287
22,944
271
10,195
17,092
0
48,388
W
18,413
2,064
710
4,669
20,432
12,240
1,161
2,903
17,529
42,515
0
W
Erlang Shen
VentingOsprey07
Erlang Shen
13,934
6,957
2,807
6,750
28,137
23,843
636
5,208
22,929
0
38,887
W
Danzaburou
WARRIORJWP
Danzaburou
22,640
11,164
0
4,441
21,913
12,679
1,458
2,961
18,952
0
68,674
L
Kukulkan
10,435
1,373
0
328
12,984
5,867
195
1,983
11,001
49,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
41,585
205
Minions Killed
185
11
Camps Cleared
4
997,013
Distance Traveled
1,054,147
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,413
653
40
2
5
364,423
2
L
Chaac
12,340
649
54
3
6
340,309
3
W
Hades
13,594
715
62
3
2
318,064
2
W
Erlang Shen
13,521
712
33
2
0
349,699
4
W
Danzaburou
14,470
762
90
5
2
386,384
3
L
Kukulkan
11,681
615
111
6
0
292,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role