Player Matchup

Ao Kuang
Ao Kuang
Ayo Mizumi
Ao Kuang
Level 109
God Stats
0W - 2L
1,546 SR
Queue Stats
11W - 18L
1,346 Elo+
Party 2
Hachiman
Hachiman
LORD HATER64
Hachiman
Level 122
God Stats
0W - 1L
1,470 SR
Queue Stats
12W - 21L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
marcu5tron
Cthulhu
Level 10
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,406 Elo+

VS

Team Averages
Level 63
1,445 SR
1,271 Elo+
Xbalanque
Xbalanque
MarMarBinks17
Xbalanque
Level 106
God Stats
11W - 12L
1,556 SR
Queue Stats
16W - 32L
1,269 Elo+
Party 1
Ymir
Ymir
MikeOfBuff
Ymir
Level 27
God Stats
1W - 2L
1,260 SR
Queue Stats
34W - 55L
1,278 Elo+
Party 1
Zeus
Zeus
lllRafikilll
Zeus
Level 55
God Stats
3W - 6L
1,519 SR
Queue Stats
91W - 212L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ayo Mizumi
Ao Kuang
15
5 / 5 / 3
10,132
675
13,081
17,832
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LORD HATER64
Hachiman
16
4 / 2 / 4
10,548
703
16,313
13,570
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
marcu5tron
Cthulhu
13
1 / 4 / 4
8,943
596
4,483
14,665
9,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MarMarBinks17
Xbalanque
15
5 / 4 / 4
11,424
762
17,125
12,826
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 8
10,921
728
7,158
20,757
27,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 4 / 6
11,214
748
14,351
11,321
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
11
11
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ayo Mizumi
Ao Kuang
5
5
3
1.3
L
Hachiman
LORD HATER64
Hachiman
4
2
4
3
W
Xbalanque
MarMarBinks17
Xbalanque
5
4
4
1.75
W
1
2
8
2.5
W
5
4
6
2
L
Cthulhu
marcu5tron
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,877
Damage
38,634
46,067
Taken
44,904
23,488
Mitigated
38,620
8,939
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ayo Mizumi
Ao Kuang
13,081
4,116
0
5,554
17,832
8,999
0
4,890
12,588
32,768
0
L
Hachiman
LORD HATER64
Hachiman
16,313
9,281
0
3,250
13,570
5,310
674
6,946
6,206
0
46,118
W
Xbalanque
MarMarBinks17
Xbalanque
17,125
10,370
0
1,775
12,826
5,759
2,771
6,990
5,836
0
50,191
W
7,158
1,395
0
1,766
20,757
27,903
173
5,638
15,119
25,321
0
W
14,351
1,446
0
351
11,321
4,958
248
5,424
5,897
33,754
0
L
Cthulhu
marcu5tron
Cthulhu
4,483
550
135
0
14,665
9,179
0
9,294
5,065
17,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
33,559
136
Minions Killed
153
6
Camps Cleared
7
686,130
Distance Traveled
718,235
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,132
675
29
2
4
245,183
2
L
Hachiman
10,548
703
86
6
2
230,184
0
W
Xbalanque
11,424
762
63
4
4
244,007
2
W
Ymir
10,921
728
35
2
0
240,150
1
W
Zeus
11,214
748
55
4
3
234,078
3
L
Cthulhu
8,943
596
21
1
0
210,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role